Better than Normal- A Normal Monotype RMT
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    Ambitiose sed Ineptum Plumbum's Avatar
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    Default Better than Normal- A Normal Monotype RMT

    So, since I joined up here, I thought I'd spread over my best team so far, and I'd try and further improve it. Please note that this is made according to Pokémon Online's specific Monotype tier, and as such contains some unreleased Dream World abilities (Impostor) and an unreleased Dream World pokémon (Meloetta)




    Ambipom ("Slapper") w/Life Orb
    Ability: Techician
    EVs - 4 HP, 252 Atk, 252 Spe, Adamant nature
    Fake Out
    Double Hit
    Low Kick
    U-Turn


    I use slapper here to run anti-lead, running as a lead to disrupt and kill opposing leads. Fake Out is used to break enemy sashes and Sturdy, whilst Double Hit is the STAB option of choice. Low Kick is used to cover resistances of Normal attacks (and it's variable power is covered by it's Technician ability) and U-Turn is used to GTFO and build momentum, since it's final moveslot is basically filler anyway. With this set, provided Ambipom survives the opening, it can be used as a revenge killer with it's +3 priority Technician-boosted Fake Out or used as one of the team's physical attackers.


    Chansey ("Eggy Bread") w/Eviolite
    Ability: Natural Cure
    EVs - 252 HP, 252 Def, 4 Spe, Bold nature
    Softboiled
    Seismic Toss
    Aromatherapy
    Toxic


    Eggy Bread is our chosen wall for this set. Between her massive HP, Eviolite and Defense EV investment, Eggy Bread can actually act as a physical wall as well as the special wall she is usually seen as, taking neutral physical hits surprisingly well. She's mostly used as a Wall +1 to most other walls, wearing them down with Toxic and healing status with Natural Cure or Aromatherapy, whilst still being able to dish out damage with Seismic Toss. Softobiled is the mandatory recovery for any wall.


    Porygon-Z ("Ditzy Duck") w/Life Orb
    Ability: Adaptibility
    EVs - 4 HP, 252 SpA, 252 Spe, Modest nature
    Tri-Attack
    Dark Pulse
    Hidden Power (Fighting)
    Agility


    Ditzy Duck is a monstrous special attacker, only held back by it's poor Speed and Defenses. The aim is to come in on something that Ditzy scares off, nab an Agility boost and go to town. Ditz also has the the as-of-yet unresisted Dark-Fighiting coverage to hit anything that resists Tri-Attack supereffectively. Simple as. Note that Dark Pulse and HP Fighting should never be used unless the target is more than a either 4x weak to them or resistant to Tri-Attack and weak to the coverage move as a neutral Tri-Attack will do more damage than a 2x super-effective HP Fighting or Dark Pulse.


    Staraptor ("Angry Bird") w/Choice Band
    Ability: Reckless, although Intimidate can be used to grant switch-in opportunities.
    EVs - 4 HP, 252 Atk, 252 Spe, Adamant nature
    Brave Bird
    Double-Edge
    Close Combat
    U-Turn


    Angry Bird is, great at hitting hard and fast, however always be aware when using Angry Bird that with Reckless and Choice Band boosted recoil moves, it may well damage itself as much as it's enemy. Be warned about using Double-Edge or Close Combat if you know any enemy Ghost-types are around, as being choice locked into a Normal or Fighting type move can give those Ghosts time to set up. As a choice-locked pokemon not in need of it's 4th slot, U-turn is goven a nod for running away from counters


    Meloetta ("Singstar") w/Choice Scarf
    Ability: Serene Grace
    EVs - 4 HP, 252 SpA, 252 Spe, Modest nature
    Thunderbolt
    Hyper Voice
    Psyshock
    Hidden Power (Fire)


    Singstar is on this set a pseudo-mixed attacker - since Psyshock attacks the enemy Defense rather than it's Special Defense. It takes advantage of Serene Grace to boost whilst still attacking as Charge Beam has a 100% chance to boost under Serene Grace. Hyper Voice is the STAB option on this set, and Psyshock is what makes this set potent as a mixed attacker, even with it's Base Power of 80. Hidden Power Fire rounds out coverage for this set, hitting Steel-types that would otherwise wall it.


    Ditto ("You") w/Choice Scarf
    Ability: Impostor
    EVs - 252HP, all others irrelevant.
    Transform

    The revenge killer in Dream World tiers, You is best to take out boosted threats that otherwise pose a massive threat to your own team, and turn that tide against them. You is especially effectve against Dragon and Ghost monos, as they are weak to their own STABs, although specific usage notes are impossible, since You is anything from Garchomp to Terrakion.

    So, what of it? I see above me a mononormal that has all bases covered, some good offense and defense, although very obviously more geared to the former, and takes good advantage of Normal's great offensive coverage to really dish out the hurt. But what do you think?

