Contest Moves List (B/W) [OUTDATED]
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Thread: Contest Moves List (B/W) [OUTDATED]

  1. #1

    Default Contest Moves List (B/W) [OUTDATED]


    *Credits to Blue Dragon



    This is a thread containing all the moves' effect in BW mode contests. Judges, keep a copy of this handy. Coordinators, use this to help you build strategies for your Pokemon. If you spot any error, feel free to contact me or any moderator so that it can be fixed as soon as possible.

    Quick Links:

    -> A-B-C
    -> D-E-F-G
    -> H-I-J-K-L-M
    -> N-O-P-Q-R
    -> S
    -> T-U-V-W-X-Y-Z
    -> Combo Moves
    Last edited by AmericanTreeFrog; 30th November 2011 at 02:54 PM.
    League of Legends SN: ATF Crysis



  2. #2

    Default re: Contest Moves List (B/W) [OUTDATED]

    A

    |Absorb| Smart | +20 |
    Recover 25 move points - Tier 2

    |Acid| Smart | +20 |
    Tier 2

    |Acid Armor| Smart | +10 |
    Tier 1

    |Acid Spray| Smart | +20 |
    Tier 2

    |Acrobatics| Cute | +30 |
    Tier 3

    |Acupressure| Cute | +10 |
    Tier 1

    |Aerial Ace| Cute | +30 |
    Tier 1

    |Aeroblast| Cute | +40 |
    Tier 4

    |After You| Cute | +10 |
    Tier 1

    |Agility| Smart | +10 |
    Tier 1

    |Air Cutter| Cute | +30 |
    Tier 3

    |Air Slash| Cute | +30 |
    Tier 3

    |Ally Switch| Smart | +10 |
    Tier 1

    |Amnesia| Smart | +10 |
    Tier 1

    |Ancientpower| Tough | +30 |
    Tier 3

    |Aqua Jet| Beauty | +20 |
    Tier 2

    |Aqua Ring| Beauty | +10 |
    Recover 10 move points until user switches out - Tier 1

