The creation of this game was heavily influenced by that of the popular Murder series that was hosted by Flame_Alex, now simply known as Flame_. However, this version of the game is more player-driven than that particular franchise.
Murderers and Innocents
Once the GM has accepted all of the sign-ups, he or she will choose one of the participants to take on the role of Vlad's aforementioned partner. The rest of the guests are tasked with determining who the killer is, using their own powers of deduction based upon clues that they may find. Just remember that you never truly know who the killer could be until the game is over, so think long and hard about who you share information with. You never know of the consequences that may follow.
When the day nears its end, the guests publicly vote on which person they want lynched, which is a fancy way of saying "people voting for him/her getting killed". Basically, if anyone suspects another of being the killer, they can vote that person to be lynched. However, take into consideration that lynching innocents is a very real possibility, so take caution as to who you put your vote towards. And, in the event of a tie between votes, no one is lynched for that day.
As with most similar scenarios, clues could be found anywhere. The way that this will work is that, once per day, a participant can choose to investigate a particular room of the castle. In the event that they find anything of interest, the GM then posts said information. However, they might not always find something. So, in order to bolster the chances of finding useful clues, they can recruit additional people to assist them in this endeavor. However, you need to be careful. Vermiculus is a big place, and there are things about it that not even Vlad is completely aware of. There's a chance that your party could fall victim to a nasty turn of events...
In addition, players can interrogate the various NPCs that mull around the castle, or any of the other players. This will be integral in ascertaining who the murderer is, but note that the killer is good at his/her job, and will be difficult to get any information out of. Still, take note of everything you see, for you never know where evidence may lie.
Winning the Game
The game generally comes to a conclusion in two ways. Once all of the innocents are killed in whatever way, shape, or form, the game is over and the murderer wins. However, if the murderer managed to get him/herself lynched or killed in some other fashion, the remaining guests will manage to escape the Castle with their lives.
Nothing Stays The Same
Everything you just read? All of it is subject to change. Depending on the actions of the players, the game can change in countless different ways. Not all of the potential happenings have been listed above, and if various factors are set up in just the right fashion, the game could begin running on a completely different track. After all, predictability is boring.