Mafia: The Legend of Zelda: Majora's Mask Mafia [5/27/12] ENDGAME: TOWN + ST WIN!! - Page 11

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Thread: The Legend of Zelda: Majora's Mask Mafia [5/27/12] ENDGAME: TOWN + ST WIN!!

  1. #151
    ε(´3`)з crystallineEntropy's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Quote Originally Posted by FinalArcadia View Post
    Quote Originally Posted by NfiNity View Post
    So, next, we should lynch jda95, right? Since he did that, he's mafia, right?
    I'm not saying that he had the ability to redirect the lynching, but somebody sure was protecting him. But I guess maybe it could be a trick, to turn us to lynch another town member.
    I dunno, a lynch redirect seems like an ability a mafia member would wanna save, not use on night 1.

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    Entertainment Duelist Momoka's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Quote Originally Posted by PkmnCrystal View Post
    Quote Originally Posted by FinalArcadia View Post
    Quote Originally Posted by NfiNity View Post
    So, next, we should lynch jda95, right? Since he did that, he's mafia, right?
    I'm not saying that he had the ability to redirect the lynching, but somebody sure was protecting him. But I guess maybe it could be a trick, to turn us to lynch another town member.
    I dunno, a lynch redirect seems like an ability a mafia member would wanna save, not use on night 1.
    But if it was a town role, then couldn't he have chosen someone more suspicious to lynch? Or are lynch directors not allowed to choose who to lynch instead?

    all my life I've tried to hide what history has given me

  3. #153
    Prince of Renais FinalArcadia's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Quote Originally Posted by PkmnCrystal View Post
    I dunno, a lynch redirect seems like an ability a mafia member would wanna save, not use on night 1.
    It would be something unexpected, that might cause panic amongst the town members, so that could possibly be the logic behind it. But I don't know, I'm just trying to stay as open to any possibility as possible right now.

  4. #154
    ε(´3`)з crystallineEntropy's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    @NfiNity; I doubt lynch redirecting would be a town role.
    @FinalArcadia; Even so, the chances of a mafia getting lynched this early is slim, if they wanted to pull the same stunt they would wait until it really benefited them.

  5. #155
    Prince of Renais FinalArcadia's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    I suppose you've got a point. I'll still consider the option though.

    Mainly because I'm just stubborn. XD

  6. #156
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Quote Originally Posted by PkmnCrystal View Post
    I dunno, a lynch redirect seems like an ability a mafia member would wanna save, not use on night 1.
    Well, the same could be said for a lynch stopper. In Shadows of Almia mafia, a mafioso was on the chopping block Day 1 and no lynch happened. We thought it could have been due to a vote tie due to a double or 0x voter, but when we sniffed out and were going to lynch the lynch stopper, he didn't defend himself, implying he had used his ability to stop a lynch to save his fellow mafioso Day 1.

    I've seen a townie have a lynch redirect before. It could also be that he's independent or the lynch redirect ability was passive in nature (he wasn't able to choose who it redirected to).

    I think we'll just have to wait for jda95 to put up a defense.

  7. #157
    Entertainment Duelist Momoka's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Quote Originally Posted by PkmnRed View Post
    Quote Originally Posted by PkmnCrystal View Post
    I dunno, a lynch redirect seems like an ability a mafia member would wanna save, not use on night 1.
    Well, the same could be said for a lynch stopper. In Shadows of Almia mafia, a mafioso was on the chopping block Day 1 and no lynch happened. We thought it could have been due to a vote tie due to a double or 0x voter, but when we sniffed out and were going to lynch the lynch stopper, he didn't defend himself, implying he had used his ability to stop a lynch to save his fellow mafioso Day 1.

    I've seen a townie have a lynch redirect before. It could also be that he's independent or the lynch redirect ability was passive in nature (he wasn't able to choose who it redirected to).

    I think we'll just have to wait for jda95 to put up a defense.
    I see. Well, I suppose I'll wait to hear his side, as well.

    all my life I've tried to hide what history has given me

  8. #158
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Plus it's night anyway, so we can't vote xD

  9. #159
    Seems legit Baron Dante's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    So, this is the third mafia game in a row where the cop dies by Night 2. stupid bulbagarden cop curse

    Okay. I'm wondering though, which characters from the game can be Mafia? Majora's Mask is kinda the only one that would directly fit. (This hardly makes a difference, but it could help with speculating what they have for roles) I will laugh if the Moon is in the game, and then when it dies we have a title about the dark side of the moon or something

  10. #160
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Majora and the bosses of the dungeons, I'd think. Heck if I remember their names, though.

    we have until day 3 to find all the mafia, guys.

    Oh!

    Return of role speculation time? :3


    MAFIA:


    TOWN:


    INDEPENDENT:


    It's been forever since I played the game. v.v I can barely remember the people.
    Last edited by Akuraito; 21st May 2012 at 02:20 PM.

  11. #161
    ε(´3`)з crystallineEntropy's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    The Moon and Skull Kid could easily be mafia, really.

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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost



    Hey everybody, sorry about my inactivity the last few days, I've been on a trip. But seriously, every time I miss a few phases, either the cop dies or I get lynched >_>; So we assume that jda is a lynch redirector?
    @Flonne; you forgot to include Ben in the mafia
    Quote Originally Posted by Zima
    My childhood just had a gun shoved up its ass.

  13. #163
    Entertainment Duelist Momoka's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Please, no one mention Ben. It gets me creeped out.

    I can see the moon as mafia or a bomb.

    all my life I've tried to hide what history has given me

  14. #164
    Pink Spider Nytie's Avatar
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    But it's so fun

    It wouldn't surprise me if the moon is a bomb that will explode on/after Day 3 or something like that. Though that would be more of an indep role than mafia.
    Quote Originally Posted by Zima
    My childhood just had a gun shoved up its ass.

  15. #165
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    Default Re: The Legend of Zelda: Majora's Mask Mafia [5/20/12] Night 1: The Lost

    Skull Kid wasn't the evil thing, though. It was the mask controlling him. *shrug*

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