: Becca has dark brown hair that goes a little past her shoulders. She has bright blue, almost gray eyes that are subtle, despite their piercing color. She has pale skin that has no blemishes. She is of average height for her age, being about 5 foot 5 inches. She has a dancer’s build, with a slightly curvaceous figure.
Becca wears a light purple, over the shoulder shirt with a bronze colored necklace around her neck. She wears black, athletic leggings that cut off around her shins. She wears gray and violet tartan wool, ankle bootie shoes with a wedge heel. When it’s cold out, she typically pulls on a baja hoodie. Becca keeps all her pokeballs in a unique compartment that fits around her wrist, like a red and white bracelet. She has two of them, and each one holds three pokeballs. Even though she only has two pokemon, she still wears both of them.
Becca is a fairly calm person. She is often considered to be friendly and a nice companion to all. Despite her troubled past, she trusts people fairly quickly and forgives almost always. She is also pretty sociable, so she’ll be the one to strike up a conversation. She knows her limits though, so she won’t go up to a mass murderer and begin to talk and trust them. She is also a cautious person, never charging into something unless she knows exactly what she’s doing. Because of this, she can be very curious and somewhat even nosy, though she never intends to harm anybody. She’s not afraid to get down and dirty, despite her girly appearance, and can hold her own in any test of physical endurance, though she doesn’t like these sorts of tests. She treats pokemon like friends more than battling tools, though this also helps her to become a ferocious battler when she needs to be.
Becca had an extremely sheltered life. She lived entirely isolated from society, living only with her father in a giant mansion in Northern Unova. Becca never met her mother, due to the fact that her mother died during the child birth of Becca. She had no siblings either, so her only companions besides her father were her two pokemon, a Drilbur and a Scraggy.
She was never curious as a young girl, accepting everything that her father asked, told, or ordered her to do. Even though she was always cheery around her father, even when completing his tasks, he still kept distant from her. When she would cry, he would have one of his many pokemon attend to it, rather than himself.
Of course, as she got older, she got much more curious, as most children do. She started asking her father why they lived alone, why they lived in such a mansion, but most importantly, what else was in the world besides the mansion. Her father tried his best to simply ignore her questions, but as Becca became more stubborn, he had no choice but to tell her the answers.
Though he did not tell her the answers. He told her imaginative lies, like how the mansion was the only place where he could live. He also told her that the people who lived in the rest of the world didn’t like her father, and that he needed to hide so that they wouldn’t come after him. He told more lies, though Becca soon was able to detect what was false and what was not.
After a few months of asking questions, Becca knew that her father had been in some deep trouble. She knew that he was only living in the uninhabited mountains because he was scared of something, though she couldn’t figure out what this something was. She knew that he was hiding something from her as well, though she couldn’t figure it out either. She soon grew to accept this, and she stopped questioning him soon afterwards.
They continued to live in solitude until she was around 12 years old. At this time, people started encroaching on to their land in the mountains. They brought with them televisions, radios, and other forms of communication that Becca had no idea even existed. In secret, Becca started going outside of the mansion and speaking with the people. They told her about the rest of the world, as well as about the art of Factioneering, as these people were Factioneers represented by a Phione that were searching for a evil syndicate leader in the mountains.
Eventually, after a couple months camped out in the mountains, the Factioneers left expectantly. Now that Becca had been exposed to modern society, she started to become addicted to it. When she could without getting detected, she would read magazines that the Factioneers left for her. She read the magazines hundreds of times, learning and assuming as much as she could about the world outside the mountains.
Though she thought she was being covert about all of this, her father knew exactly what was going on. He didn’t approve of her curiosity one bit, but he knew that if he were to stop her, she would know for a fact what was going on, how he was watching her with special cameras. So to cool her social needs, Becca’s father sent Becca to Driftveil City to live on her own. He hoped she would start a journey to become a trainer and see the world for what it truly was. He would be waiting with his arms open for her when she realized the world wasn’t exactly how it was supposedly in her fantasies.
Though Becca didn’t know exactly why she was being sent away from the mansion, she was beyond ecstatic when she found out. She somewhat followed her father’s expectations by learning how to battle, though she actually enjoyed the world, unlike her father’s predictions. Now that she had learned how to survive on her own, she decided to become a Factioneer, like the group of people she met in the mountains. So she boarded a plane and flew to Aerial Island, prepared to join a guild and bring peace to the world, as well as approval to her father.
Unmapped Northern Unovan Territory for early childhood, Driftveil City for later