    |Aqua Tail| Beauty | +40 |
    Tier 4

    |Arm Thrust| Cool | +55 |
    Tier 3

    |Aromatherapy| Smart | +10 |
    Tier 1

    |Assist| Cute | +10 |
    Tier 1

    |Assurance| Cool | +10 |
    Tier 1

    |Astonish| Cool | +20 |
    Tier 2

    |Attack Order| Cool | +40 |
    Tier 4

    |Attract| Cute | +10 |
    Tier 1

    |Aura Sphere| Cool | +40 |
    Tier 4

    |Aurora Beam| Beauty | +30 |
    Tier 3

    |Autotomize| Tough | +10 |
    Tier 1

    |Avalanche| Beauty | +35 |
    Tier 3

    B

    |Barrage| Cool | +55 |
    Tier 3

    |Barrier| Smart | +10 |
    Tier 1

    |Baton Pass| Cute | +10 |
    Tier 1

    |Beat Up| Cool | +10 |
    Tier 1

    |Belly Drum| Cute | +10 |
    Tier 1

    |Bestow| Cute | +10 |
    Tier 1

    |Bide| Cute | +10 |
    Tier 1

    |Bind| Cute | +65 |
    Tier 3

    |Bite| Cool | +30 |
    Tier 3

    |Blast Burn| Beauty | +50 |
    Tier 5

    |Blaze Kick| Beauty | +40 |
    Tier 4

    |Blizzard| Beauty | +40 |
    Tier 4

    |Block| Cute | +10 |
    Tier 1

    |Blue Flare| Beauty | +50 |
    Tier 5

    |Body Slam| Cute | +40 |
    Tier 4

    |Bolt Strike| Cute | +50 |
    Tier 5

    |Bone Club| Tough | +30 |
    Tier 3

    |Bone Rush| Tough | +55 |
    Tier 3

    |Bonemerang| Tough | +40 |
    Tier 4

    |Bounce| Cute | +40 |
    Tier 4

    |Brave Bird| Cute | +40 |
    Tier 4

    |Brick Break| Cool | +30 |
    Tier 3

    |Brine| Beauty | +40 |
    Tier 4

    |Bubble| Beauty | +20 |
    Tier 2

    |Bubblebeam| Beauty | +30 |
    Tier 3

    |Bug Bite| Cool | +40 |
    Tier 4

    |Bug Buzz| Cool | +40 |
    Tier 4

    |Bulk Up| Cool | +10 |
    Tier 1

    |Bulldoze| Tough | +30 |
    Tier 3

    |Bullet Punch| Tough | +20 |
    Tier 2

    |Bullet Seed| Smart | +55 |
    Tier 3

    C

    |Calm Mind| Smart | +10 |
    Tier 1

    |Camouflage| Cute | +10 |
    Tier 1

    |Captivate| Cute | +10 |
    Tier 1

    |Charge| Cute | +20 |
    Tier 2

    |Charge Beam| Cute | +30 |
    Tier 3

    |Charm| Cute | +10 |
    Tier 1

    |Chatter| Cute | +30 |
    Tier 3

    |Chip Away| Cute | +30 |
    Tier 3

    |Circle Throw| Cool | +30 |
    Tier 3

    |Clamp| Beauty | +20 |
    Tier 2

    |Clear Smog| Smart | +30 |
    Tier 3

    |Close Combat| Cool | +40 |
    Tier 4

    |Coil| Cute | +20 |
    Tier 2

    |Comet Punch| Cute | +55 |
    Tier 3

    |Confuse Ray| Smart | +10 |
    Tier 1

    |Confusion| Smart | +30 |
    Tier 3

    |Constrict| Cute | +10 |
    Tier 1

    |Conversion| Cute | +10 |
    Tier 1

    |Conversion 2| Cute | +10 |
    Tier 1

    |Copycat| Cute | +10 |
    Tier 1

    |Cosmic Power| Smart | +10 |
    Tier 1

    |Cotton Spore| Smart | +10 |
    Tier 1

    |Cotton Guard| Smart | +10 |
    Tier 1

    |Counter| Cool | +10 |
    Tier 1

    |Covet| Cute | +30 |
    Tier 3

    |Crabhammer| Beauty | +40 |
    Tier 4

    |Cross Chop| Cool | +40 |
    Tier 4

    |Cross Poison| Smart | +30 |
    Tier 3

    |Crunch| Tough | +30 |
    Tier 3

    |Crush Claw| Cute | +30 |
    Tier 3

    |Crush Grip| Cute | +30 |
    Tier 3

    |Curse| Smart | +10 |
    Tier 1

    |Cut| Cute | +30 |
    Tier 3
    League of Legends SN: ATF Crysis



  3. #3

    Default re: Contest Moves List (B/W) [OUTDATED]

