Competitive Team for Gen IV needs rating...

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  1. #1
    Green Skittles ≈ Lysol Aerospacer's Avatar
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    Question Competitive Team for Gen IV needs rating...

    Hello there! First off, let me explain something to you all to prevent confusion... just because I've never battled competitively does not mean I'm a noob. I've researched Smogon and other sites like crazy, then even gotten another person to rate my team on the Serebii forum. Now just to be safe, would any of you mind just checking this over? And please don't give me any posts saying "This team really sucks!" because it won't do you much good. I like to battle with my favorites, and luckily, they aren't exactly pushovers. So here we go...

    * = Already caught/bred/EV trained

    GalladeJolly / Expert Belt *
    252 Atk | 242 Spe | 16 Hp
    - Swords Dance
    - Zen Headbutt
    - Close Combat
    - Shadow Sneak

    MiloticBold / Leftovers *
    252 Hp | 252 Sp.D | 6 Spe
    - Surf
    - Rest
    - Ice Beam
    - Sleep Talk

    TyranitarJolly / Muscle Band or Chople Berry
    60 HP | 252 Att | 196 Spe
    - Dragon Dance
    - Rock Slide
    - Crunch
    - Earthquake

    MetagrossAdamant / Occa Berry [Lead Pokemon]
    252 Atk | 252 Spe | 4 HP
    - Stealth Rock
    - Meteor Mash
    - Earthquake
    - Explosion

    DragoniteCareful / Leftovers
    252 HP | 216 SpD | 40 Spe
    - Dragon Dance
    - Roost
    - Heal Bell
    - Outrage or Dragon Claw

    Last one:
    Raikou or Lucario? Raikou will eliminate bulky waters which threaten Tyranitar and even Dragonite [most carry Ice Beam], but Lucario's typing is an extreme benefit because of Sand Stream immunity, 4x resistance to Dark, and his/her versatility. Sounds like I'm biased towards Lucario, doesn't it? They both have dual Ground weaknesses though, but Raikou can remove that with Magnet Rise. Well, haha, please tell me which would give my team the most synergy!

    RaikouModest / Life Orb *
    4 HP | 252 SpA | 252 Spe
    - Thunderbolt
    - Thunder Wave
    - Extrasensory [For the flinchax]
    - Magnet Rise

    LucarioModest or Timid / Choice Specs
    252 SpA | 4 SpD | 252 Spe
    - Aura Sphere
    - Shadow Ball
    - Psychic
    - Vacuum Wave

    That's it so far. My main concerns are item choices, a few natures, some moves, and a large weakness to Ground attacks. However, that is slightly overruled because 2/3 of the ones weak to Ground attacks have Earthquake themselves. But anyways, thank you for taking your time to read this! :)
    Last edited by Aerospacer; 8th June 2011 at 07:55 PM. Reason: Moveslot updates

  2. #2
    I won't bite... much. SharKing's Avatar Moderator
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    Default Re: Competitive Team for Gen IV needs rating...

    Self-explanatory or not, the EVs have to be visible, I'm afraid.
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    Green Skittles ≈ Lysol Aerospacer's Avatar
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    Default Re: Competitive Team for Gen IV needs rating...

    Oh darn. Sorry about that little failure!

    EVs:

    Gallade: 252 Atk | 242 Spe | 16 Hp

    Milotic: 252 Hp | 252 Sp.D | 6 Spe

    Tyranitar: 60 HP | 252 Att | 196 Speed

    Metagross: 252 Atk | 252 Spe | 4 HP

    Dragonite: 252 HP | 216 SpD | 40 Spe

    Raikou: 4 HP | 252 SpA | 252 Spe

    Lucario: 252 SpA | 4 SpD | 252 Spe

    Hope that helps. :)

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    Prayers to Oak Creek Angad's Avatar
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    Default Re: Competitive Team for Gen IV needs rating...

    What do you have trouble with, how do you go about playing?

    Much love to Zurr

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    Green Skittles ≈ Lysol Aerospacer's Avatar
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    Default Re: Competitive Team for Gen IV needs rating...

    Well, the "trouble" is actually that I've never battled competitively before, and I just wasn't sure if my team was quite ready for any of that. Does that clear any confusion up? I'm not trying to be a bother, lol, I'm just really new to all this stuff. [And nice signature, haha.]

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    Default Re: Competitive Team for Gen IV needs rating...

