Risk 2.0 Prizes & Wages!

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  1. #1
    Registered User BlueTowel's Avatar
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    Default Risk 2.0 Prizes & Wages!

    Risk 2.0 Prizes!

    Red Team takes 1st.
    Blue Team and Yellow Team take joint 2nd and 3rd.
    Green Team takes 4th.


    After much deliberation over the Battlefields with ATF and Monbrey, prizes are being awarded thusly:


    Teams indicated in colour.
    Bolded names have the best Risk battle record for their team.
    Italicized names changed team.

    Players who were partially active may claim $3,000 or an Easiest rank Pokémon.
    Players who were inactive receive no prizes.



    Complex:
    Airik


    Hard:
    WTP, Felly, SkyLark, Princess Crow, PokeViper, Ataro
    WinterVines
    Synthesis


    Medium:
    ChainReaction, Monbrey, Smiles, Soulmaster
    Dinobot, SLCalamity, Elamite, Axion, TED
    Ash K, Nitro, Fawkes


    $3,000 OR Easiest:
    Magikchicken, Neonsands, Ayotui, CommBA


    Referee Wages

    BlueTowel: $8,000
    TED: $2,000
    WinterVines: $13,000
    ATF: $4,000 [Claimed]
    Synthesis: $10,000
    We Taste Pies...: $4,000
    Elamite: $2,000
    Princess Crow: $7,500
    swiftgallade46: $2,000
    BulbaTurtwig: $4,000

    Post to claim, and please feel free to leave a sentence or two making suggestions for how Risk might work better in future.

    All complaints to be directed to Monbrey at his request.
    Last edited by Monbrey; 20th September 2013 at 11:47 PM.

  2. #2
    Stumped Turtwig A's Avatar Bulbapedia Junior Administrator
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    Default Re: Risk 2.0 Prizes & Wages!

    I'll claim my 4K. I wasn't here long enough to see Risk so I won't say anything about that.

    Edit: And I'll trade a TM Case for a prize as well after ref wages. I'll do up to 30K for one Medium, 40K for Hard.
    Last edited by Turtwig A; 8th September 2013 at 09:46 PM.

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  3. #3
    Registered User Elamite's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    venonat thanks for running ATF / blue

    in my opinion the rules should be more clear as to what's going on and this should be a background tournament that has time for the battles to actually happen. liek more like a week for the battles to happen because it gets too messy with inactivity
    Ash K. likes this.

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    ._. Synthesis's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Claiming 10k and this beaut



    I'd recommend having a larger map and finding a way so that the everyone has to battle and not just the stronger battlers that do all the battles. Also having to face the same person over and over gets really lame. I can't really think of any suggestions atm though.

  5. #5
    Leader of the Autobots Dinobot's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    I can give TM cases or trade for the prizes, contact me if interested.
    20k for mediums 30k for hards

    Edit: Since Turtwig wants to try and out play me, I'll give more than he does ;]
    Last edited by Dinobot; 9th September 2013 at 12:38 AM.
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    Registered User Airik's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!



    Claiming that Fella there

    as for next time, Players submit individual movement and have to work together to agree on whos going where that way individual activity can be better judged. It also stops a situation where the "Better" battlers are constantly getting to battle neglecting the "Weaker" members of a team also meaning they might not get to battle. Honestly Prizes to be undetermined till the end - I think this way we end up with less of a mad rush for individuals to do things like get the best record overall etc. I think the way towel worked the prizes this time taking into account activity and being on a winning/losing team or restarting with another team was very well done and that some individuals may have even got a better score had they stayed inactive after green team died (not likely since most of there wins came after green got destroyed but an interesting element to consider for future risk like events)

    If people are to suggest a larger map then my vote is for the expanded unova region presented in black 2 its got alot of secluded areas to be used as start points.



  7. #7
    pikachu in a highchair We Taste Pies...'s Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Quote Originally Posted by Airik View Post


    Claiming that Fella there

    as for next time, Players submit individual movement and have to work together to agree on whos going where that way individual activity can be better judged. It also stops a situation where the "Better" battlers are constantly getting to battle neglecting the "Weaker" members of a team also meaning they might not get to battle. Honestly Prizes to be undetermined till the end - I think this way we end up with less of a mad rush for individuals to do things like get the best record overall etc. I think the way towel worked the prizes this time taking into account activity and being on a winning/losing team or restarting with another team was very well done and that some individuals may have even got a better score had they stayed inactive after green team died (not likely since most of there wins came after green got destroyed but an interesting element to consider for future risk like events)

    If people are to suggest a larger map then my vote is for the expanded unova region presented in black 2 its got alot of secluded areas to be used as start points.
    I don't like the bolded idea. Although in encourages the coordination of teammates, I still believe there should be a single leader who makes the final say on all movements. It would be wrong for the leader not to consult the members of his team, but it would also be annoying to have a single teammate decide to veto an idea. If one person can derail a tactic that requires the entire team, is it even a team, or just a group of individuals whose prizes are inherently linked to each others participation?