    D

    |Dark Pulse| Cool | +30 |
    Tier 3

    |Dark Void| Cool | +10 |
    Tier 1

    |Defend Order| Cool | +10 |
    Tier 1

    |Defense Curl| Tough | +10 |
    Tier 1

    |Defog| Cute | +10 |
    Tier 1

    |Destiny Bond| Smart | +10 |
    Tier 1

    |Detect| Cool | +10 |
    Tier 1

    |Dig| Tough | +30 |
    Tier 3

    |Disable| Smart | +10 |
    Tier 1

    |Discharge| Cute | +30 |
    Tier 3

    |Dive| Beauty | +30 |
    Tier 3

    |Dizzy Punch| Cute | +30 |
    Tier 3

    |Doom Desire| Tough | +40 |
    Tier 4

    |Double Hit| Cute | +30 |
    Tier 3

    |Double Kick| Cool | +30 |
    Tier 3

    |Double Team| Cute | +10 |
    Tier 1

    |Double-Edge| Cute | +40 |
    Tier 4

    |Doubleslap| Cute | +55 |
    Tier 3

    |Draco Meteor| Cool | +50 |
    Tier 5

    |Dragon Claw| Cool | +30 |
    Tier 3

    |Dragon Dance| Cool | +10 |
    Tier 1

    |Dragon Pulse| Cool | +40 |
    Tier 4

    |Dragon Rage| Cool | +10 |
    Tier 1

    |Dragon Rush| Cool | +40 |
    Tier 4

    |Dragon Tail| Cool | +30 |
    Tier 3

    |DragonBreath| Cool | +30 |
    Tier 3

    |Drain Punch| Cool | +30 |
    Recover 25 move points - Tier 3

    |Dream Eater| Smart | +40 |
    Recover 25 move points - Tier 4

    |Drill Peck| Cute | +30 |
    Tier 3

    |Drill Run|*Tough | +30 |
    Tier 3

    |Dual Chop| Cool | +30 |
    Tier 3

    |DynamicPunch| Cool | +40 |
    Tier 4

    E

    |Earth Power| Tough | +40 |
    Tier 4

    |Earthquake| Tough | +40 |
    Tier 4

    |Echoed Voice| Cute | +30 |
    Tier 3

    |Egg Bomb| Cute | +30 |
    Tier 3

    |Electro Ball| Cute | +100 |
    Tier 4

    |Electroweb| Cute | +30 |
    Tier 3

    |Embargo| Cool | +10 |
    Tier 1

    |Ember| Beauty | +30 |
    Tier 3

    |Encore| Cute | +10 |
    Tier 1

    |Endeavor| Cute | +10 |
    Tier 1

    |Endure| Cute | +10 |
    Tier 1

    |Energy Ball| Smart | +30 |
    Tier 3

    |Entrainment| Cute | +10 |
    Tier 1

    |Eruption| Beauty | +50 |
    Tier 5

    |Explosion| Cute | +50 |
    Tier 5

    |Extrasensory| Smart | +30 |
    Tier 3

    |ExtremeSpeed| Cute | +30 |
    Tier 3

    F

    |Facade| Cute | +40 |
    Tier 4

    |Faint Attack| Cool | +30 |
    Tier 3

    |Fake Out| Cute | +30 |
    Tier 3

    |Fake Tears| Cool | +10 |
    Tier 1

    |False Swipe| Cute | +2 |
    Tier 2

    |FeatherDance| Cute | +10 |
    Tier 1

    |Feint| Cute | +20 |
    Tier 2

    |Fiery Dance| Beauty | +30 |
    Tier 3

    |Final Gambit| Cool | +50 |
    Tier 5

    |Fire Blast| Beauty | +40 |
    Tier 4

    |Fire Fang| Beauty | +30 |
    Tier 3

    |Fire Pledge| Beauty | +30 |
    Tier 3

    |Fire Punch| Beauty | +30 |
    Tier 3

    |Fire Spin| Beauty | +20 |
    Tier 2

    |Fissure| Tough | +50 |
    Tier 5