    Importable here:
    Last edited by Plumbum; 14th May 2012 at 10:55 AM. Reason: White shows up better than grey

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    Its dangerous to go alone King Eriandor's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    Not only do you use hacked/cheat pokemon but you neglected to notace that this is for online/competitive teams
    I assume this is not a competitive team since meloeta is banned.
    Last edited by King Eriandor; 14th May 2012 at 02:54 PM.

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    Snowflake Army winstein's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    I am not sure about PO rules, so if they allow Dream World sets in Monotype, then I guess it's so. In fact, I remembered facing a team with Keldeo (a Water-type team) in the Monotype tier. Still, this team would be eligible in the Dream World tier.

    So, for the team. While there's Staraptor to discourage Fighting-types (a must because it's a team of Normal-types) and Meloetta, for some reason I felt Conkeldurr would be trouble, because it could use Mach Punch on Staraptor. Maybe Meloetta is better at defending against Conkeldurr since it has less Special Defence. Besides that, it looks like a pretty solid team that covers its bases, as you have Porygon-Z for those Ghost-types, which would be bad news to several of your members. However, I am not sure but, do you need to have three Choice users? That sounds like it's too much for a team.

    That's it for now.
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    I won't bite... much. SharKing's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    Just to resolve that little matter: yes, DW abilities and unreleased Pokemon are allowed in PO's Monotype tier. I know. I've been fighting there with a mono-Dark team for some time.
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    Former Slythe Calcium's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    Quote Originally Posted by ShadowBlaziken View Post
    Not only do you use hacked/cheat pokemon
    As he said this is for PO, where "hacked" pokemon (which there can't really be because it's a simulator) are allowed so long as they remain within the tier's rules (in this case, unreleased DW abilities).
    but you neglected to notace that this is for online/competitive teams
    (Don't try to say this is a competitive team since meloeta is banned)
    you can re-post this team Here
    This is a competitive team. It says right at the top that it's for PO's monotype tier, in which Meloetta is not banned. If you had read the full post and followed the link, you'd know that. SharKing just explained it, I think, but I already typed out so I'll just post anyway.

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    Its dangerous to go alone King Eriandor's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    oops...
    I followed the link but I guess I missed that part... How did I miss that! It was the first thing said!
    wow
    I failed actually... Meloetta isn`t even on the ban list! Aw... I feel stupid...
    well then.
    I like the team.
    Ditzy duck looks amazing but do you have a reson for using tri-attack because I never thought it was a great move.
    Last edited by King Eriandor; 14th May 2012 at 02:53 PM. Reason: I failed

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    Ambitiose sed Ineptum Plumbum's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    So, for the team. While there's Staraptor to discourage Fighting-types (a must because it's a team of Normal-types) and Meloetta, for some reason I felt Conkeldurr would be trouble, because it could use Mach Punch on Staraptor. Maybe Meloetta is better at defending against Conkeldurr since it has less Special Defence. Besides that, it looks like a pretty solid team that covers its bases, as you have Porygon-Z for those Ghost-types, which would be bad news to several of your members. However, I am not sure but, do you need to have three Choice users? That sounds like it's too much for a team.
    Yeah, Conk's half the reason I might go Psychic rather than Psyshock.

    As for the three Choice users, yeah I think it might be a tad much, but it just seems to get results for some reason. Perhaps because nobody in the world expects Meloetta to be scarfed. I actually only used to have the two, You and Angry Bird, but Singstar's speed tier is agonising. Perhaps Life Orb on Angry Bird instead of Band, but it does already kill itself fast enough with Reckless Brave Bird/Double-Edge and a SR weakness (Since the only spin support one can have on Normal is Spinda or Smeargle, neither of which I like and Spinda being objectively crap.) but Ditto needs the Scarf to be the single best revengekiller in the game.

    Ditzy duck looks amazing but do you have a reson for using tri-attack because I never thought it was a great move.
    It's Ditzy's most reliable STAB move.

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    Snowflake Army winstein's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    Even though there are Scrappy Pokemon, do you consider them to be worthy? The only ones who learn good Fighting attacks are Kanghaskan and Exploud, although maybe you won't rely on Exploud since its only main selling point is it having the best Special Attack stat among the Scrappy Pokemon (seriously, the others have very low Special Attack!). Not that I am suggesting a replacement for having any Ghost attacks or Dark attacks, but I am asking you just to know your opinion.

    Thanks for reading.
    “Detachment does not consist in setting fire to one's house, or becoming bankrupt or throwing one's fortune out of the window, or even giving away all of one's possessions. Detachment consists in refraining from letting our possessions possess us.”

    Bonus article: Ice-type Reviews - Generation 2 (Selected TCG Art) (01/12/2014)

  9. #9
    Ambitiose sed Ineptum Plumbum's Avatar
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    Default Re: Better than Normal- A Normal Monotype RMT

    I find them a tad underwhelming, tbh. SubPunch Kangaskhan does have it's use in flatening Sableye if it already has it's sub up, but other than that, they have very little value over the mons I already have because of disappointing base stats making them outclassed (Meloetta > Exploud for example)

    "The problem with quotes on the Internet, is you're never sure if they're genuine or not."- Pliny the Elder

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