The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)
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  1. #1
    Level 7 Master Mew's Avatar
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    Arrow The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)



    A massive, free-form, do-what-you-want-to-do Fantasy Roleplay! As long as you keep it reasonable (no sub-machine guns, obviously - it is Fantasy Genre after all), there are very few limits!

    The Plot


    The Land of Armeira


    The Rules


    Sign-Up Form


    Specialized Roles


    Cast of Characters

    Good luck and happy RP'ing!

    Master Mew
    Last edited by Master Mew; 23rd September 2011 at 11:47 AM.

    3DS Friend Code: 2595-1198-0821

  2. #2

    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Name: Thane

    Race: Ertai

    Class: Outlaw/Sorceror, Thane goes his own way and is a capable wielder of destructive magic.

    Home: Tuseid

    History: Thane was raised in an orphanage in Tuseid, where he was able to watch the streets from his small room in the cramped attic of the orphanage. He was inspired by the wizards he watched down below in the streets, going about their trade and vowed that as soon as he left the orphanage, he would seek out the Mage Guild and ask to join. Not much is known about what happened during his time at the orphanage, however, a child died at the place during Thane's time there and no one was every apprehended or convicted. When Thane left the orphanage he seeked out the Mage Guild and asked to join their ranks. However he was turned down and was sent back out onto the streets. Alone and angry, Thane decided to teach himself the ways of magic, practising sorcery and becoming more and more powerful as he practised the arts. Thane's intentions are unknown but whilst he resides in Turseid, he seems to alienate and warp the people around him into doing his bidding. His presence does not bode well for Armeria.

    RP Sample: http://bmgf.bulbagarden.net/f428/bounty-hunters-start-up-113096/

    Specialized Role: N/A

  3. #3
    Level 7 Master Mew's Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    samedwards: Accepted!

    3DS Friend Code: 2595-1198-0821

  4. #4

    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Woop! :D

  5. #5
    17 username changes :D -Gray-'s Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Name:
    Cyros

    Race:
    Ardeir (Custom)

    The Ardeir are extremely similar to humans in anatomy and appearance. However, Ardeir possess extremely well-developed mental skills and excel at strategic thinking. Ardeir make exceptional leaders and teachers, and have high levels of endurance. Despite being useful on most parts of the battlefield due to their amazing thinking skills and above-average stamina, Ardeir are almost totally incapable of destructive magic. However, all Ardeir are born with a small amount of skill in healing magic, but it must be practiced for an extremely long amount of time to grow any more powerful.

    Ardeir are native to the Avimeir Mountains and the valleys west of Armeira, although thousands of years ago they migrated here from a frozen wasteland far to the north.

    Class:
    Emporer of Armeira, formerly an accomplished Paladin. Paladins Are equally adept at healing magic and swordsmanship, although they are agile as well. Paladins are genrally more compassionate than normal knights or mages.

    Home:
    Tuseid

    Guilds:
    Royal Guard

    History:
    Cyros was born in a remote town in the Avimeir Mountains, too small to even be marked on most mainstream maps. The village was really just a few cabins and a cobblestone road, where a group of Ardeir had settled a few years before he was born. Cyros's parents were well-respected, as his father was a member of govenment and his mother was the only teacher at the town's small schoolhouse. In a community where intelligence was everything, these two relatively average jobs went a long way towards making you the leaders of the town. As he grew up, Cyros was taught the basics of strategy, as most Ardeir do.

    However, when Cyros was thirteen, a group of outlaws set fire to the town one night, destroying most of the buildings and killing a majority of the town's population, including Cyros's mother and father. With the town destroyed and almost everyone dead, the remaining inhabitants were forced out into the wilderness.

    In the three years he lived in the mountains, Cyros learned more about survival and battle tactics than he had over ten years of schooling. At age sixteen, Cyros moved out out of the mountains and into Melaphos, where he joined the Warriors' Guild as a paladin for seven years or so. Upon reaching near-peak physical and mental condition, Cyros relocated once more to Tuesid and got a job in the government.

    Over the next few years, Cyros continued in his career until he held the second-highest position in the government, then became Emporer when an assassin hired by some unknown foreigner murdered the previous one. In the years since, Cyros has been working to stamp out the remnants of the Kolerios Cult, as well as establish trading relations with distant lands.

    RP Sample:


    Specialized Role:
    Emporer of Armeira
    Last edited by -Gray-; 18th August 2011 at 06:20 AM.
    -Gray [n.] Any achromatic color; any color with zero chroma, intermediate between white and black.-
    Assassins' Creed: Reborn, my newest RP

  6. #6
    Level 7 Master Mew's Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    @-Gray-
    Approved! You have nine unapportioned Stat Points, PM me at your convenience to apportion them.

    Also, as Emperor, you will be acting as the Guildmaster of the Royal Guard - care to PM me a Guild-description when you get the chance?

    3DS Friend Code: 2595-1198-0821

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    17 username changes :D -Gray-'s Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Done and done.
    -Gray [n.] Any achromatic color; any color with zero chroma, intermediate between white and black.-
    Assassins' Creed: Reborn, my newest RP

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    Yes hello I still exist. Oblivion's Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Name: Felix Exsul (His birth name is Ga'jaleez J'kaaz, but he has adopted a new persona.)