    |Flail| Cute | +40 |
    Tier 4

    |Flame Burst| Beauty | +30 |
    Tier 3

    |Flame Charge| Beauty | +30 |
    Tier 3

    |Flame Wheel| Beauty | +30 |
    Tier 3

    |Flamethrower| Beauty | +40 |
    Tier 4

    |Flare Blitz| Beauty | +40 |
    Tier 4

    |Flash| Cute | +10 |
    Tier 1

    |Flash Cannon| Tough | +30 |
    Tier 3

    |Flatter| Cool | +10 |
    Tier 1

    |Fling| Cool | +65 |
    Tier 3

    |Fly| Cute | +40 |
    Tier 4

    |Focus Blast| Cool | +40 |
    Tier 4

    |Focus Energy| Cute | +10 |
    Tier 1

    |Focus Punch| Cool | +50 |
    Tier 5

    |Follow Me| Cute | +10 |
    Tier 1

    |Force Palm| Cool | +30 |
    Tier 3

    |Foresight| Cute | +10 |
    Tier 1

    |Foul Play| Cool | +40 |
    Tier 4

    |Freeze Shock| Beauty | +50 |
    Tier 5

    |Frenzy Plant| Smart | +50 |
    Tier 5

    |Frost Breath| Beauty | +30 |
    Tier 3

    |Frustration| Cute | +40 |
    Tier 4

    |Fury Attack| Cute | +55 |
    Tier 3

    |Fury Cutter| Cool | +40 |
    Tier 2

    |Fury Swipes| Cute | +55 |
    Tier 3

    |Fusion Bolt| Cute | +40 |
    Tier 4

    |Fusion Flare| Beauty | +40 |
    Tier 4

    |Future Sight| Smart | +40 |
    Tier 4

    G

    |Gastro Acid| Smart | +10 |
    Tier 1

    |Gear Grind| Tough | +40 |
    Tier 4

    |Giga Drain| Smart | +30 |
    Recover 25 move points - Tier 3

    |Giga Impact| Cute | +50 |
    Tier 5

    |Glaciate| Beauty | +30 |
    Tier 3

    |Glare| Cute | +10 |
    Tier 1

    |Grass Knot| Smart | +50 |
    Tier 5

    |Grass Pledge| Smart | +30 |
    Tier 3

    |GrassWhistle| Smart | +10 |
    Tier 1

    |Gravity| Smart | +10 |
    Tier 1

    |Growl| Cute | +10 |
    Tier 1

    |Growth| Smart | +10 |
    Tier 1

    |Grudge| Cute | +10 |
    Tier 1

    |Guard Split| Smart | +10 |
    Tier 1

    |Guard Swap| Smart | +10 |
    Tier 1

    |Guillotine| Cute | +50 |
    Tier 5

    |Gunk Shot| Smart | +40 |
    Tier 4

    |Gust| Cute | +20 |
    Tier 2

    |Gyro Ball| Tough | +75 |
    Tier 3
    Last edited by AmericanTreeFrog; 12th February 2012 at 04:33 PM.
    League of Legends SN: ATF Crysis



  4. #4

    Default re: Contest Moves List (B/W) [OUTDATED]

    H

    |Hail| Beauty | +10 |
    Tier 1

    |Hammer Arm| Cool | +40 |
    Tier 4

    |Harden| Tough | +10 |
    Tier 1

    |Haze| Beauty | +10 |
    Tier 1

    |Head Charge| Cute | +40 |
    Tier 4

    |Head Smash| Tough | +50 |
    Tier 5

    |Headbutt| Cute | +30 |
    Tier 3

    |Heal Bell| Cute | +10 |
    Tier 1

    |Heal Block| Smart | +10 |
    Tier 1

    |Heal Order| Cool | +10 |
    Recover 50 move points - Tier 1

    |Heal Pulse| Smart | +10 |
    Tier 1

    |Healing Wish| Smart | +10 |
    Next user Pokemon’s move points are full restored - Tier 1

