Paragon: This fighting style is a fine balance of offense and defense. Its offense is primarily close to mid ranged, but has a handful of minor magical attacks. It also employs several combos, and the most powerful attacks hit at a variety of ranges. As a downside, this fighting style has few ranged attacks, is rather slow, and is not overly powerful compared to other melee fighting styles. Instead, this fighting style has the distinction of the greatest endurance by far.
Weapon Specialist: This fighting style concentrates on close-range combat, with several mid to long range options available for reeling distant and aerial opponents into close range. This fighting style is mostly offensive melee, though minor spells are available as well as the aforementioned ranged options. But if a Weapon Specialist is forced into the air, they will be hard-pressed to fight on an equal footing until they can get back on solid ground. Statistically, this fighting style is of average speed, but amazing melee prowess in comparison to most, but among the weakest in ranged situations.
Mystic Fencer: This fighting style uses melee and magical attacks in a balanced manner. It is also balanced both in the air and on the ground. Offensively, this fighting style is among the most versatile, but is predictable at the same time, as there are few attack options to choose from. Furthermore, most attacks have high cooldown, making them easy to punish if dodged.
Split Soul: This fighting style uses the opposing strengths of two different forms. One form is slow, and specializes in steady, powerful ground attacks, while the other is fast, and specializes in swift aerial combos with the drawback of weak strength and limited range. Attacks are primarily melee, supplemented with magic.
Mime: This fighting style copies moves from other warriors and combines weapons and fighting styles for a high degree of versatility. The drawbacks are middling speed and poor range on most attacks.
Magus: This fighting style is entirely magical, and attacks are equally powerful at any range. This fighting style is also versatile both on the ground and in the air. The drawbacks are extremely slow speed, and most attacks can be blocked, on account of being projectiles.
Brawler: This fighting style employs slow, powerful melee attacks to act as a 'travel agent' to enemies, sending them flying.The power is offset by slow ground movement and most attacks being slow and easy to dodge and counter.
Combo King: This fighting style specializes in swift, multi-hit combo attacks that do heavy damage. Most attacks execute quickly, but have low range. The drawbacks are magic attacks being only mid-ranged, thus making long-ranged combat impossible, and finishers have a charge time, requiring timing, lest the opponent dodge and counterattack.
Aerial Ace: This fighting style focuses on air combat, utilizing many air combos. Ground attacks are limited, though all of them launch the opponent into the air. It is also the third fastest. As a drawback, attacks are rather weak, and it is most proficient fighting with melee techniques as the few ranged attacks are weak and easy to block.
Spry Striker: This fighting style focuses on evade & counter tactics, allowing the fighter to swiftly evade an attack, then strike back in the same movement. Attacks consist of fast-paced, powerful combos, and speed is second highest among all warriors. However, range is limited, and attacks have long startup and cooldown.