Overall, this isn’t bad. Murkrow is watching the pollution from smokestacks with a bit of a melancholy expression, and I think he is sad because it blocks the moonlight? One thing I could say about this is that the proportions and sizes are way off, though. Is Murkrow a giant, or is that a miniature city? That’s kind of confusing. But Murkrow himself looks accurate and you have neat, crisp lines going on, here, which is very nice. Dynamics
The proportions in this are off, namely the size of Murkrow compared to the rest of the image. It seems that he is too big for the rest of the background; or the buildings are actually small toys ^^ I like the lines in this. They’re clean and crisp, and very easily distinguishable. One thing I could say is to perhaps taper the lines on the ends to make for some nice, flowing ‘natural’ looking lines? I’ll show you the difference:
The top line is similar to what you have for this drawing, while the bottom one was erased slightly at the ends at an angle to make it ‘tapered’. This is great for fur, feathers, sharp points, etc. It just gives your drawing a bit more interesting in the long run. Another thing I could say is that I really don’t see a ton of detail here... The sky is plain blue and leaves some things to be desired. There aren’t any stars, clouds, gradients, nothing to indicate that we are looking at a sky, which can be important for a good background. I would also like to see a little bit of care put into the lettering on the building; the typography of the company’s name on a building would probably have straight lines and pop out a bit in a 3-dimensional figure. Your strong points in this image are the clear, clean lines and the interesting background. I like that you put a theme into this of some sort; I feel like this has something to do with the environment, but I’m not entirely certain. Putting a little blurb about what your drawing is about before posting the actual image wouldn’t hurt ^^ Colors/Shading
I like the clean, crisp clearness of this drawing.
The colors are a bit flat, though, and the shading is consistent but a bit strange. The shading doesn’t follow the shape of the objects you drew at some places. For example, the smoke stacks would have shading in vertical lines closer to the bottom, following their cylindrical shape. The entire backside of Silph Co. building would be darkened, and the highlights would follow fairly straight lines to follow the building’s shape. You also forgot some shading on Murkrow’s beak/feet, and the windows. Pokemon Accuracy Advice
1. Watch your proportions and sizing in your images! Either that’s a very tiny town or a humongous bird. Make sure you make the Pokemon realistic in terms of size.
2. Shading. This is pretty good, seeing as you attempted to keep the moonlight’s beams consistent throughout the drawing, but some shading, like on the building, shouldn’t be ‘blobbed’ on like that. Buildings are all angles and straight lines, and their shadows and cast shadows, as well as reflections, should follow their ‘natural’ shape. Also keep in mind that windows are glass, and thus highly reflective. Highlights should be there too.
3. Details. The sky in the background is fairly plain; perhaps a few added colors or a gradient, along with some stars and clouds, would have made a world of difference here. Also, perhaps a few reflections of moonlight and the smokestacks on the windows? It’s not a requirement, but it would have been a nice touch. Also, cleaned up, 3-dimensional lettering would be very nice to see in this! SCORE
For this, I give you a 40/100
for the above reasons.