So we've got all sorts of stuff created in threads for the mechanics of how combat, adventuring, etc. will work; we don't have a single thread for collated adventure ideas.
I can see a downside to having them posted in the open; if we had the full synopsis and such posted, there'd be no way to work surprises into the story. It could also take away from significant plot twists, and the challenge of exploring and piecing(sp) together a puzzle.
However, I think that for our initial start, having the adventures fully open will let us fine-tune the actual operations of the adventures by having the side panels entirely off the machine. Everyone knows what the input is, can see the function, and then can determine by the finished product if we want to accept the result, which is almost but not entirely quite unlike tea.
I propose we have an idea-off thread, starting here; people can post their titles (tentative or not), their adventure tagline, a brief (two- to three- sentence) summary of events and plot, and then decide as a group which two or three we think we should focus further on for our test-run.
(I also think it'll help drum up activity in this section, which is only going to be a good thing)