
Originally Posted by
NoirGrimoir
Deciding which scenes to show in your story is very important, and something that is definitely worth thinking about carefully. The bare-bones answer is to 'write the scenes that are important to see'. That is, if nothing especially interesting is happening, if the scene can be assumed or inferred, or doesn't show something that we haven't seen before, or accomplish something important, than obviously its unneeded and inclusion of the scene could disrupt the flow of the work. This is why stories rarely mention going to the bathroom unless there's something important about it, like Psycho attacking the girl in the shower type of thing, since disregarding those types of situations, we can assume it happens, its not particularly interesting, its something we all know about and its unneeded to understand the plot.
For your situation in particular, a thought that I think would serve you well though is to try to combine the 'parents getting killed' and the 'meeting the new guardians' so they happen back to back, the experiences tie-in together, and we don't have to spend extra time on things and can hurry and skip to the 'good part' when she's a teen. I don't know the circumstances you have planned for the adoption and parents' murder, but I think in this particular case, changing or tweaking whatever you might have already so those things get quashed together and play off each other would ideal for scene conservation, as well as raise emotional impact.
Alternatively, you could write all of the scenes you could possibly think you might want to include. After this, you can go back and examine what those scenes do for your story. Ask yourself things like "What does this scene accomplish?", "Is this scene required to understand the story?", "Could I have imparted this information in any other way?" I always think to myself "What is this story really about? What's the coolest part of the story, the part I really want to read/write the most?" and that is usually the part I should be spending the brunt of my space on, and I should try to get to said part as quickly and effectively as possible. While set-up is necessary, it can also pull a story down if it drags on too long. Remember that information about something that happened in the past can be dolled out in bits in the present, meaning you can skip showing it directly, get to the good part, and also give a more mysterious quality to the character.
I hope that helped. Still I think some more information would be necessary to really give a thorough opinion, this is just based on what you've said.
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