Back in the days of the NES and SNES, video games were known to be ridiculously hard to complete with tricky platforms, hard-to-avoid enemy patterns, password system, and starting from the very beginning of the game. Though to be fair, most of those games were ports from the original arcade games, which were purposely made difficult in order to get your quarters. In the later years, video games have become more fair to the players by including features such as saving your progress and limiting the hard levels as bonus levels (the easier levels can still be hard if you're attempting to collect all the hidden goodies). Today, we see a lot gamers on the internet community, including here, complaining about how video games nowadays are easy and want companies to go back to making games being Nintendo Hard (no save feature and cheap deaths), and they want new generations of gamers to have the same experience as they did with the original NES when they were kids and not the more recent titles. Is this a legit reason or a selfish attempt from the hardcore fanbase who want companies to focus only to them?