Originally Posted by
ChainReaction01
Yeah, I imagine the Trainer stats would be pretty much set. Perhaps there could be a stat system that allows you to add points to certain skills (say, you could upgrade your Trainer's Move or Health, etc) but the simplest thing would be to say:
Trainer Character
3 Move
100 Health
50 DEF/Sp.Def
Something like that.
Also, I've been thinking about the Jump stuff, and I reckon Kanga's right. It could get really complicated for no real reason. So here's my updated proposal: Pokemon cannot jump, they have to use ramps to get to higher planes. This allows for strategy in that you have to hold the ramps as opposed to guard the entire freaking mountain. However, you could give Trainers a Jump stat, giving them a unique power.
Actually, now I like that Trainer level up idea. Say that every Trainer starts off with roughly the stats above, and every time you rank up you can level up either Move, Health, Defences, or Jump.
Thoughts?