    |Heart Stamp| Smart | +30 |
    Tier 3

    |Heart Swap| Smart | +10 |
    Tier 1

    |Heat Crash| Beauty | +80 |
    Tier 3

    |Heat Wave| Beauty | +40 |
    Tier 4

    |Heavy Slam| Tough | +80 |
    Tier 3

    |Helping Hand| Cute | +10 |
    Tier 1

    |Hex| Smart | +30 |
    Tier 3

    |Hi Jump Kick| Cool | +50 |
    Tier 5

    |Hidden Power| n/a | +30 |
    Tier 3 - See User for Appeal Type

    |Hone Claws| Cool | +10 |
    Tier 1

    |Horn Attack| Cute | +30 |
    Tier 3

    |Horn Drill| Cute | +50 |
    Tier 5

    |Horn Leech| Smart | +30 |
    Recover 25 move points - Tier 3

    |Howl| Cute | +10 |
    Tier 1

    |Hurricane| Cute | +40 |
    Tier 4

    |Hydro Cannon| Beauty | +50 |
    Tier 5

    |Hydro Pump| Beauty | +40 |
    Tier 4

    |Hyper Beam| Cute | +50 |
    Tier 5

    |Hyper Fang| Cute | +30 |
    Tier 3

    |Hyper Voice| Cute | +40 |
    Tier 4

    |Hypnosis| Smart | +10 |
    Tier 1

    I

    |Ice Ball| Beauty | +40 |
    Tier 4

    |Ice Beam| Beauty | +40 |
    Tier 4

    |Ice Burn| Beauty | +50 |
    Tier 5

    |Ice Fang| Beauty | +30 |
    Tier 3

    |Ice Punch| Beauty | +30 |
    Tier 3

    |Ice Shard| Beauty | +30 |
    Tier 3

    |Icicle Crash| Beauty | +40 |
    Tier 4

    |Icicle Spear| Beauty | +55 |
    Tier 3

    |Icy Wind| Beauty | +30 |
    Tier 3

    |Imprison| Smart | +10 |
    Tier 1

    |Incinerate| Beauty | +20 |
    Tier 2

    |Inferno| Beauty | +40 |
    Tier 4

    |Ingrain| Smart | +10 |
    Recover 10 move points until user is forced out - Tier 1

    |Iron Defence| Tough | +10 |
    Tier 1

    |Iron Head| Tough | +30 |
    Tier 3

    |Iron Tail| Tough | +40 |
    Tier 4

    J

    |Judgement| n/a | +40 |
    Tier 4 - See plate for Appeal type

    |Jump Kick| Cool | +40 |
    Tier 4

    K

    |Karate Chop| Cool | +30 |
    Tier 3

    |Kinesis| Smart | +10 |
    Tier 1

    |Knock Off| Tough | +20 |
    Tier 2

    L

    |Last Resort| Cute | +40 |
    Tier 4

    |Lava Plume| Beauty | +40 |
    Tier 4

    |Leaf Blade| Smart | +40 |
    Tier 4

    |Leaf Storm| Smart | +50 |
    Tier 5

    |Leaf Tornado| Smart | +40 |
    Tier 4

    |Leech Life| Cool | +20 |
    Recover 25 move points - Tier 2

    |Leech Seed| Cool | +10 |
    Recover 25 move points until enermy Pokemon switches out - Tier 1

