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Pokémon Remake Discussion (Read First Post!) - Page 111

Poll: When would you like R/S/E Remakes

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  1. #1651
    Leader of Team Magma Joshawott's Avatar Social Media EditorForum Head
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    Default Re: Ruby and Sapphire Remake Discussion

    But remember guys, this isn't a thread to discuss the validity of remakes. Whether they are or are not in production this very instant, we have to at least pretend that they are going to happen.
    Last edited by Joshawott; 14th October 2011 at 07:47 AM.


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  2. #1652
    H-con's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    I wouldn't like them adding Voltorb Flip, for the sole reason of them being in HGSS. I want something new. Slots were boring, the same was card flip and roulette. This has a lot to with the fact that I despise any game (but not only games, virtually anything) that is solely based on chance, whereas Voltorb Flip didn't rely on chance, but on what you could deduce. However, I do wish they come up with something new and interesting.

    But Voltorb Flip is better than anything though.

  3. #1653
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    Default Re: Ruby and Sapphire Remake Discussion

    Here's an idea: in most new games, you can rebattle the rival whenever you like in the post-game. What if in these remakes, Archie and maxie were rebttleable? both end up turning good, so they'd be available. They could be in prison, and you're let in to battle them because hey, you're the champion you can handle it, and i even have teams thought up that they could use

    Archie: Sharpedo, Jellicent, Relicanth, Gorebyss, Huntail, Poliwrath
    Maxie: Camerupt, Crobat, Houndoom, Chandelure, Rhyperior, Excadrill

    Quote Originally Posted by UnovaCastaway View Post
    Agree. Sort of like Neopets, where you play mostly non-gambling oriented games to win currency. (or even the Dream World games, in the handheld itself)
    i'm for this if they include voltorb flip. love that game

  4. #1654
    :3 Shiny Celebi's Avatar Moderator
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    Default Re: Ruby and Sapphire Remake Discussion

    Id like if they used minigames like in the Dream World for the Game Corner maybe along with Voltorb Flip.

  5. #1655
    Is a Foolish Fool DekaMaster's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by Rival View Post
    No! they need to remake Fire red and Leaf green to DS like they did with Silver and Gold.
    Ok, yet another person who needs to know WHY FR/LG remakes shouldn't happen.

    Tell me, how many Generations has Hoenn appeared in?

    1.

    Tell me again, how many has Kanto appeared in?

    4.

    Tell me then as well, if every other Region has been remade only once, how many times would they appear?

    2.

    Kanto has appeared in pretty much EVERY generation so far. In every game it appears in it practically hogs the show, even hogging all the attention in HG/SS despite supposed to be starring Johto (Johto Pokemon themselves are very rare, almost never used by in-game trainers, and overshadowed by all of Kanto pretty much THE ENTIRE GAME). The fact that Lance and Red use ONLY Kanto Pokemon in their initial matchs means something there as well. All I want other than R/S remakes is to go alteast ONE Generation WITH NO KANTO FOR GOODNESS SAKES. I'm TIRED of seeing Kanto everywhere I go.
    Baka-kun and Serperior like this.

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  6. #1656
    ◓Gypsy Vanner Horse Kyuuketsuki's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    I would like to know more about Mr. Stone's backstory, and maybe include Steven's backstory with it. We know that Cynthia has at one point helped Rowan with the Pokédex.

  7. #1657
    Registered User sonic10158's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    Should they include the Unity Tower?

  8. #1658
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by sonic10158 View Post
    Should they include the Unity Tower?
    They can just make the Trainer Hill function as the Unity Tower, or replace it with the Unity Tower.

  9. #1659
    Fandom Freak Georgie Pie's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by sonic10158 View Post
    Should they include the Unity Tower?
    That was an island, wasn't it? It'd be pretty easy to hop on a boat and go there...

  10. #1660
    Registered User Blue1225's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    They need to just make it possible to buy coins again. Voltorb flip's annoying.
    sonic10158 likes this.

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  11. #1661
    I'm the impossible girl. Setra's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    If they remakes will be of rs and not emarald, then they should have a way to make the plot line like E's. Like if you trade records in the union room you get evidence of the opposite team's wrong doing and then have them both be your enimies.
    "I don't know where I am. I don't know where I'm going or where I've been. I was born to save the Doctor. But the Doctor is safe now. I'm the impossible girl, and my story is done."

  12. #1662
    a forest wanderer~ Pandantic's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by H-con View Post
    You do realize that not even Repels can fix the problem that there's pretty much only water in those routes? Nothing of interest (even after you get Dive, it's still horribly boring routes, and Dive is really just tedious). They could at least have made it interesting, instead of making it a giant pool with Tentacool and Wingull in it.

    At the very least a wider difference of pokémon encountered while surfing is a must if you ask me...
    on land routes there are lots of paths to go around tall grass. wouldnt it be fine if they made water paths where you dont encounter pokemon? its easy to make the water routes interesting, they could have big rock slabs that trainers stand on for you to battle, along with currents to take you to items like tm's and such. maybe a few tiny islands with houses for you to sleep in (healing) or bring in the doctors and nurses like in BW. also they should add weather conditions, such as sunny, rain and fog(no defog HM though). these sorts of things are likely to happen as they deliberately did them in Unova to make every area interesting, so I think the expansion of water routes could be awesome.

  13. #1663
    Registered User Saiga's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    They could make four levels of water depth:
    1. Shelf - Shallow water you can walk in without running into wild Pokemon.
    2. Slope - The water needs to be surfed on, however their are no wild Pokemon still.
    3. Depths - Regular water level that needs to be surfed on. Wild Pokemon can be encountered here.
    4. Abyss - Areas the player can use dive on to enter. Wild Pokemon can be encountered here.

  14. #1664
    Registered User Blue1225's Avatar
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by Saiga View Post
    They could make four levels of water depth:
    1. Shelf - Shallow water you can walk in without running into wild Pokemon.
    2. Slope - The water needs to be surfed on, however their are no wild Pokemon still.
    3. Depths - Regular water level that needs to be surfed on. Wild Pokemon can be encountered here.
    4. Abyss - Areas the player can use dive on to enter. Wild Pokemon can be encountered here.
    Dude great idea! I would also hope that in the Abyss section there are more areas to explore than there were the first time around.

    "Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best". -Karen

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  15. #1665
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    Default Re: Ruby and Sapphire Remake Discussion

    Quote Originally Posted by Saiga View Post
    They could make four levels of water depth:
    1. Shelf - Shallow water you can walk in without running into wild Pokemon.
    2. Slope - The water needs to be surfed on, however their are no wild Pokemon still.
    3. Depths - Regular water level that needs to be surfed on. Wild Pokemon can be encountered here.
    4. Abyss - Areas the player can use dive on to enter. Wild Pokemon can be encountered here.
    To add onto this, I offer something that I've wanted for a while. You've put Abyss as an area the player can use Dive in - so that's just a normal Dive area, where the wild Pokémon, I assume, are the normal things you find in grass seaweed in the old R/S games, but why not an area deeper than that? An underwater trench of some kind, maybe only accessible after the Elite 4 (or close to that point in the game), that's based on the depths of real world oceans that get so dark it's almost impossible to see - requiring Flash to navigate efficiently. Pokémon that could be found there could be things such as Tentacruel, Huntail, Lanturn - high-leveled Pokémon such as those. They seem like Pokémon based on things that live deep in the ocean, after all.

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