Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Jack Pschitt
Beats me.
Yeah, better technology leads to excess and embellishment, but in the hands of great artists, it can make a great idea for a game that much better. If we didn't have the technology to make Call of Duty or MadWorld or whatever, we wouldn't have the technology to make Shadow of the Colossus or Batman: Arkham City, either.
Yeah, your right it just depends on the artist
Re: The Bulbagarden Conversational Chat Thread Vol 4
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Haxy
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
I'm not sure what you mean by this. Do you mean that recent video games are slipping into the uncanny valley too much, or that we're too hard on today's advanced technology?
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Jack Pschitt
Quote:
Originally Posted by
Haxy
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
I'm not sure what you mean by this. Do you mean that recent video games are slipping into the uncanny valley too much, or that we're too hard on today's advanced technology?
It can be either, or both, seeing as they are related (sometimes, even said advanced technology isn't enough to hide certain shortcomings... or the ineptitude of animators)
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Haxy
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
I disagree with your statement. Care to explain?
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Booster Gold
Quote:
Originally Posted by
Haxy
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
I disagree with your statement. Care to explain?
I think it's more of a problem with bad animators in the video game industry, but I sometimes feel like that it's exaggerated when you're also looking at realistic graphics at the same time.
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Haxy
Quote:
Originally Posted by
Booster Gold
Quote:
Originally Posted by
Haxy
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
I disagree with your statement. Care to explain?
I think it's more of a problem with bad animators in the video game industry, but I sometimes feel like that it's exaggerated when you're also looking at realistic graphics at the same time.
Ohhh how animators are trying to make games look real, but fail horribly
I know what you mean
Re: The Bulbagarden Conversational Chat Thread Vol 4
I think modern-day videogame's animations are just fine. It just depends on the game, really. Some look fine realistic and some look fine not-realistic. Really though, I wouldn't say they're failing horribly at all. -w-;;
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Booster Gold
Quote:
Originally Posted by
Haxy
Quote:
Originally Posted by
Booster Gold
Quote:
Originally Posted by
Haxy
Do you believe in the uncanny valley? If so, do you think we've been hitting it a bit hard with recent video games? These days, animation that looks slightly off makes me feel queasy instead of funny.
I disagree with your statement. Care to explain?
I think it's more of a problem with bad animators in the video game industry, but I sometimes feel like that it's exaggerated when you're also looking at realistic graphics at the same time.
Ohhh how animators are trying to make games look real, but fail horribly
I know what you mean
An animator's work is extra hard when he/she has to deal with a video game - outside of cut-scenes, anything can happen. It's hard to make everything look exactly right, and most, if not all procedural animation engines either behave strangely or use too much CPU.
Re: The Bulbagarden Conversational Chat Thread Vol 4
You do have a point though
Re: The Bulbagarden Conversational Chat Thread Vol 4
Quote:
Originally Posted by
Jack Pschitt
Nowadays, I'm pining for Shadow of the Colossus and Heavy Rain. They both look so good. ewe
Shadow of the Colossus is beautiful. Especially for a 2005 PS2 game. I just finished watching a walkthrough the other day and.... I dunno.... it was just amazing.
Re: The Bulbagarden Conversational Chat Thread Vol 4
When it comes to graphics, it doesn't help that a lot of video games are run on pretty old hardware, i.e. the Xbox or the PS3.
I don't particularly care that much about it though.
Re: The Bulbagarden Conversational Chat Thread Vol 4
I used to claim not to care at all about graphics, but recently I have realized that graphics are really important. While you can have a greatass game without good graphics, good visuals improve basically anything.
On the video game topic, I'll probably buy Fire Emblem Awakening when it comes out.
Re: The Bulbagarden Conversational Chat Thread Vol 4
I could give a damn about graphics when it comes to consoles, that's what I have a PC for. Also one of the reasons I'm fine with nintendo consoles alone. I literally game with a PS2, 3DS, Wii U, and PC exclusively and I don't mind that I missed out on stuff like Halo, Uncharted, Gear of War, etc. Gran Turismo 4 is fine enough for me, and I swore never to 100% another game in the series unless saves can be transferred over for the licenses. But god damn it do I want to try Forza some time.
Re: The Bulbagarden Conversational Chat Thread Vol 4
Motion-capture animation is where it's at, you guys. Heavy Rain did that, and look at how it just leaps right over the uncanny valley.
Except for the completely pointless shower scene.