Okay contest people, we have reached that point where changes must be addressed, and here they are.
The biggest and most important change will the (late) release of B/W contests, called so because I like the name.
Instead of following the cartridge style of contest game-play, this new style will take roots from the anime series. In this style there will be two different rounds of play, each one unique from the last.
In the first round, coordinators will each send their Pokemon to be judged based upon appearance. This will be determined by the formula: ([(B+C+F)/2+A]*S) - (G+H)
A = Primary attribute
B and C = Secondary attributes
G and H equal incompatible attributes
S = 1.1 if the Pokémon holds a Scarf associated with the contest's primary attribute; 1.05 if the Pokémon holds a Scarf associated with one of the contest's secondary attributes; 1 otherwise.
This will be the first score your Pokemon obtains and it will account for one third of your score.
The battle stage will now commence. This is the final round in which coordinators will battle with their Pokemon in contest-style to win. Each coordinator will use at least two (max six) Pokemon for the duration of the contest. The match will be declared over when one person can no longer battle. The person who won the match is not declared the winner though, it is based off points. Points are obtained by defeating tier Pokemon, completing the match, stats, and by using tiered moves. Contests will be judged just like a normal battle would be with damage and effects, but a score must be kept to find out the winner.
The point system will be as follows:
One of the ways to obtain points other than moves will be to KO a Pokemon. Pokemon are broken up into four different tiers. These tiers are to reflect the importance of knocking out higher ranked Pokemon over less powerful ones. This also means that a person who uses basic Pokemon can still have a chance to win a contest.
KOing a tiered Pokemon will yield points according to what tier they belong too. Although a Pokemon is considered out of play once it runs out of points, it is not considered a KO for your team, meaning you will not get the points for that Pokemon
50 points: Tier 1 Pokemon
40 points: Tier 2 Pokemon
30 points: Tier 3 Pokemon
20 points: Tier 4 Pokemon
Tier system: https://docs.google.com/spreadsheet/ccc?authkey=CM-S2cMB&pli=1&key=0AlQTB2nJrja0dEMwdHVIZlZJb1VpSEJZemRPNllLbWc&hl=en_US &authkey=CM-S2cMB#gid=0
Another way to obtain points is by winning the match or completing a combo KO.
Win: 200 points
Loss: 100 points
KO a tier 1 Pokemon with a tier 4: 50 points
KO the opposite team without losing a Pokemon: 200 points
Combo KO: #*10
A combo KO is where your Pokemon knocks out two or more Pokemon without fainting or switching out
These points will be added to the points obtained from moves to determine the winner. The final equation will look like this:
P+(B*2)
P = Primary Score
B = Battle Score
In place of typed contests, types are now attributed to this type chart. There are a few move exceptions, but when in doubt this is right.
Types:
Normal - Cute
Flying - Cute
Electric - Cute
Fighting - Cool
Dragon - Cool
Dark - Cool
Bug - Cool
Ground - Tough
Rock - Tough
Steel - Tough
Water - Beauty
Ice - Beauty
Fire - Beauty
Grass - Smart
Psychic - Smart
Ghost - Smart
Poison - Smart
This type chart also effects the use of moves. For instance, you send a Muk out, which would be classified as a Smart type. This means that whenever it uses a Smart move the price of the move would go down by 10 points. If it uses a Beauty or Tough the price for those moves will increase by 10.
If you send a Pokemon that is dual typed for the duration of the contest you can only pick one of its types to be represented instead of both. Example, Infernape. IN battle it will still count as fire/fighting, but for appeal purposes you can only use one to represent your Pokemon.
When Pokemon are sent they are given a base move limit of four hundred. Each move costs of a certain amount of points to use. A Pokemon is considered fainted if it runs out of points and can’t move.
Move points are determined by their appeal.
Tier 1 - 10
Tier 2 - 20
Tier 3 - 30
Tier 4 - 40
Tier 5 - 50
------------
Okay, there is the biggest change. Now onto the other changes.
First, Contest Credits will no longer be available to those who compete in R/S/E and D/P/Pt. They will handed out Only for B/W effective in one week. If a contest is started but not finished by the deadline the old rules will still count.
Second, in order to judge the new B/W contests you have to be a certified ref, otherwise you're stuck to the old system.
Thirdly, there will now be a Judge period, so mark your logs as such.
Fourth, when somebody wins a B/W style the number of ribbons handed out will be the number of Pokemon divided by two rounded down.
1-3 = 1
4-5 = 2
6-6 = 3
Fifth, new money system:
Normal Rank
Winner: $2,000 + $1,500 CC + Ribbon
Loser: $1,000 + $0,500 CC
Super Rank
Winner: $2,000 + $2,000 CC + Ribbon
Loser: $1,000 + $1,000 CC
Hyper Rank
Winner: $3,000 + $2,000 CC + Ribbon
Loser: $1,500 + $1,000 CC
Master Rank
Winner: $4,000 + $2,000 CC + Ribbon
Loser: $2,000 + $1,000 CC
Sixth, Double Contests as a system will be void, you can only do them in B/W and they will function like a double battle in the URPG.
Seventh, new combos but they are vastly limited. That might change in the future but don't hold your breath.
Moves can be found here.
If you have any questions post here or PM myself directly.



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