I like Junior's idea best. Give them a selection of 5 Pokeblock bundles that are tailored towards specific stats.
The only reason stats aren't used is because the No Stats clause or w/e was introduced. I have full stats on my Charizard, I used to use them all the time in RSE.
Either way, I'm against a contest-only Pokemon. Two Starter Pokemon is a pretty huge thing to introduce. As much as I want to foster contest activity, I think it's too drastic. Besides, what happens if someone makes a bad choice? It never wins any contests and is never "released".
EDIT: If everyone has stats, they will use them. The only reason they aren't used is because you're all broke peasants.
and weren't we talking about what keeps people off contests in the URPG chat a few days ago? Just apply clauses for those turn offs and give contests more flash and I'm sure it'll kick off!!
You should have all been smart like me. I chose Chingling!
Not like it matters, because stats aren't going anywhere, but that's my two cents on them. I can also understand how giving out a second Starter could be a bit too much, but I don't see many other options to get people excited about Contests.
EXCEPT MAYBE RETURNING CC PAYMENTS IN R/S/E CONTESTS :DDDDD >hinting
Stats for contests are no different to TM's for battles the way I see it.
Also I picked Charmander as my starter and never regretted it once. Picking a Mart isn't a dumb choice, you just missed the chance to get one single free Pokemon in your entire URPG career that isn't easy to obtain.
I'm with the group on not giving a starter because I'm not sure it would make that much a difference. In my view the problem with the contest section is that most have a preconceived notion from how the games operated, and only a few tend to try them out anyway. I try to personally send out invitations to try and get people interested in the first place. Instead of the Pokemon I think when someone signs up they automatically receive the 3k plus another 3k in CC, so we would just get rid of the thread already in the contest section.
I think everyone has had their input, except for Bee, so do you all mind if this thread gets closed? If you want to more discussion just say so and the thread can remain open. Otherwise I would like to start on the stuff brought up.
EDIT: Since people do seem to want them, I will be adding CC to RSE and DP, but they will not be as much as BW.
I think you can make a start on the stuff brought up while keeping this thread open.
And Monbrey, just regarding "Stats for contests are equivalent to TMs for battles" - TMs are used in Contests as well, unless you're going to spam illegal moves for the five rounds.
None of the Judge tests I had contained stats - that's pretty much how lesser-used they are. If Pokeblocks were free (like how they are in the actual game, since Berries can be obtained and grown ad infinitum) then I think that'd encourage more people to use stats. Still have the berries priced for when they're being bought for battle purposes, but free for Pokeblock use (which must be stated and the Pokeblock mixed in the purchase post).
~The Artist Formerly Known As PichuBoy~
Okay, finally got a chance to read through this. I think starter Pokemon in contest section might be good for the new trainers, but not if you're going to restrict them. Remember, this is mainly for the new people, which means they won't be able to 'unlock' the Pokemon for quite a while and if you put a restriction on it to where they can only use it until you get all the ribbons, then they can't use it anywhere else for a long time. I would say either you give it to them with no restrictions, or not at all.
As for the CC, don't do away with that. Yeah, there are people here who spent 30k multiple times to make sure they win. I did so several times and probably spent over 100k on them so, yeah, I wouldn't want that gone. I think stats make the game more interesting, especially when you're up against someone else that has them.