http://en.wikipedia.org/wiki/Fast_chessSo just chiming in here, Species and Item clause are long overdue, and Time clause, we've discussed and had brought up and suggested so many times and we've never solved the myriad of problems and variables that surround it, nor have we ever seen a majority of people supporting it (to my knowledge, anyway). It is, frankly, not an idea that the people at large want, and it is not an idea that works. Until it can be made to work in a satisfactory way, I oppose it.
In addition, I would like to point out that URPG can be a lot like chess sometimes; a move made hastily and under pressure of time can fuck up an entire battle for a person. Time clause essentially proposes putting that time pressure on every turn. I do not approve.