Yo! Corruption! Llednar! Mega Neko gets the first plot, you wanna partner up with him?
Sure thing :)
Of course, tamaki
Real Name: Icira Witherflame
Citizenship: A fictional country somewhere between Japan and California
- True Body: Old and worn-out. Her skin is pale and wrinkled, and what little hair she has left is white. The entire left side of her body is made up of cybernetic enhancements with no unusual functions.
- Type-1 Avatars: These resemble Icira at age 29. When inhabiting these bodies, she's actually fairly attractive—she is tall, lean, pale and slightly muscular with shoulder-length ginger hair and green eyes. She has a thing for tight leather bodysuits.
- Type-2 Avatars: Can literally look like anyone, provided she has the person's DNA on file.
Superpowers: Technically none.
Talents: Scientifically gifted; dangerously genre savvy.
Equipment: Secret laboratory hidden deep beneath the earth, where she can actively develop new equipment as the plot requires; any number of science fiction films from which to steal ideas; a number of false bodies (affectionately nicknamed "avatars" after the James Cameron film); substantial wealth.
Origin/Backstory: Icira Witherflame, designation HCX001, was the result of a human cloning experiment and the immediate predecessor of Knight Pokémon University's Colin Sonan. Seeing herself as an abomination, she came to a bizarre decision: if she was going to Hell, she wanted to have as much fun as she could on the way.
Believed by her creator to be dead after she apparently went berserk and destroyed his laboratory, she was on the run for many years, steadily taking down the rest of the Sinnoh Inquisition and stealing whatever technology she could get her hands on. She wasn't always successful—her missing left side can attest to that.
She kept one hidden lab for herself in order to have a base of operations. She started doing research on classic villain clichés, and dedicated the rest of her "career", if you will, to mocking them. To protect herself from dying out in the field, she started cloning false bodies, or "avatars" to take damage for her. When an avatar dies, Icira herself lives and can simply inhabit another false body. Furthermore, by collecting another individual's DNA and mixing it with just enough of her own so that the neural pathways align, she can assume the appearance of just about anybody, making it very difficult to find her.
The remote controlled nature of the devices has one severe drawback, however: the necessary intensity of the radio waves is so great that it caused Icira to develop a form of cancer. So while she effectively cannot die on the battlefield, she will eventually succumb to her illness, and should her laboratory be discovered and her true body found, she will be unable to defend herself against an attacker.
Having sold a number of her stolen technologies on the black market, she has accumulated a substantial amount of money. What she cannot create or steal, she is likely to buy. What she cannot use, she is likely to sell. She always deals in cold hard cash—checks and credit cards are a big no-no with her.
YouTube projects advertised are in early development and subject to change.
Am I the only one to notice that really the only difference between the game world and reality (aside from the superpowers, ofc) is the fact that there is a Chuck E. Cheese in London now?
On that note can someone explain to me what a Chuck E. Cheese actually is, please? I know it's a restaurant but that's about it.
TL;DR Chuck E. Cheese is a restaurant with singing robots and screaming little kids and greasy pizza. It's one redeeming trait is it has video games, because the company behind it was made by the guy who made the original Atari, IIRC. I mostly just did it because I find the idea of a grown man, especially a superhero, having it as a first choice of restaurant is funny. I personally wouldn't go there if my life depended on it. Anyway, I guess I kinda forgot Chuck E. Cheese is American. Maybe they just decided to start opening European branches?
I doesn't even know what is chuck e cheese.
All I know is that is a restaurant.
Username: Singin in the Rain
Real Name: Jeremiah Darius
Alias: Jeremy. Trust me, it works.
Citizenship: American. Comes from San Fransisco.
Appearance: With his blue hair and captivating hazel eyes, Jeremy dons a navy blue jacket, a white t-shirt, khaki slacks, and a light blue scarf.
Superpowers: He has total control over water. He can create it. He can manipulate it. He can freeze it. He can evaporate it.
E: However, since I think he is overly piwerful, I am denying him the ability to control ice.
Talents: He's good with a quarterstaff.
