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Thread: Fate/Disillusion: (Teen: Non-Pokemon)

  1. #1
    The Killy Killy Joker Kanon Shirogane's Avatar
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    Default Fate/Disillusion: (Teen: Non-Pokemon)

    Little known to most people, exists a society known as Magi, practitioners of magic. They wield formidable power using prana as a cataclyst to perform amazing feats. It takes many years to become a properly trained Magi, and you abilities as a Magi are often affected by your own blood line. However, Some Magi are lucky enough to selected by the Mage Association to wield a "Servant". Servants are the spirits of legendary figures who populate history and legend, given life to protect and serve their master.

    You've been selected by the Magi Association to journey to Fuyuki City, and study magic under a legendary Magi, and learn become a powerful sorcerer using your servant as a sword and shield.

    Where will fate take you?

    ----------------------------------------------------------------------------------------------

    This is an RP based off of Type Moon's "Fate" series. Usually, the series follows what is called "The Holy Grail War". A war where 7 Magi summon servants and fight to the death for the Holy Grail, a legendary relic capable of bestowing miracles. However, for simplistic reasons, this RP will mostly be focusing on the aspect of using a servant and learning to grow as a mage from the perspective master you've been assigned, while overcoming hardship on the way.

    Rules:


    Available Servant Classes:



    Sign Up Forms:

    Mage:
    Name: (First and Last)
    Age: (14 though 17)
    Gender: (Male or Female)

    Appearance: (A detailed picture or a detailed description will suffice)

    Personality: (How does your character act, leave room for character development)

    History: (Completely optional, but highly recommended)

    Skills: (What kind've mage craft does this character practice, don't go over board).

    Servant:

    Class: (From the List Above)

    True Identity: (Who they once were)

    Appearance: (What does your servant look like)

    Personality: (How do they act)

    History: (Nothing complicated, just describe their legend and how they became so)

    Spells: (3 spells that your character can perform in combat)

    Noble Phantasm: (A skill that marks your servant as a legendary soul, often a last resort spell that can either provide a great deal of damage to the foe, or empower your servant)

    Other: (What ever doesn't belong anywhere else)

    My Sign Up/Example


  2. #2
    Electric Artist Lady Macabre's Avatar
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    Default Re: Fate/Disillusion: (Teen: Non-Pokemon)

    Reserve, please? Assassin, if you will~
    Last edited by Lady Macabre; 20th March 2014 at 12:01 AM.

  3. #3
    Have some fun with Miku! Mitsune Haku's Avatar
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    Default Re: Fate/Disillusion: (Teen: Non-Pokemon)

    I wish to reserve the Lancer.
    Not changing my signature 'till TWEWY 2 comes out.

    Also this RP is really cool. It's like Percy Jackson. You can be a god's reincarnation and have powers and you're at a school and it's totally radical!
    http://z13.invisionfree.com/Garden_of_Olympus/index.php?act=idx

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    Outback King BadAssKoala's Avatar
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    Default Re: Fate/Disillusion: (Teen: Non-Pokemon)

    Could I get a reserve?

    Join the Bulbagarden Battle League!
    ~Ground Elite 4~

  5. #5
    The Killy Killy Joker Kanon Shirogane's Avatar
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    Default Re: Fate/Disillusion: (Teen: Non-Pokemon)

    @Heroic Sociopath; @BadAssKoala; @Heliolisk; Your reserved.

  6. #6
    Electric Artist Lady Macabre's Avatar
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    Default Re: Fate/Disillusion: (Teen: Non-Pokemon)

    Mage:
    Name: Vendetta Hale
    Age: 14
    Gender: Female

    Appearance: image.jpg
    Since that's her facial features, she usually wears a maroon jersey and brown shorts. She wears Fila soccer shoes, with a fairly lean albeit athletic body,
    Personality: V, as she's called, has a mostly mellow, laid-back additude. When she pkays soccer, her competitive side comes out. Otherwise, it takes a LOT to get her angry.

    History: She developed amnesia at age 12, and therefore doesn't remember.

    Skills: V practices hematokinesis, the power to manipulate blood.

    Servant:

    Class: Assassin

    True Identity: Hannibal Lecter

    Appearance: Hannibal wears a plain white T-shirt, with his brown hair slicked back. His eyes are a grey-blue color, with a slight silvery tint. He wears dark blue denim jeans, and sometimes a mask covering the lower half of his face.

    Personality: Hannibal is a bit of a sociopath, if not a psychopath. He suffers from a mental illness, although unknown, yet kind to those he likes. Unlike most insane people, Hannibal is a genius, having brilliance in his thought process. However, his modus operandi is mainly cannibalism and will torture some to the extent until he gets the information he needs.

    History: Born in the wake of World War II at August 7, 1944 on the Eastern Front, Lithuania. Hannibal Lecter was born of a Catholic count and at first led a pleasant life devoted to his younger sister Mischa. When the war was ending, Nazi turncoats and others fleeing the Russian advance into Germany hide out on their parents estate. Keeping them hostage, they run out of food in the harsh winter, eventually cannibalizing his sister, leading her away by pretending they were going to play. Lecter apparently prayed daily for her return, but eventually found her remains, sparking his obsession with cannibalism and rendering him temporarily mute. It is also at this moment he loses his belief in God. He becomes a prominent psychologist, and part of the high culture of Baltimore. He secretly continues his cannibalistic activities, his victims including a musician who played a favorite piece of his poorly, and Mason Verger, the only victim of his to survive, albeit as a paraplegic with no face, and serves his victims at his popular dinner parties. He is later caught, however, by Will Graham, a special agent with the FBI who recognizes the wounds on one of his victims in a book Lector has on his bookshelf.

    Spells: Blood-feast - Hannibal eats part of his enemy, regaining stamina. This regenerates his health, doing a little of damage.

    Insanity - Hannibal focuses his insanity of the opponent, driving the other foe crazy as Hannibal prepares for another attack.

    Fear - Hannibal takes two serrated knives and stabs them in the foe's stomach.

    Noble Phantasm: Hannibal's Rage - Hannibal sneaks up behind the target, and executes many stabs on pressure points. He then bends the victim's arms back beyond limits and runs off.

    Other: Oath Sign

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