    Quote Originally Posted by LugiaLady View Post
    Well, the "trouble" is actually that I've never battled competitively before, and I just wasn't sure if my team was quite ready for any of that. Does that clear any confusion up? I'm not trying to be a bother, lol, I'm just really new to all this stuff. [And nice signature, haha.]
    I think what Angad is asking is what you do with the Pokemon. What tactics and plans you have. How they work together to cover weaknesses and who leads. That sort of thing.

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    I won't bite... much. SharKing's Avatar Moderator
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    Default Re: Competitive Team for Gen IV needs rating...

    Also, what particular enemy Pokes give your team trouble.
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    Default Re: Competitive Team for Gen IV needs rating...

    The two posts above are true.

    Much love to Zurr

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    Default Re: Competitive Team for Gen IV needs rating...

    Also, Hidden Power is determined by IVs, not EVs. You might have to scrap the Raikou if it doesn't fit or give it a different move.

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    Green Skittles ≈ Lysol Aerospacer's Avatar
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    Default Re: Competitive Team for Gen IV needs rating...

    That's what he means? Oh... this is embarrassing. I want Metagross to function as a lead and set up Stealth Rock, but if the opponent's lead has an advantage, I'll send out a Pokemon to cover its Ground/Fire weakness. That could be either Milotic or Dragonite. Common leads such as Infernape or a Gliscor are weak to Water and Ice respectively, so I'd send Milotic out because she'd pick them off. If it was an Azelf lead, I'd send Tyranitar, because Explosion wouldn't do as much damage. The opponent would likely send out something with Grass Knot or an Electric move, so I'd predict the move and switch into Dragonite and use Dragon Dance + Outrage to get rid out the counter. If I got unlucky and the next counter [Which would probably be an Ice type looking for an easy KO] knocked Dragonite out due to being locked into Outrage, I'd send out Metagross and use Meteor Mash. Once again, the opponent might send out another Pokemon with a Fire-type move. I could possibly be caught off guard and attack anyway, but the Occa Berry would weaken the Fire attack, while the enemy would be damaged as well. If all else fails, Metagross would explode on them and guarantee another KO as long as the counter wasn't Blissey. If it was, I would have sent out Tyranitar or Gallade to deal with her... and so on. It seems that Ground types would cause problems, as well as fast and heavy hitters with a large array of moves. Is that what you meant by tactics and plans? If not, I'm really sorry you had to read all that. o_o

  11. #11
    I won't bite... much. SharKing's Avatar Moderator
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    Default Re: Competitive Team for Gen IV needs rating...

    Explosion actually does less on Metagross than Tyranitar, since it has that great base 130 Defense.
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    Default Re: Competitive Team for Gen IV needs rating...

    Really? Ah, I overlooked that... and as for scrapping Raikou, if its IVs aren't suited, then that's fine. A Lucario might actually be better because of all those benefits and the fact that I can breed for a flawless IV. I'm getting a lot more help on here than I thought, thank you all very much for what you're doing. :)

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    I won't bite... much. SharKing's Avatar Moderator
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    Default Re: Competitive Team for Gen IV needs rating...

    It's our pleasure as a community.
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    Rocking the Lucario Thundagere's Avatar
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    Default Re: Competitive Team for Gen IV needs rating...

    Have you tested it on Pokémon Online? That could really help.
    So, I've been thinking about this team, and I think that what could help is Starmie. It's just a thought, but it seems like an Ice type move would force Dragonite out. With Stealth Rock, which was a problem on one of my old teams, damage keeps racking up. So I ran a Rapid Spin Starmie set

    Starmie@Leftovers--Natural Cure--Timid
    ~ Rapid Spin
    ~ Surf
    ~ Thunderbolt
    ~ Recover
    252 HP / 4 SpD / 252 Spe

    Which really helped. You can rapid spin off stones to clear the way for Nite, and take care of bulky waters at the same time with Thudnerbolt. Starmie's pretty powerful too, so it seems like this would really help your team.

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    Default Re: Competitive Team for Gen IV needs rating...

    Like Thundagere said, you'll need to battle to see how it works. Use either Pokemon Online or seek WiFi battles to see what does well and what needs changing. You could start off with 5v5 without Lucario or Raikou and after a decent amount of battles decide which would help most, or if you should change the team as a whole and get completely different Pokemon and moves in.

    As always, I'm sure there are many here who would like to help you along the way.

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