He can breathe underwater(very fittingly)
He has a surprisingly good singing voice. Like, really good.
Battle Strategy Although lacking in raw power, Jeremy has incredibly useful defensive techniques, so he poses an incredible threat to those willing to fight him. His Aqua Shield nullifies all bullets and prevents enemies from closing in on him, while his Gyro Shield deflects projectiles and absorbs energy based attacks. Combining the two creates Waterspout Surge, where Jeremy surrounds himself with a tornado-like body of water before expelling it for an attack that shoots aqueous wind in all directions. He can cause a Geyser, which blasts anyone that's hit by it into the air. Then there's Create Water, which does Exactly What It Says on the Tin. Freeze freezes the water that Jeremy creates. The downide is that he can't control water in solid form. Then, there's Rainstorm, which drops either boiling rain or freezing rain on the opponents. Finally, there's Wave of Darkness, where Jeremy takes out the Coherent Perfect Absorber v. 2.0 and fires it at the opponent. The average opponent will have a hard time beating him, but a craftier opponent can take him down easily. Also, he has a weakness to electricity and fire.
Equipment: A quarterstaff. Although it doesn't sound too threatning, it is surprisingly sturdy and durable, and can be used in conjunction with Jeremy's powers. Imagine being whacked by a frozen staff with the force of a glacier.
He also has the Coherent Perfect Absorber v. 2.0, developed by a scientist in D.C. It's like a regular anti-laser, but it expels the effect in a huge, laser-like wave. It absorbs all light in its path, meaning that it can nullify all lasers. It's powerful in battle, but not lethal. It takes a while to charge, so it's not that suited for battle.
Origin/Backstory: Jeremy was once your average child. He grew up like you'd expect. He had tons of friends, played little league, enjoyed cartoons, and ordered off the kid's menu at Rainforest Cafe. Everything was right in the world...
...Until his eleventh birthday, at least. As a present from his older sister, he got a laptop, with the intention of him getting introduced to anime. Soon, he got addicted to the point where every word that came out of his mouth was a term from his favorite anime.
One day a bunch of crooks broke into his house, stole his laptop, and killed the rest of his family. Normally he would have been upset and depressed over the loss of his family, but he was so influenced by the anime addiction, he got the powers of his favorite character. Soon, the anime addiction faded, but the powers didn't. Thus, he decided that he would fight crime to avenge his family.
Real Name: Raymond Miles
Alias: Mr. Possesser
Citizenship: London, England
Appearance: After the accedent, not much of him was left. when he's not posessing something, all that you can see is a pair of floating, bloodshot eyes.
Superpowers: He can posess any inanimate object and control it himself. He can only posess a living being if it is dead, inheriting its powers, etc. However, he has to be entirely alone to posess something. If a group of people are surrounding him, and they destroy his current form, he will be entirely defenseless.
Origin/Backstory: Once the leader of a secret orginazation that worked to gain superpowers, and lots of them, Raymond was a cruel man, to the point where he would take a random person and attempt to drain the powers from them personally. If he suceeded, he would gain the powers of the person, and then immediately throw the drained person into a grinder. If he failed, or the target had no powers, he would make the person in question suffer a slow, cruel, and painful death for wasting his time. He continued this routine until he was powerful enough to...well...take over the world.
Soon, this went horribly, horribly wrong. Stuffed to the brim with stolen powers, Ray traveled to America and attempted to drain the superpowers from the infamous Super Guy, the most powerful Superhero in the world. When he suceeded in doing so, he suddenly exploded. He would have died, but his overuse of powers saved him. All that was left of him though, was a pair of eyeballs...
Last edited by Singing in the Rain; 9th August 2011 at 05:49 PM.
Originally Posted by Mouthful of Pi
Singin In the Rain: Pending
Both of your characters are extremely powerful (which is fine), as a result of this, they will each need to have a specific weakness. Give them one, and I will approve them.
Sorry for the wait! Here's two characters!
