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Poll: When would you like R/S/E Remakes

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  1. #1126
    Weezing RULES! Missingno. Master's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by FangJoker View Post
    What do you guys think about these fake scans?

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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Who thinks they might actually bring back the following feature in the R/S remake? I personally hope they do. I liked having my Pokemon follow me wherever in HG/SS.

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    ChespinMitchman(-Mitch)=^ Mitch Chesman's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    The following thing should return if its a 3DS game seeing as they could just use the built in pedometer.

  4. #1129
    Leader of Team Magma Joshawott's Avatar Forum Head
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    I imagine that with the DS, there might have been size limitations with following (after all, 649 Pokémon + Formes + Shinies). However, if we assume that a 3DS Ruby/Sapphire remake would use a similar graphical style (although it might have slight improvements, and maybe look sharper, I can't see there being a huge difference), then the following feature returning might be viable.

    I also wonder if there will be an included gimmick (FRLG - Wireless Adapter, HGSS - Pokéwalker). With the 3DS' built in pedometer, I imagine the game might just have a built in PokéWalker (or use play coins for something else).


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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Hope that they will stick ti the DSi since:
    a) 3DS is failing
    b) I don't wanna buy a new console
    c) It will connect with black and white easily
    "Laws and principles are not for the times when there is no temptation: they are for such moments as this, when body and soul rise in mutiny against their rigour; stringent are they; inviolate they shall be. If at my individual convenience I might break them, what would be their worth??" - Charlotte Brontë ; Jane Eyre


  6. #1131
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by eevee_lotion View Post
    Hope that they will stick ti the DSi since:
    a) 3DS is failing
    b) I don't wanna buy a new console
    c) It will connect with black and white easily
    a) Irrelevant. The fact that the 3DS needs killer apps like Pokémon is all the more reason to have it make the jump.
    b) Personal issue. Irrelevant.
    c) This is more an issue with the third BW game rather than PassionRuby/HonestSapphire: the only connectivity they HAVE to have with BW is trading and battling. And since the 3DS has a separate processor for it's communication functions, I'm sure they'll find a way around this potential hazard.

    But that's besides the point, since there's already a topic about this, separate from the RSEmake discussion.

  7. #1132
    Registered User Articwolf10's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by eevee_lotion View Post
    Hope that they will stick ti the DSi since:
    a) 3DS is failing
    b) I don't wanna buy a new console
    c) It will connect with black and white easily
    a) not really and Pokemon will help the sales...
    b) You'll have to get one eventually unless you think Gen VI will be on the DS as well...
    c) the 3DS and the DSi connect just fine. their is no issue in connecting the two

    SO yeah it's pointless for them to continue ignoring the 3DS the DS is dead
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  8. #1133
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by eevee_lotion View Post
    Hope that they will stick ti the DSi since:
    a) 3DS is failing
    that's more the reason TO release it on the 3DS, to help it recover, as the current library s**ks

  9. #1134
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by sonic10158 View Post
    that's more the reason TO release it on the 3DS, to help it recover, as the current library s**ks
    Quote Originally Posted by Articwolf10 View Post
    a) not really and Pokemon will help the sales...
    b) You'll have to get one eventually unless you think Gen VI will be on the DS as well...
    c) the 3DS and the DSi connect just fine. their is no issue in connecting the two

    SO yeah it's pointless for them to continue ignoring the 3DS the DS is dead
    Quote Originally Posted by Purim View Post
    a) Irrelevant. The fact that the 3DS needs killer apps like Pokémon is all the more reason to have it make the jump.
    b) Personal issue. Irrelevant.
    c) This is more an issue with the third BW game rather than PassionRuby/HonestSapphire: the only connectivity they HAVE to have with BW is trading and battling. And since the 3DS has a separate processor for it's communication functions, I'm sure they'll find a way around this potential hazard.

    But that's besides the point, since there's already a topic about this, separate from the RSEmake discussion.
    Unless you're gonna buy me one, shut up because I can't afford it
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  10. #1135
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    One thing I'd like for the post game if they do remake RSE is use the Ships that take you to the Battle Frontier that they include a sevvii island story arc shortly after red completes his (if that is where the remakes would rest in the story line), perhaps where the player helps celio further develop his trading system to allow battles and trades with BW and maybe an encounter with Blue training to become the champion for the second time to fill in some FRLG story gaps. And then also a second island story based on the Hawaii islands where you can catch Sinnoh and Unova Pokes (since hawaii is between American and Japan) Maybe the arc could be led by Palmer who you meet in the Hoenn Battle Frontier (he was trying to further his skill to make the Sinnoh Battle Frontier tougher)

  11. #1136
    I'm awesome Spectrum Achromatic's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    Hey, I was wondering they could make Ruby Sapphire into a Wii remake. Then you can hold the remote and actually "throw" the pokeball XD

  12. #1137
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by eevee_lotion View Post
    Unless you're gonna buy me one, shut up because I can't afford it
    Not everything can go the way you want it to be, if it's that unaffordable to you, then that's too bad!

