So I'm trying to put together a decent sun team for VGC '12 here it is.
~~Ninetales~~
Iron ball
Quiet 252 spA/252 HP/4 def
Drought
-Heatwave
-solarbeam
-will-o-wisp
-protect
Okay my primary sun generator obviously, as slow as possible to make sure I win the weather war. I'll spam willowisp on physical attackers and the other attacks are obvious.
~~Typhlosion~~
Fire Gem
Timid 252 spA/252 spe/4 def
Blaze
-Eruption
-heatwave
-solarbeam
-protect
Pretty much the point of me building the team, I love Typhlosion and Eruption is rather exclusive, under the sun eruption reaches incredible strength, heatwave is there should my hp get too low, at which point I'll receive a boost from blaze anyhow.
~~Whimsicott~~
Focus Sash
Timid 252 HP/252 spe/ 4 def
Prankster
-encore
-sunny day/giga drain
-tailwind
-protect
The other crux of my team prankster whimsicott can shut down enemy pokemon by locking them into useless moves with encore, then set up tailwind, oh and did I mention all of it has priority? Not sure if I should go with giga drain to avoid being taunt bait or backing up ninetales with another sunny day user.
~~Tangrowth~~
Leftovers
Impish 252 HP/252 def/ 4 atk
Chlorophyll
-Power whip
-sleep powder
-protect
-stun spore
Power whip hits hard even without investment, with chlorophyll in the sun serves as a fast moving status spreading platform.
~~Salamence~~
Choice specs
modest 252 spA/252 spe/4 hp
intimidate
-Draco meteor
-heatwave
-hydropump
-air cutter
Not many people expect specs here, latios tends to outclass it but with access to heatwave I like salamence better, draco meteor hits like a truck, and multiple switch ins actually benefit me thanks to intimidate. Hydro pump takes a hit from the sun but 2HKO's ttar should he make an appearance. as well as any other ground/rock types looking to wreck my fire.
~~Mamoswine~~
Life Orb
Adamant 252 atk/ 252 spe/ 4 hp
thick fat
-icicle crash
-earthquake
-ice shard
-protect
I searched pretty hard for a 6th team member here, I think mamoswine fits in, I'm worried about opposing dragons who resist almost all of the rest of my moves (except draco meteor) wrecking my fun so I think a physically powerful ice type with access to STAB ice shard, as well as unresisted STAB fits my team fairly well.
Any insight provided would be excellent.



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