    |Leer| Cute | +10 |
    Tier 1

    |Lick| Smart | +20 |
    Tier 2

    |Light Screen| Smart | +10 |
    Tier 1

    |Lock-On| Cute | +10 |
    Tier 1

    |Lovely Kiss| Cute | +10 |
    Tier 1

    |Low Kick| Cool | +50 |
    Tier 5

    |Low Sweep| Cool | +30 |
    Tier 3

    |Lucky Chant| Cute | +10 |
    Tier 1

    |Lunar Dance| Smart | +10 |
    Tier 1

    |Luster Purge| Smart | +30 |
    Tier 3

    M

    |Mach Punch| Cool | +20 |
    Tier 2

    |Magic Coat| Smart | +10 |
    Tier 1

    |Magic Room| Smart | +10 |
    Tier 1

    |Magical Leaf| Smart | +30 |
    Tier 3

    |Magma Storm| Beauty | +20 |
    Tier 2

    |Magnet Bomb| Tough | +30 |
    Tier 3

    |Magnet Rise| Cute | +10 |
    Tier 1

    |Magnitude| Tough | +70 |
    Tier 3

    |Me First| Cute | n/a |
    Tier 2

    |Mean Look| Cute | +10 |
    Tier 1

    |Meditate| Smart | +10 |
    Tier 1

    |Mega Drain| Smart | +20 |
    Recover 25 move points - Tier 2

    |Mega Kick| Cute | +40 |
    Tier 4

    |Mega Punch| Cute | +30 |
    Tier 3

    |Megahorn| Cool | +40 |
    Tier 4

    |Memento| Smart | +10 |
    Tier 1

    |Metal Burst| Tough | +10 |
    Tier 1

    |Metal Claw| Tough | +30 |
    Tier 3

    |Metal Sound| Tough | +10 |
    Tier 1

    |Meteor Mash| Tough | +40 |
    Tier 4

    |Metronome| Cute | +n/a |
    For Appeal Hearts, see move rolled and use score from that attack. Tier 3

    |Milk Drink| Cute | +10 |
    Recover 50 move points - Tier 1

    |Mimic| Cute | +10 |
    Tier 1

    |Mind Reader| Cute | +10 |
    Tier 1

    |Minimize| Cute | +10 |
    Tier 1

    |Miracle Eye| Smart | +10 |
    Tier 1

    |Mirror Coat| Smart | +10 |
    Tier 1

    |Mirror Move| Cute | +10 |
    Tier 1

    |Mirror Shot| Tough | +30 |
    Tier 3

    |Mist| Beauty | +10 |
    Tier 1

    |Mist Ball| Smart | +30 |
    Tier 3

    |Moonlight| Cute | +10 |
    Recover 50 move points - Tier 1

    |Morning Sun| Cute | +10 |
    Recover 50 move points - Tier 1

    |Mud Bomb| Tough | +30 |
    Tier 3

    |Mud Shot| Tough | +30 |
    Tier 3

    |Mud Sport| Tough | +10 |
    Tier 1

    |Mud-Slap| Tough | +20 |
    Tier 2

    |Muddy Water| Beauty | +40 |
    Tier 4
    Last edited by AmericanTreeFrog; 3rd April 2012 at 02:10 PM.
    League of Legends SN: ATF Crysis



  5. #5

    Default re: Contest Moves List (B/W) [OUTDATED]