    Quote Originally Posted by darkqueen View Post
    Hey, I was wondering they could make Ruby Sapphire into a Wii remake. Then you can hold the remote and actually "throw" the pokeball XD
    Actually, that's a neat idea. Though, it has a low probability of being on the Wii.
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  13. #1138
    ChespinMitchman(-Mitch)=^ Mitch Chesman's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by Joshawott View Post
    I imagine that with the DS, there might have been size limitations with following (after all, 649 Pokémon + Formes + Shinies). However, if we assume that a 3DS Ruby/Sapphire remake would use a similar graphical style (although it might have slight improvements, and maybe look sharper, I can't see there being a huge difference), then the following feature returning might be viable.
    If they go with the BW engine then size sure as hell wouldn't be an issue. IIRC BW is the size of the biggest DS card at around 250MB, maybe 500MB(?), and right now the smallest 3DS card is around 2 gigs. Not to mention, if they were to go with the 3DS, they would not use a shit-ton of Anti-aliasing to sharpen the sprites as well as perhaps making the blocky 3D proper shiny 3D and actually not look like blocky pixely mess. If not, perhaps they use a completely new engine that dumps the sprites and gives us 3D polygonal Pokemon and humans.

    I also wonder if there will be an included gimmick (FRLG - Wireless Adapter, HGSS - Pokéwalker). With the 3DS' built in pedometer, I imagine the game might just have a built in PokéWalker (or use play coins for something else).
    To accommodate a full 3D world of Pokemon we know present you an analogue nub to control the Nintendo quality approved camera controls around your character. Now you can see the world around you in proper for the first time with Pokemon!(end sarcasm)
    I dunno maybe they can add a bigger batter with the game cause its gonna be the longest game on the 3DS, which isn't such an amazing feat?(seriously, I'm done here)
    Okay, I got it. Pokemon AR battles on your kitchen table. It would be a revolutionary new game mode were the game collects piece of decoration for your secret base dependent on the type of furniture you battled Pokemon on. It just reads the furniture type and color, and gives an in-game equivalent. The more you battle on said furniture, the better the in-game decoration gets.

  14. #1139
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    Default Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)

    Quote Originally Posted by Mitchman View Post
    If they go with the BW engine then size sure as hell wouldn't be an issue. IIRC BW is the size of the biggest DS card at around 250MB, maybe 500MB(?), and right now the smallest 3DS card is around 2 gigs. Not to mention, if they were to go with the 3DS, they would not use a shit-ton of Anti-aliasing to sharpen the sprites as well as perhaps making the blocky 3D proper shiny 3D and actually not look like blocky pixely mess. If not, perhaps they use a completely new engine that dumps the sprites and gives us 3D polygonal Pokemon and humans.


    To accommodate a full 3D world of Pokemon we know present you an analogue nub to control the Nintendo quality approved camera controls around your character. Now you can see the world around you in proper for the first time with Pokemon!(end sarcasm)
    I dunno maybe they can add a bigger batter with the game cause its gonna be the longest game on the 3DS, which isn't such an amazing feat?(seriously, I'm done here)
    Okay, I got it. Pokemon AR battles on your kitchen table. It would be a revolutionary new game mode were the game collects piece of decoration for your secret base dependent on the type of furniture you battled Pokemon on. It just reads the furniture type and color, and gives an in-game equivalent. The more you battle on said furniture, the better the in-game decoration gets.
    I'm thinking that 3DS AR Pokémon Battles will be a feature of the first 3DS Pokémon games. I'm also thinking that the 3DS games might move to models, away from sprites. They did make all those shiny models for Pokédex 3D. I just kinda hope they remake the models for the 493 previous Pokémon so that we don't have any ugly/off-model Pokémon.

  15. #1140
    Fandom Freak Georgie Pie's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    You know what I miss? Having the Pokemon available change with the time of day. It didn't really hurt BW by not having it, but I always liked the challenge of having to wait to find certain Pokemon. They could even combine it with the seasons feature!

    Imagine this: Relicanth is available all year round, all day in the deep ocean trenches, but is fishable along the coast of the ocean at night during the winter months. Or perhaps Chimecho is only available during the evening in the fall. Or something like that. It'd be a great challenge, and it'd mean it would take more than a few days to catch all of the Pokemon, because you'd have to wait for the seasons to change.

    ---

    On the topic of the 3DS, I really would prefer them not to release the Pokemon games on it. I'm a college student, I can barely afford the games, let alone a new system, and the 3D effect gives me a nasty migraine after a while. I know I can turn the 3d off, but at that point there's no point at -all- in buying the system, since without 3D it's essentially an overpriced DSi with a tiny screen. </endrant>

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