
Originally Posted by
d.aisuke
Right now, the biggest problem in Pokemon strength is that BST is ultimately what determines a Pokemon's power. Moveset, nature and strategy aside; it's close to impossible to best a 600 BST pokemon with... Rattata.
A mechanic that puts Pokemon on a level playing field would be ideal. Say this new mechanic lowers/raises a Pokemons raw power so that they are within a certain degree of each other.
I disagree, a Ratata (unless you get lucky with FEAR) should really not be able to compete with the big guys. A little rat shouldn't be able to do that, even when trained by a trainer. Some pokémon are specifically designed to be weaker than others, and I don't see any reason to why this shouldn't stay the same. In nature, usually weak creatures make up for it by swelling their numbers to increase odds of survival. Each one is pretty weak, but they're strong en masse.
Not every pokémon were designed to be able to compete with everyone else, and I for one am perfectly fine with that, even if that make some of the pokémon I find cool a bit more useless.
Back on topic, I think part of the battling system is overdue for some changes. I felt that BW (and the sequel, but mostly the first) were disappointing when it came to trainer-pokémon-relations. Seeing how you could do pretty much everything and it wouldn't really matter anyways didn't exactly give me a feeling that anything you did actually mattered. Maybe now they'll actually manage something.
Though I wouldn't get my hopes up in that department just yet.
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