    /soapbox

    Gimme a Poliwag and my 4k

  8. #8
    Unregistered User CommBA's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    I would like to make a plea to swap out my 3K prize for an Easist. The main reason being that yes I was active on my team, but I was loyal to Green and didn't feel right swapping to a different team and collecting those prizes.

  9. #9
    URPG Moderator Monbrey's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Quote Originally Posted by Turtwig A View Post
    I'll claim my 4K. I wasn't here long enough to see Risk so I won't say anything about that.

    Edit: And I'll trade a TM Case for a prize as well after ref wages. I'll do up to 30K for one Medium, 40K for Hard.
    Quote Originally Posted by Dinobot View Post
    I can give TM cases or trade for the prizes, contact me if interested.
    20k for mediums 30k for hards
    Vultures, vultures everywhere.

    Quote Originally Posted by CommBA View Post
    I would like to make a plea to swap out my 3K prize for an Easist. The main reason being that yes I was active on my team, but I was loyal to Green and didn't feel right swapping to a different team and collecting those prizes.
    Yeah okay, you can have one Husnain.

    I'll be claiming a Cottonee I think, unless I edit in the next 24 hours or so.

    Problems with Risk:
    - Only moving three people per turn was dumb given the size of the teams
    - Fucking inactives
    - Swapping teams when eliminated
    - Fucking inactives
    - Too many prizes - I don't remember approving that many in the first place (this my be my fault)
    - Fucking inactives
    - The first come first serve battle structure made it impossible for higher tier battlers to assist lower tier ones, maybe priority battle whoever is closest tier to you (T1 vs T2 instead of T1 vs T4)
    - Fucking inactives
    - I think by the end of Turn 3 we had finished reading the rules. By the end of of turn 8 a few people may have even understood them.
    - Fucking inactives
    - Sometimes it was almost a disadvantage to outnumber your opponent due to the overwhelming handicaps.
    - Fucking inactives
    - Starting on the water was really hard for Blue to defend from so many fronts. We almost managed to cover all ports, until Red swept through our fucking inactives

  10. #10
    Head of Stories Princess Crow's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Claiming money for now, will probably edit in the Pokemon I wish to obtain. Thanks Blue/ATF!

  11. #11
    TYKG SLCalamity's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Cheers Blue. Gligar get.

  12. #12
    Virbank Gym Leader WinterVines's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    I am claiming a Tangela has my Hard mon and my 13k in ref wages. Thanks for hosting, ATF, and thanks for taking over, Blue.

    I think Risk in general was a little rushed. The concept could've probably been hashed out a little more, and maybe a test run done before put up in Tournament setting. A lot of people were unclear on the rules. Inactivity was also a big issue, and I agree with Monbrey in that some starting places were way easier to defend than others. I also tired of the same battles over and over again. Next time we'll have to do a little more tweaking.
    ChainReaction 6:09 pm
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  13. #13
    Bitch be trippin' balls! PokeViper's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Do I actually get to claim? I heard I dont cause I got inactive near the end. If not thats okay. Im about to go pretty inactive due to life. Tis a bitch. :(

    Thanks EternusSitus
    click for my URPG

  14. #14
    Du Edoc'sil Ash K.'s Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Quote Originally Posted by Monbrey View Post

    Problems with Risk:
    - Only moving three people per turn was dumb given the size of the teams
    - Fucking inactives
    - Swapping teams when eliminated
    - Fucking inactives
    - Too many prizes - I don't remember approving that many in the first place (this my be my fault)
    - Fucking inactives
    - The first come first serve battle structure made it impossible for higher tier battlers to assist lower tier ones, maybe priority battle whoever is closest tier to you (T1 vs T2 instead of T1 vs T4)
    - Fucking inactives
    - I think by the end of Turn 3 we had finished reading the rules. By the end of of turn 8 a few people may have even understood them.
    - Fucking inactives
    - Sometimes it was almost a disadvantage to outnumber your opponent due to the overwhelming handicaps.
    - Fucking inactives
    - Starting on the water was really hard for Blue to defend from so many fronts. We almost managed to cover all ports, until Red swept through our fucking inactives
    SO MUCH AGREEMENT. The bolded one is probably being generous and the biggest problem, though the ones two and four below it and the first one were problems too.

    Claiming PSYCHODUCK as my Medium.
    @BlueTowel; the spreadsheet prizes don't match up with these, particularly in the cases of PokeViper (Hard vs Nil); SLC, Elamite, Axion, Fawkes (Medium vs Simple); Magikchicken, Neonsands, Ayotui, CommBA ($3,000 vs Simple). Which is correct for these?
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  15. #15
    Head of Stories Princess Crow's Avatar
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    Default Re: Risk 2.0 Prizes & Wages!

    Claiming a Horsea.

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