In the world of Fallen, all characters can be born from any place specified on the map. All locations, available for starting and otherwise, are able to be traversed and interacted in. The characters in this world are capable of being almost anything, the only restrictions being creatures and deities. From any age, any walk of life, occupation, etc.; your character may embody it.
Your character's choices can range from any level of importance. Whatever your character does will affect the world the around them in some way; some helpful, some hindering. It is good to know that your character can, indeed, die. If they are killed, one may use another character they've signed up.
Magic is very broad within the RP. All of the major elements are capable of being used. Be creative with this.
There are 9 alignments: Lawful Good, Lawful Neutral, Lawful Chaotic; Neutral Good, Neutral, Neutral Chaotic; Chaotic Good, Chaotic Neutral, and Chaotic Evil. It is up to you to determine how you character acts with these alignments.
The three affiliations your character are capable of being apart of are quite simple: you can fight for the Angels, Demons, or be a Neutral party.
Your Traits are simple as well: Salvation and Destruction. All Fallen have these traits within them; but which is more predominant in you. No Fallen has the power to balance these two, for that would mean mastering their power automatically.
Within the game, there are four things that will occur: Triggers, Crossroads, Shatterings, and Summon battles. Contact Oerba for more information on these.
Over the course of the game, your actions will benefit your affiliation in some way. These are called Affiliate Points. The Neutral Affiliation does not gain any points. However, if the Neutral Affiliation does anything to benefit any of the other alignments; the benefited affiliation will gain points.