Last edited by Shiny Celebi; 26th January 2013 at 04:32 PM. Reason: double posted
I would love to see a grass version of Water Spout/Eruption. I even made up one.
The foe summons the pollen in the air and makes it swirl into a big ball so that it can be slammed on the foe.
Proud Sonic and Pokemon fan!
I am interested to see what kind of boosting moves they introduce this time. Gen V was infamous for introducing two of the most lucrative boosting moves ever, Shell Smash and Quiver Dance, along with a number of moves that boost accuracy.
Perhaps we'll see a kind of anti-Shell smash move that boosts both defenses two stages and lowers offences by one stage. I imagine it would be some kind of move where the Pokemon covers itself in some kind of protective sheath that makes it difficult to retaliate, like a cocoon.
I'd like to see a boosting move designed to help a certain group of Pokemon the way Quiver Dance helped a lot of mediocre Bug types. A move that involves stimulating muscles with electricity to boost Attack and Speed would help the struggling physical Electric types.
I forgot to mention that a non-damaging freezing move should have an accuracy less than 75%.
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well, at least THOSE clones don't get to attack. :)
Last edited by Apex; 1st February 2013 at 04:22 PM.
Not so much a "new move", but I'd love to see a slight change to Return's animation.
Now, I may be misremembering, but the animation for Return used change depending on how much the Pokémon using it liked you. Hearts would appear as part of the attack, and the more hearts there were, the higher the 'mon's happiness. I have an awful memory, but I swear that I used to use this in order to gauge how close I was to a friendship evolution in one of the older games. If XY can bring something like that back, I'd be one happy camper.
As far as actual new moves go, I'd love to see more signature moves - both for legendaries and non-legendaries! I really like the idea that there's a special move just for a certain Pokémon, and I'd love to see more of those.
Here are some ideas:
Alterations of Venoshock:
Paralysis: Nerve Shock
Alterations of Jump Kick and Hi Jump Kick:
Steel: Weight Smash and Anvil Smash
Rock: Rockfall and Landslide
Dragon: Battering Ram and Force Ram
I want them to introduce a damaging move based on ash that rains down after a volcanic eruption. I think Rock-type would be the best fit, but I guess Fire-type could work too.
Claims: Dialga (23/01/13) | Adamant Ord (01/01/2013) | Roar of Time (23/01/2013) | Sand Veil (01/02/2013)
Flick - Knocks entry hazards to opponents side of field -1 priority
Bush fire - Sets fire to field, causes 25% hp damage to both pokemon every turn (lasts 5 turns), ends in rain/hail, indefinite in sandstorm/drought. Damage adjusted based on type weakness.
Stealth Rocks is set up as "layers", each of which expire after a hit.
There, I just rebalanced the entire game forever.
Also some cool >=30% freeze damaging Ice move that only a few Ice types get. Like 60-70 BP 100% acc. Thanks to STAB it very well outclasses your typical coverage Ice Beam in usefulness, ths making Ice Pokémon a more attractive option than just something with IB.