
Originally Posted by
We Taste Pies...

Originally Posted by
ChainReaction01
Can I propose that all random rolls be like this? For example, a Revo match I was in a while back. My Scrafty got paralyzed, and my opponent was able to deduce that its Ability was Moxie because Intimidate hadn't activated upon entry and there was no roll to check for Shed Skin activation. Something that you couldn't do in game.
Shed Skin was already made private, if I remember correctly. Just how recent was this?
Oh, my bad. It was a while ago, as in months. Actually, now that you mention it, I think I remember bitching loud enough at the time that something was done about it xD
*blush*
I don't really buy this favouritism thing. I mean, the general idea is that all refs are trustworthy. If someone isn't trustworthy, yank their license. Case in point: there's a random number generator right on the calc. Since it's there, it's a logical to assume that we can use it. Using it results in no witnesses.
Thats the entire reason public rolls are done in the URPG period. To avoid corruption. As far as telling which refs are trustworthy, its not like we can shove a thermometer up their ass and figure out if they're trustworthy or not(It'd make my job easier =P). The random number generator was originally added to the calc a few years ago for sleep rolls.
I guess my point is if you're worried about ref honesty, there's three ways to go about it: don't appoint untrustworthy refs, keep all chance rolls public, or have some kind of tertiary chat for witnessing purposes.
I wouldn't be against some kind of secrecy clause, but that's up to you Battle buffs in terms of suitability and implementation.
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