1. This mafia works like a normal mafia. You vote during the day, you send in nightactions during the night. Vote by bolding your vote like Vote: Pit, and if you want to change that vote you'll unvote first and then place the other vote, like
unvote: Pit
vote: Medusa
A tie in votes means a no lynch. Voting no lynch is an option, and if that is the majority no one will be lynched, but it loses in a tie. Your votes might not be counted if not properly bolded or unvoted.
2. Every role has a hidden ability that will not be shown untill death on top of a potential normal ability.
3. This game uses money in the currency of hearts. This can be used to buy things at the shop, and earned through unlocking achievements. You will start out with 500 hearts, and can also earn 50 each phase by posting.
4. There is a shop. Every night a select group of people will be selected to be allowed to enter the shop and buy or sell stuff. The selection is done in such a way that after a select amount of phases everyone will have visited the shop as much as everyone else. The items on sale there will be mostly randomised. The items you buy here will be in your inventory untill you decide to use them.
5. In this shop you'll be able to find weapons. These weapons can be used to attack someone at night. These weapons will break after a select amount attacks, but this is all in their shop description. You can't use items alongside weapons unless stated otherwise. Every player has 5 HP, which will be depleted accordingly after you're attacked. If your HP runs out you will die as if you were nightkilled. Also if two people attack the same person with a weapon, or the person attacked attacks someone else there is a chance that rather than your intended target you end up hitting someone else.
6. So basically: hidden abilities, money, achievements, shop, items / weapons, HP.
7. To prove that you have read the mechanics make a remark about one of the keywords listed at 6 in your sign-up post, in chronological order. So if the person above you says something about money you'll say something about achievements, if the person above you says something about HP you will say something about hidden abilities, etc.
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