You are Shendu.
You were once the demonic dragon ruler of China, but your subjects rebelled under the leadership of Lo Pei, who turned you into a statue and scattered your twelve powers in the form of twelve talismans. You vowed revenge and after 900 years, along with the help of the ShadowKhan you set out to find and recover the talismans again. However, you were unable to unaccomplish your goal and eventually were trapped in the Netherworld. Now you decided to free the rest of your Demon Brethren to once again rule the world.
However, due to the torture that you suffered for not initially freeing them, you have decided to fight for yourselves rather than for them and only aim to survive to the end while the Forces of Goodness
fight with your brothers and sisters and kill each other.
You also have a hidden ability. Even when you’re dead, your spirit can still roam the earth freely and possess other people to make them do your bidding. As such, even when you’re killed, you can possess another player giving you one more chance to win. You can send me any 3 players who you would like to possess and one of them will be selected at random. That player becomes allied to you and if he/she survives to the end of the game, you both win. Both of you will also be given a QT to communicate with each other. Also, since you’re still in the game, your vote will count. In the QT, mention which day phase it is and your vote. It will be included in the final vote count. You can also protect the person you’re possessing once from any lynch or nightkill.
However, for you to use this ability, you must be lynched (not killed) within the first three day phases. Otherwise, it will not take effect. This part of your role PM will not be revealed upon your “initial” death. You will be shown as an ordinary mafia if you were lynched on or before Day 3.
You are allied with Yourself
. You win if you survive till the end.