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Mafia: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN! - Page 25

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Thread: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

  1. #361
    mientes Aestivate's Avatar Moderator
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    Default Re: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

    Doctor didn't protect Night 2, simple as that.

    Mafia had 6 people, two of them pretty much played as vanilla AND town had a lightning rod.

    The roles were definitely balanced, it was just a question of actually USING them. 6 mafia with a converter with a lightning rod should have been able to drag out the game longer.

    There was no real cop role because there were two pseudo-cops with very powerful roles. PM spy and night action spy added together in a game of this nature would have served your purposes better, especially since a real alliance cop would have had no checks until the lightning rod was dead. And at least one guaranteed copcheck via Jasmine's role.

    And Luminosity is right. Even if it makes no difference to the outcome of the game, you still disrespected my game by disobeying the rules. @Mijzelffan.

  2. #362
    Morgan is best daughter Mijzelffan's Avatar
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    Default Re: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

    Quote Originally Posted by Sourcandy View Post
    and 95% of the remaining players were cleared! :3
    !

    And all the pieces fit together just like that.


    Quote Originally Posted by Aestivate View Post
    Mafia had 6 people, two of them pretty much played as vanilla AND town had a lightning rod.

    The roles were definitely balanced, it was just a question of actually USING them. 6 mafia with a converter with a lightning rod should have been able to drag out the game longer.
    6 mafia and a converter on a list of 23 players is not balanced. Especially because a converter can invalidate every single cop claim, making it even more powerful than a regular mafia. This might actually be even less balanced than Higurashi mafia.


    Quote Originally Posted by Aestivate View Post
    And Luminosity is right. Even if it makes no difference to the outcome of the game, you still disrespected my game by disobeying the rules.
    That's kind of a harsh way to put it. :/ Here, let me apologise again then: I didn't realise my post was rule-breaking when I made it. I thought it was vague enough to fall under the category of "farewell post" because of the exmaples I posted earlier. I didn't mean to disrespect any rules.
    Last edited by Mijzelffan; 4th April 2012 at 02:54 PM.

    Morgan, Cordelia and Severa are best family :3

  3. #363
    Soldier Fushimi's Avatar
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    Default Re: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

    Yay! My first mafia game win!

  4. #364
    Let's Player Derier44's Avatar
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    Default Re: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

    I knew I had forgotten to do something on Night 2....

    Winner of: Inazuma Eleven Mafia, FALCONWING 3 MAFIA, War Room Mafia 2,
    The Simpsons Mafia, Bloodshed in Blackthorn, Insane Mafia

    Black FC: 4427-8152-0447

  5. #365
    mientes Aestivate's Avatar Moderator
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    Default Re: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

    Notice the doctor protected against all night actions and kills. Paperhorse wouldn't have been converted if she'd been protected if she had her original role.

  6. #366
    deal with it Paperhorse's Avatar Forum Head
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    Default Re: Disney Princesses Mafia: Evil Reigns - VILLAINS + INDEPENDENTS WIN!

    Quote Originally Posted by Neonsands View Post
    Well, trying to take initiative really didn't help me out much. And I guess I was too late.
    /late reply but I want to bring up something important.

    It is really, really important to take initiative (not just in mafia games, but in anything you do). Even if taking the initiative does not always work or gets the results you want, it still gets you somewhere. If everyone sat back and didn't do anything, nothing would get done, nothing would have happened. And the town wouldn't have had a chance at all. At least if people tried to do something, there would be more of a chance.

    Lately, I've seen a trend in mafia games, as people are being rather inactive and waiting for others to do something. (I have done this too.) The mafia tends to win when this happens because no one is working together or talking, or listening to each other.

    Think of past games where the town has won. The reason for this is because there was strong communication and teamwork.

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