Who's getting it?
I am, though I'm probably going to have a tough time with it. Using only the Wiimote is tough for a guy who's used to the Wiimote/Nunchuk combo.
I'm getting it.
I will, though after having to accustom to 3 freakin control schemes over Metroid(classic controller for Super Metroid, GC controller for MP1 and MP2, and WiiMote+Nunchuck for MP3), I think my adaptability for controls is at least decent.
Well, it's almost out, and the reviews are... about what you'd expect. People liking the story and classic Metroid gameplay while being bothered by the control setup and power progression (for those who came in late, Samus has all her powers to begin with, but decides not to use them until Adam authorizes her to do so). Interestingly, IGN complained that the auto-aim feature took a lot of the action out of Metroid; I was afraid that Team Ninja would bring too much action into the series, which has always been more about collection and exploration. I'm looking forward to it, although I doubt I'll have many chances to play it throughout the year, since I'm going to college and my brother is keeping the Wii at home. Still, hopefully The Divide: Enemies Within will fill the Metroid-shaped hole in my life and I can avoid any spoilers about the story until then.
I have it
Originally Posted by Martonimos Well, it's almost out, and the reviews are... about what you'd expect. People liking the story and classic Metroid gameplay while being bothered by the control setup and power progression. I need to revise this statement. As anyone who's been paying attention should already know, the single biggest complaint about Other M is the story, or at least the storytelling. People seem to be under the impression that this game has cut away any of Samus's coolness and left her a sniveling mess that needs a man to live. Without having played it myself, I can't say, but I can say that what I played was way too heavy on the cutscenes. It didn't help that Samus was narrating the entire time; apparently, Team Ninja has never heard of "Show, don't tell."
Also, next time you have your intro be a scene from one of the most beloved games of all time... make it playable.