    Race: Felix is one of the A'liquam, a race that, at first, shows an almost identical appearance as that of humans. Until the moon rises, and night falls on the earth. Then, their appearances change into a creature much more fearsome. Hair sprouts throughout their whole body, and they grow a hound-like snout and ears, wicked claws, and deadly fangs, giving them the appearance of a wolf-like, humanoid beast. They still retain the same mindset as before, but their form makes them much more dangerous. In addition, they crave fighting and killing others. If this crave is not satisfied on any night, the beast will completely overcome them on the following night, destroying any sense of reason and turning them into killing machines until the sun rises once more.

    The A'liquam are extremely close to extinction, due to having been relentlessly hunted. In their human form, they have been known for their archery skills. But in their wolf-like form, they become extremely skilled with physical combat, and use stealthy tactics in order to capture their prey. They came from beyond the Sorilae Mountains, an a swampy region that the natives called the Ku'mat Zao.

    The A'liquam worship two gods, who signify their two halves. Personifying their human form is M'unja. M'unja is the A'liquam God of Creation, Order, and Diplomacy. M'unja acts as a guardian angel over the race, guiding them to prosperity and peace with the creatures around them. M'unja has been said to take on the form of a human with eagle-like features. Specifically, the talons, eyes, and wings of said creature. M'unja does not directly intervene with mortal affairs unless it is truly dire.

    Then, the deity personifying their feral side is K'zaa. K'zaa is the A'liquam God of Destruction, Chaos, and War. The antithesis to M'unja, K'zaa attempts to guide the A'liquam on a path paved with carnage and blood. K'zaa takes on a form similar to the A'liquam's beastly form, but is much more beastly, with fur is black as shadows, beady red eyes, three long, curled ram-like horns, as well as four arms, wielding an axe, a warhammer, a longsword, and a spear. K'zaa had sworn an oath to remain tethered to an alternate dimension, but is still able to intervene, however indirectly. He and M'unja have had a history of fighting.

    Class: Ranger/Fighter Hybrid.

    Home: None. He's a runner, so he has no real place to call his own. He makes his own encampments as necessary.

    Guilds: N/A

    History: When Felix had been born, tension was stirring in his home. The people of nearby colonies had attacked the A'liquam on numerous occasions, and the A'liquam were considering waging war. But Felix had a much different mindset than that of the rest of his people. He was quiet, contemplative, and hated the thought of taking innocent lives. He had attempted to make peace, but had quickly realized that, even though he had followers, he was outnumbered by the ones who wanted war.

    By the time Felix had reached maturity, his race was dying. Once the dominant predator of their homeland, they were now being hunted relentlessly. Their villages were smoking ruins. Their people were scattered and broken. Instead of trying to defend his homeland, he knew that this battle was one that would end in their destruction, so he fled to the nearby land of Armeira, leaving his people behind. Praying to M'unja for guidance, he hoped he could make a new life. However, his reception in this foreign land was something he was concerned about.

    RP Sample:


    Specialized Role:
    N/A

  9. #9
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Oblivion: Accepted!

    Incidentally, as no "Home" is listed for your character, where will he be residing at the beginning of Armeira?

    3DS Friend Code: 2595-1198-0821

  10. #10
    Yes hello I still exist. Oblivion's Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    He will be arriving in Yoraquet.

  11. #11
    Level 7 Master Mew's Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Quote Originally Posted by Oblivion View Post
    He will be arriving in Yoraquet.
    Thanks! And nice choice.

    3DS Friend Code: 2595-1198-0821

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    Turn on the AC acs1903's Avatar
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Could you reserve me a spot as the Temple Chief-Priest, please? I'll have my SU as soon as possible.
    Credit for my avatar goes to Kenji-Kun (Ashy-Boy), Thank you
    ATATÜRK, Tupac, Malcolm X, Martin Luther King Jr., Einstein,
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    my dream is to be influential just like them and I'm making progress everyday...
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  13. #13
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Sure thing.

    EDIT: Also, it is worth noting that I have ERADICATED the limit on the number of characters an RP'r may control.

    3DS Friend Code: 2595-1198-0821

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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)

    Please reserve me the Mage's leader, if you please.
    Last edited by Heroic Sociopath; 19th August 2011 at 04:08 PM.
    Not changing my signature 'till TWEWY 2 comes out.

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  15. #15
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    Default Re: The Land of Armeira (Massive Fantasy/Sandbox RP) (Sign-Ups ALWAYS Open)


    Sign-Up & Referral Incentive
    1. Within the next 48 hours, all new character sign-ups will receive a complimentary Stat-Point.
    2. Additionally, if you refer a user to Armeira (they must mention you in their Sign-Up), each of your characters will receive two (2) Stat-Points.


    Note: These incentives are stackable.

    Enjoy!

    All the Best,
    Master Mew

    3DS Friend Code: 2595-1198-0821

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