Themed Teams #1 - Page 6
Page 6 of 10 FirstFirst ... 45678 ... LastLast
Results 76 to 90 of 144

Thread: Themed Teams #1

  1. #76

    Default Re: Themed Teams #1

    I really like the scarf idea here.

  2. #77
    Not that masterful The pokemaster's Avatar
    Join Date
    Mar 2011
    Gender
    Transgender
    Location
    Camped by a billabong
    Posts
    974

    Default Re: Themed Teams #1

    Quote Originally Posted by Synthesis View Post
    Scarf Mienshao outspeeds +1 Volca anyway.
    Is Scarf Mienshao able to OHKO an offensive Volcarona with Rock Slide, though? I know it won't be able to OHKO a defensive one, but Volcarona shouldn't be able to OHKO in return, and setting up a Quiver Dance is useless, so that should be okay. If it does OHKO a Volcarona that has little/no defense investment, then Mienshao would be a must have IMO.

  3. #78

    Default Re: Themed Teams #1

    If we run Toxic on Tentacruel we don't even need it.

  4. #79
    Not that masterful The pokemaster's Avatar
    Join Date
    Mar 2011
    Gender
    Transgender
    Location
    Camped by a billabong
    Posts
    974

    Default Re: Themed Teams #1

    Quote Originally Posted by Takaki View Post
    If we run Toxic on Tentacruel we don't even need it.
    Mienshao has more uses in general over Tentacruel imo, and then we still have that WC slot freed up to use for something like Starmie or Heatran, which could be a lot more useful as a WC and contribute to the team more. I really don't think we need to use the WC slot on a Volcarona counter, when Mienshao should be able to manage.

  5. #80

    Default Re: Themed Teams #1

    Rock Slide 1HKOs all offensive Volcarona sets and Stone Edge 1HKO kos the bulky one.

  6. #81
    Prayers to Oak Creek Angad's Avatar
    Join Date
    Aug 2009
    Gender
    Male
    Location
    Michigan
    Posts
    5,200
    Blog Entries
    58

    Default Re: Themed Teams #1

    Landorus is also an option to deal with Volcarona.

    Much love to Zurr

  7. #82

    Default Re: Themed Teams #1

    Prankster Tornadus with Tailwind could be cool to ensue some revenge killing madness but Hail does well against Rain so Landorus might be a better option to give a good method of hurting sand which hail doesn't hit so favorably.

  8. #83
    Rocking the Lucario Thundagere's Avatar
    Join Date
    May 2010
    Gender
    Male
    Posts
    1,731
    Blog Entries
    17

    Default Re: Themed Teams #1

    I'm seeing quite a few votes for Landorus, so does anyone have an idea for a good set?

    Made by Blue Dragon!

  9. #84

    Default Re: Themed Teams #1

    Choice Scarf is really the only one that fulfills our needs.

  10. #85
    Prayers to Oak Creek Angad's Avatar
    Join Date
    Aug 2009
    Gender
    Male
    Location
    Michigan
    Posts
    5,200
    Blog Entries
    58

    Default Re: Themed Teams #1

    I'll second Choice Scarf.

    Much love to Zurr

  11. #86
    ._. Synthesis's Avatar
    Join Date
    Aug 2009
    Gender
    Male
    Location
    Ireland
    Posts
    8,516
    Blog Entries
    227

    Default Re: Themed Teams #1

    Yeah, I wouldn't mind Scarf either.

  12. #87
    Not that masterful The pokemaster's Avatar
    Join Date
    Mar 2011
    Gender
    Transgender
    Location
    Camped by a billabong
    Posts
    974

    Default Re: Themed Teams #1

    I have a personal dislike for that whole trio, but if we are going for it, then I agree with everyone else. +1

    I'll just post the standard Scarf set for reference.

    Landorus (M) @ Choice Scarf
    Ability: Sand Force
    EVs: 252 Atk, 4 SpAtk, 252 Spd
    Naive Nature (+Spd, -SpDef)
    - Stone Edge
    - Earthquake
    - U-turn
    - HP Ice/HP Flying/HP Fighting/Focus Blast/Explosion

    My reasoning for the choice of options on the last slot is because I feel that the standard HP Ice is a bit redundant on this team. HP Flying, while kinda silly, is a powerful HP that still hits Fighting types for SE and could prove useful. The HP Fighting or Focus Blast for the sake of being a Tyranitar counter, although Earthquake probably does that good enough. Explosion because boom :) and because it provides a powerful last resort for certain problems we hadn't accounted for.

  13. #88

    Default Re: Themed Teams #1

    You could also run Rock Slide in the last slot for extra reliability if we are just picking Volcarona off below 80% health. If we run Focus Blast then use Sheer force as its ability.

  14. #89
    Not that masterful The pokemaster's Avatar
    Join Date
    Mar 2011
    Gender
    Transgender
    Location
    Camped by a billabong
    Posts
    974

    Default Re: Themed Teams #1

    Quote Originally Posted by Takaki View Post
    You could also run Rock Slide in the last slot for extra reliability if we are just picking Volcarona off below 80% health. If we run Focus Blast then use Sheer force as its ability.
    I think it's just a waste of a moveslot if we were to run that. HP Flying is probably the best choice in my opinion, so that we can use it for more than specifically Volcarona, and it can support the team more by hitting Fighting types really hard.

  15. #90

    Default Re: Themed Teams #1

    @The pokemaster; It is useful for far more. We use it as an accurate method of cleaning anything that isn't grounded. Plus HP Flying forces us to run Naive which makes switching in more difficult and also deals out pathetic damage.
    For example, it only just lands a 2HKO on Conkelldurr who can KO back with Ice Punch anyway. If we are worried about stuff like that just run Alakazam as well.
    The last slot is so null that we could even run Sleep Talk to reliably check (As in switch in on Sleep and not have to sack stuff to kill it) because the last slot really is that useless.

Page 6 of 10 FirstFirst ... 45678 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •