ok, not that i want to start a fight, but heres my deal.
i held off on playing WW for a long time due to the art style, which i thought was dumb. but i recently decided to hunker down and play it anyway.
the gameplay defies the art style. it didnt bother me or hinder me. however, i still couldnt get used to it, and even to the end, i just didnt like the cartoony feel.
moreover, the ending was an insane let down and they really dropped the ball there, hard. i would have thought better of the game as a whole if the ending wasnt so bland.
overall, great game, but some really ridiculous things, in my opinion, just didnt let it live up to full potential.
I just played WW, and may I say, that was a great game.
I HATED finding the Triforce of Courage, and I felt that the ending was a tad....unsatisfying.
I also despise the lack of a boss battle mode >__<
I want to get my ass kicked by Puppet Ganon again.
Originally Posted by minimag I also despise the lack of a boss battle mode >__< Yeah, but that's not really Zelda.
i would be satisfied if i never had to fight puppet Ganon every again. not being able to target his tail was annoying as hell.
I would have been happier with more dungeon battles. Sure, we got to rebattle the first four bosses again, but still...
i would have liked to battle Helmerock King again, and easy battle, but oddly entertaining. perhaps due to the build up of seeing it so early.
speaking of boss names, what gives, no text introduction of the bosses? dislike!