Mafia: Star Trek: The Next Generation Mafia (1/24/13) Endgame-Outcasts Win - Page 44

# Thread: Star Trek: The Next Generation Mafia (1/24/13) Endgame-Outcasts Win

1. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

The only way you can tell how many mafiosi are in the game is if you are a mafioso yourself. Mijzelffan, because you lied about your role, I'm mostly suspicious of you.

2. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Sputnik
The only way you can tell how many mafiosi are in the game is if you are a mafioso yourself. Mijzelffan, because you lied about your role, I'm mostly suspicious of you.
Originally Posted by Mijzelffan
You can tell by the amount of players in the game.
Using the amount of players is a valid way to determine how many mafia members there are.

3. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Akuraito
Originally Posted by Sputnik
The only way you can tell how many mafiosi are in the game is if you are a mafioso yourself. Mijzelffan, because you lied about your role, I'm mostly suspicious of you.
Originally Posted by Mijzelffan
You can tell by the amount of players in the game.
Using the amount of players is a valid way to determine how many mafia members there are.
We started with 19 people and two of them were mafia.

If there were 5 mafia from the start, then it would've been 14 : 5, making the mafia a little overpowered in numbers.

So there should be only two mafias left at this point to make it 15 : 4, which is near 4 : 1 - balanced ratio.

4. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Doctor jokool
@Soulmaster; I'll sub!

Edit: Actually, I think I'll wait and see if someone else wants to sub first, unless you're about to send it or something.
Since nobody has said anything I'll go ahead and let you have it.

SOMETHING HAS HAPPENED

@Doctor jokool; is subbing in for Baron Dante.

5. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Yeah! I'm back baby!

And I guess I should officially confirm my role.

6. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Dark Blueberry

We started with 19 people and two of them were mafia.

If there were 5 mafia from the start, then it would've been 14 : 5, making the mafia a little overpowered in numbers.

So there should be only two mafias left at this point to make it 15 : 4, which is near 4 : 1 - balanced ratio.
3:1 is a very common Town to Scum ratio on Bulba.

7. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Master Mew
Originally Posted by Dark Blueberry

We started with 19 people and two of them were mafia.

If there were 5 mafia from the start, then it would've been 14 : 5, making the mafia a little overpowered in numbers.

So there should be only two mafias left at this point to make it 15 : 4, which is near 4 : 1 - balanced ratio.
3:1 is a very common Town to Scum ratio on Bulba.
4:1 is way more common.

8. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Momoka
@Dark Blueberry; you've been popping in and out of the thread without saying much. I'd like to hear what you think of recent events.
basically this

i dunno about foses this night

There's nobody in my mind.

9. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by HumanDawn
i dunno about foses this night

There's nobody in my mind.
I find this difficult to believe.

10. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Master Mew
Originally Posted by HumanDawn
i dunno about foses this night

There's nobody in my mind.
I find this difficult to believe.
There's nobody I'd say make for a perfect lynch target tomorrow. We have to be extra careful this time. Maybe voting No Lynch would be more beneficial, as we could get some information from the players. Assuming there are 3 Mafia left, if we mislynch tomorrow, there will be 7 players alive, and with one Nightkill, they will have won. If we really should have a No Lynch tomorrow, then we should just be sure to vote for it all. The Mafia from OTP Mafia made sure to check the thread to slip in votes if needed in the last minute to win. Only one person voted for a No Lynch that phase, with the others that were voted having one vote, except for PkmnGreen. The Town fell for their trap in that game and cost them the win.

11. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by HumanDawn
Maybe voting No Lynch would be more beneficial, as we could get some information from the players.
And how else could we get info besides what we're doing now? If we just spend the next Day Phase talking, it's not going to get us anywhere. We need to do that tonight and focus on who to lynch tomorrow. If we waste another Day Phase with a No Lynch, then we're basically handing the mafia the win.

12. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Doctor jokool
Originally Posted by HumanDawn
Maybe voting No Lynch would be more beneficial, as we could get some information from the players.
And how else could we get info besides what we're doing now? If we just spend the next Day Phase talking, it's not going to get us anywhere. We need to do that tonight and focus on who to lynch tomorrow. If we waste another Day Phase with a No Lynch, then we're basically handing the mafia the win.
Asking them their reasons why they agreed to vote for No Lynch would be as it creates pressure on them. And there's a higher chance of there being 2 Mafia left, unless there has been a converter, which some of you have been going a bit paranoid about.

13. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Doctor jokool
Originally Posted by HumanDawn
Maybe voting No Lynch would be more beneficial, as we could get some information from the players.
And how else could we get info besides what we're doing now? If we just spend the next Day Phase talking, it's not going to get us anywhere. We need to do that tonight and focus on who to lynch tomorrow. If we waste another Day Phase with a No Lynch, then we're basically handing the mafia the win.
Correct me if I'm wrong, but I don't remember a single Independent flipping in this game. Q is very likely in this game, and if so, very likely an Independent. If Q isn't in the game, there is still likely to be an Independent, if only because they are so common and I suspect we are in Role Madness.

LYLO is not always preferable over MYLO for myriad reasons I don't have time to delve into at the moment (getting ready to leave for work) but as a general rule: I don't trust an Independent anywhere near LYLO.

Why? Because they will often vote alongside the Mafia, giving them the extra vote they need to nab the win.

Even if there are two scum left instead of three, all of the above still applies. We are still on the road to MYLO and the next lynch is still crucial.

14. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by Master Mew
Originally Posted by Doctor jokool
Originally Posted by HumanDawn
Maybe voting No Lynch would be more beneficial, as we could get some information from the players.
And how else could we get info besides what we're doing now? If we just spend the next Day Phase talking, it's not going to get us anywhere. We need to do that tonight and focus on who to lynch tomorrow. If we waste another Day Phase with a No Lynch, then we're basically handing the mafia the win.
Correct me if I'm wrong, but I don't remember a single Independent flipping in this game. Q is very likely in this game, and if so, very likely an Independent. If Q isn't in the game, there is still likely to be an Independent, if only because they are so common and I suspect we are in Role Madness.

LYLO is not always preferable over MYLO for myriad reasons I don't have time to delve into at the moment (getting ready to leave for work) but as a general rule: I don't trust an Independent anywhere near LYLO.

Why? Because they will often vote alongside the Mafia, giving them the extra vote they need to nab the win.

Even if there are two scum left instead of three, all of the above still applies. We are still on the road to MYLO and the next lynch is still crucial.
There is proof Q is in the game. Check this FT:

Meanwhile on the Bridge...
*Q pops in*
"Did you miss me, Jean-Luc?"
"Q! Why do you have us on the ceilings?"
"Don't you like it?"
"..."
"Well I can't do anything about it so you're stuck with it for one day."
http://bmgf.bulbagarden.net/f362/star-trek-next-generation-mafia-1-13-13-night-7-tea-earl-grey-hot-143441/index8.html#post4530808

I would also like to point out that the Town's win condition is to "eliminate all threats", while the Mafia's is to "Outnumber the Federation". I bet the Town has to kill the Independent too to win.

15. ## Re: Star Trek: The Next Generation Mafia (1/13/13) Night 7-Tea, Earl Grey, hot.

Originally Posted by HumanDawn
I would also like to point out that the Town's win condition is to "eliminate all threats", while the Mafia's is to "Outnumber the Federation". I bet the Town has to kill the Independent too to win.
I'm almost 100% sure that Mijzelffan is Q. If he is completely kill proof like I think he is, I believe that role would fit Q.

And with a kill proof ability, he must have a more complex win condition than 'survive to endgame.'

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