Real Name: Jarrett Holmes
Alias: Detective Fate
Citizenship: US New York
Appearance: He's a tall, strongly built man with a rough face and black hair. He commonly wears a black shirt with blue jeans and brown trench coat. His Detective Fate persona wears a black fadora and a black body suit with a faceless mask as well as a black trench coat over top of it. The choice of black is to make him difficult to see at night.
Superpowers: He has the Coin of the Fates, a magical coin that can be flipped once a day to alter the fate of it's user. This means if he's falling to he were in a death trap and unable to escape but flipped the coin, the death trap would malfunction and save him or something to that effect. However, this can only be used once a day, so he reserves it for the most important circumstances.
Talents: Jarrett is intelligent and has a nack for piecing together clues. As he lacks any true superpowers, he also has obtained a black belt in Drunken Fist and learned to utilze nerve holds. He's also practiced gymnastics to aid in moving across town at night.
Equipment: He weilds a cane he can use in battle and which contains a grappling hook to use to repeatedly. His utility belt contains everything he needs to carry out investigations, including magnifying glasses, flashlights, blacklights, test tubes to gather DNA evidence and other such things, and finger print kits.
Origin/Backstory: Jarrett was a normal person who grew up in a long line of detectives, dating back to the great Sherlock Holmes. But he didn't want to follow in his family's footsteps and instead became a fire fighter. He met a woman named Mary and wed her, having a daughter named Amy in the process. They lived a happy life together...that is until the night a gang war broke out in New York, where they lived. Amy, despite Jarrett's best efforts, was killed in the crossfire. Mary soon followed, dying of heartbreak. From that point on, Jarrett swore he wouldn't allow anyone to ever be harmed again if he could help it and took up his family career as a detective. While on a case in Greece, he discovered the Coin of the Fates in some ancient ruins and soon discovered it's power. Training himself in martial arts and gymnastics, he became Detective Fate, and swore to end the gangs in New York. He's often cold and doesn't work with others often, as he still carries self hatred for himself for allowing his family to die on his watch, something he still blames himself for.
Real Name: Sakak
Alias: Is known in many areas by the local name for the god of mischief
Affinity: Superhero/Supervillain (varies, his true nature is "Chaotic Neutral", but depending on his motivations at the time, he can be either or)
Appearance: His prefered form is a dark furred Coyote wearing inuit beeds and having red eyes.
Superpowers: Sakak is a shapeshifting nature spirit, but any form he assumes retains his red eyes. He's also capable of warping reality, but cannot effect free will or directly effect someone except as a form of karmic retribution for doing bad things. If he's inflicting said karmic retribution, he's capable of turning people into animals and back again, or if someone willingly allows them to do so. As a spirit, he's also immortal, but not invunerable and is as easy to harm as any other being, only he'll be able to recover from wounds that would be fatal to mortals. He's also incapable of killing a mortal on purpose, but that hasn't stoped his pranks from getting out of hand and accidentally doing it.
Talents: He's a trickster with a cunning mind and is difficult to outwhit
Origin/Backstory: Sakak is the embodyment of mischief whose existed as long as mischief has. He's traveled the world, playing pranks and generally spredding chaos wherever he goes. While most of his jokes are harmless in the long term, he has been known to get carried away, being personally responsible for accidentally causing the Black Plague (released a rat to scare a human, unknowing it carried the plague) and the Ice Age (pulled a prank on the sun spirit and it went horribly wrong, knocking him out for a few thousand years). For these...accidents, Sakak was sealed away inside an inuit totem for centuries. This has left him rather...furious with the world in general, as in his mind his imprisonment was not warrented. However, sometimes the other spirits set him free to carry out retribution on mortals they view as deserving his...attention, during which he gladly does everything in his power to make said person miserable. If accidentally unleashed, he typically spreads chaos all over the place and is a serious nuicence and freeing him out of the belief he'll serve you is generally a bad idea. When set free, he can be sealed away by creating a wolf totem out of a freshly cut tree and placing it on him or tricking him into putting it on.
Sakak was kind of inspired by the Monkey King from Jackie Chan Adventures. He's a physical god, but is not invincible and there's a way to defeat him that's relatively easy...if you can outwhit him.
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