Three Pyramids Academy: The Winds of the Desert

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Thread: Three Pyramids Academy: The Winds of the Desert

  1. #1
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    Default Three Pyramids Academy: The Winds of the Desert

    So, the old RP died, so I'm going to try to resurrect this.

    The year is 1353 in the nation of Jishin, a wasteland of desert in which are a scattering of cities. From all around the world Magicians come to the Three Pyramids. The first Pyramid, the Laborama Pyramid, is where the magicians work and meet. It is the largest pyramid. The second pyramid is the Dormishan Pyramid, where the magicians live, sleep, and conduct leisure activity. The last pyramid, the Legatan Pyramid, is where the Three Pyramids Academy is placed. Here the magicians learn magic and prepare for life in the other two pyramids. The Magicians study many arts:

    Layout:




    Magics:



    The Elements:



    The Castes:




    Ranks:



    Sign-Ups:

    Students: Students are all 14 years old if entering the Academy. If you were in the previous edition of the Academy, you can join the RP as a 2nd Year, as long as you keep the same Character.



    Teacher Sign-Ups:


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    Default Re: Three Pyramids Academy: The Winds of the Desert

    I Desert (..) P possibly.

    Ill re put those words in my sign up sheet. Just letting you know I read up and would like to be reserved.

  3. #3
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    Default Re: Three Pyramids Academy: The Winds of the Desert

    Place Reservéd

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    Default Re: Three Pyramids Academy: The Winds of the Desert

    Name: Shawn Dandrea

    Gender: Male

    Sexuality: Striaght

    Country of Origin: Aelfort, this country is a small island five miles from the inland country of Greydell. The whole outside edges of this island have been ringed with gaint thirty foot walls to protect from attacks from giant Urchins, which are horrible sea serpents. These huge walls from a distance look like a mighty fort because of how the island mountains up when heading closer to the middle of the island. This country's name came not to long after the construction of these walls. The country's local magicians used the elements of Aqua and Ventus to best help this country stay stable and fight back the Urchins. Those who were not wizards but were interested in magic understand a little of how these two elements work.

    Magic Spread: Water 25%, Ice 15%, Wind, 10%, Lightning 10%, Plant 10%, Fire 5%, Heat 5%, Magma 5%, Rock 5%, Metal 5%, Energy 5%.

    Hopeful Caste: Healers

    Appearance: Shawn is 5,7 in height. He has long straight dyed blue haired that go down just past is neck behind his head as well as is sides. His eyes are sparkle teal like the morning sea. He has shiny white teeth when he smiles with a big crack in his top middle left tooth. He has a small mouth and a somewhat pointy nose. As one of the local magicians of his country, he is used to wearing striped robes of colors blue and green and continues to constantly wear them. He as an amulet on his neck with a blue sapphire in the middle symbolizing his greatest element of water. Lastly he wears open toed sandals.

    Personality: Shawn is proud of is accomplishments as a local magician however not satisfied. He knows all to well that the magicians of his country don't even come close to others in distance lands. The nation of Jishin's magicians would make his country's local magicians look like a joke. He wishes to learn from the best. Shawn is cocky as all hell and will say or do anything in response to another actions trying to look far more supreme than they are. Shawn also love his blue hair. He combs it constantly everyday and when his hair starts to change back into his normal color, (a secret) he will quickly dye it back blue. Shawn gets along pretty well with people despite his cockiness. He loves helping people in deed of his assistance. Shawn looks at his amulet as a mighty gift and will not have anyone out do him in the way of water or have anyone touch his amulet. This has not happened before but if anyone did out match his water talents, he will train endlessly to master his craft even more.

    Interests: Plays the harp for most fun and training. His tutors told him that the harp can calm the violent seas and oceans of the world by magicians who have mastered the element of water. However his tutors are not mastered and have never done so before. Loves to read books of all kinds, such as history of the world and even unrelated topics of his personality suck as the dark arts. Shawn has found the perfect location on his country island where he can see the view of all the oceans and seas around his island, he can even see the inland country of Greydell. He loves to be able to see in far distances. Loves to cook and create recipes of his own. He wishes to learn more recipes of food as well as recipes of any kind of magic materials.

    Other: The local magicians of his country told Shawn that they can sense a power within him of incredible power but have no idea what it is. They warn Shawn to be very careful because they told him most mighty powers of magic can be activated by mistake without even knowing how they released it if they become enraged. Before Shawn left for the nation of Jishin, the local magicians again came to him and told forgot to tell him to try to stay away from those who work with Daemon Magic, as they are the dark ones and can easily enrage and corrupt those who are unprepared.

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    Default Re: Three Pyramids Academy: The Winds of the Desert

    Accepted. Just a few notes, remember that you know no magic. For future sign-ups just use the main five elements.

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    Default Re: Three Pyramids Academy: The Winds of the Desert

    Sure thing that's fine. I kinda forgot I had no magic what so ever when I was typing by bad. Thanks for the info.

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    Default Re: Three Pyramids Academy: The Winds of the Desert

    Fair enough. Enjoy the RP!

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    Default Re: Three Pyramids Academy: The Winds of the Desert

    Sign-Ups are still open!

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