I'll start with Haunter (M, Levitate)
Go Wyrm! (M/Levitate/Vibrava) Use Faint Attack fast and quick!
((What about the weather/terrain?))
Wyrm, use Dragonbreath!
((erm, random weather and terrain take a turn to show up... or I'm distracted by swine flu, take your pick as they're both great excuses (the second is much more truthful however)))
A Sandstorm kicked up, Tall Grass suddenly sprung up
Haunter used Shadow Ball
Haunter 46.93% vs ???
Next? ((Haunter's damage has been updated to reflect the Sandstorming that should have happened last turn, sorry about that))
Go, Stinger!(F/Sniper/Skorupi) Use Crunch!
Last edited by Sgt.Pepper's; 8th January 2011 at 02:13 PM.
Stinger was sent in
Haunter used Confuse Ray
Stinger became Confused
Stinger is Confused...smacks self
Haunter 40.81% vs Stinger 85.91% [Con1]
Use another Crunch!
Haunter was switched out...Infernape was sent in
Stinger is Confused...snapped out and used Crunch
Infernape's Defence dropped
Infernape 86.23% [D-1] vs Stinger 79.92%
Weegee: Wyrm (Vibrava) [KO], Stinger (Skorupi) [Active]
8-Bit: Haunter 40.81%, Infernape [Active]
Use a Cross Poison.