    N

    |Nasty Plot| Cool | +10 |
    Tier 1

    |Natural Gift| n/a | +30 |
    Tier 3

    |Nature Power| n/a | +45 |
    See Terrain for appeal type - Tier 4

    |Needle Arm| Smart | +30 |
    Tier 3

    |Night Daze| Cool | +40 |
    Tier 4

    |Night Shade| Smart | +30 |
    Tier 3

    |Night Slash| Cool | +30 |
    Tier 3

    |Nightmare| Smart | +30 |
    Tier 3

    O

    |Octazooka| Beauty | +30 |
    Tier 3

    |Oder Sleuth| Cute | +10 |
    Tier 1

    |Ominous Wind| Smart | +30 |
    Tier 3

    |Outrage| Cool | +40 |
    Tier 4

    |Overheat| Beauty | +50 |
    Tier 5

    P

    |Pain Split| Cute | +40 |
    Tier 4

    |Pay Day| Cute | +20 |
    Tier 2

    |Payback| Cool | +30 |
    Tier 3

    |Peck| Cute | +20 |
    Tier 2

    |Perish Song| Cute | +50 |
    Tier 5

    |Petal Dance| Smart | +40 |
    Tier 4

    |Pin Missile| Cool | +55 |
    Tier 3

    |Pluck| Cute | +30 |
    Tier 3

    |Poison Fang| Smart | +30 |
    Tier 3

    |Poison Gas| Smart | +10 |
    Tier 1

    |Poison Jab| Smart | +30 |
    Tier 3

    |Poison Sting| Smart | +20 |
    Tier 2

    |Poison Tail| Smart | +30 |
    Tier 3

    |PoisonPowder| Smart | +10 |
    Tier 1

    |Pound| Cute | +20 |
    Tier 2

    |Powder Snow| Beauty | +20 |
    Tier 2

    |Power Gem| Tough | +30 |
    Tier 3

    |Power Split| Smart | +10 |
    Tier 1

    |Power Swap| Smart | +10 |
    Tier 1

    |Power Trick| Smart | +10 |
    Tier 1

    |Power Whip| Smart | +40 |
    Tier 4

    |Present| Cute | +40 |
    Tier 4

    |Protect| Cute | +10 |
    Tier 1

    |Psybeam| Smart | +40 |
    Tier 4

    |Psych Up| Cute | +10 |
    Tier 1

    |Psychic| Smart | +40 |
    Tier 4

    |Psycho Boost| Smart | +50 |
    Tier 5

    |Psycho Cut| Smart | +30 |
    Tier 3

    |Psycho Shift| Smart | +10 |
    Tier 1

    |Psyshock| Smart | +30 |
    Tier 3

    |Psystrike| Smart | +40 |
    Tier 4

    |Psywave| Smart | +40 |
    Tier 4

    |Punishment| Cool | +40 |
    Tier 4

    |Pursuit| Cool | +20 |
    Tier 2

    Q

    |Quash| Cool | +10 |
    Tier 1

    |Quick Attack| Cute | +20 |
    Tier 2

    |Quick Guard| Cool | +10 |
    Tier 1

    |Quiver Dance| Cool | +10 |
    Tier 1

    R

    |Rage| Cute | +20 |
    Tier 2

    |Rage Power| Cool | +10 |
    Tier 1

    |Rain Dance| Beauty | +10 |
    Tier 1

    |Rapid Spin| Cute | +20 |
    Tier 2

    |Razor Leaf| Smart | +30 |
    Tier 3

    |Razor Shell| Beauty | +30 |
    Tier 3

    |Razor Wind| Cute | +30 |
    Tier 3

    |Recover| Cute | +10 |
    Recover 50 move points - Tier 1

    |Recycle| Cute | +10 |
    Tier 1

    |Reflect| Smart | +10 |
    Tier 1

    |Reflect Type| Cute | +10 |
    Tier 1

    |Refresh| Cute | +10 |
    Tier 1

    |Relic Song| Cute | +30 |
    Tier 3

    |Rest| Cute | +10 |
    Recover 100 move points - Tier 1

    |Retaliate| Cute | +30 |
    Tier 3

    |Return| Cute | +40 |
    Tier 4

    |Revenge| Cool | +30 |
    Tier 3

    |Reversal| Cool | +40 |
    Tier 4

    |Roar| Cute | +10 |
    Tier 1

    |Roar Of Time| Cool | +50 |
    Tier 5

    |Rock Blast| Tough | +55 |
    Tier 3

    |Rock Climb| Cute | +40 |
    Tier 4

    |Rock Polish| Tough | +10 |
    Tier 1

    |Rock Slide| Tough | +30 |
    Tier 3

    |Rock Smash| Cool | +20 |
    Tier 2

    |Rock Throw| Tough | +30 |
    Tier 3

    |Rock Tomb| Tough | +30 |
    Tier 3

    |Rock Wrecker| Tough | +50 |
    Tier 5

    |Role Play| Cute | +10 |
    Tier 1

    |Rolling Kick| Cool | +30 |
    Tier 3

    |Rollout| Tough | +40 |
    Tier 4

    |Roost| Cute | +10 |
    Recover 50 move points - Tier 1

    |Round| Cute | +30 |
    Tier 3
    League of Legends SN: ATF Crysis



  6. #6

    Default re: Contest Moves List (B/W) [OUTDATED]

    S

    |Sacred Fire| Beauty | +40 |
    Tier 4

    |Sacred Sword| Cool | +40 |
    Tier 4

    |Safeguard| Cute | +10 |
    Tier 1

    |Sand Tomb| Tough | +20 |
    Tier 2

    |Sand-Attack| Tough | +10 |
    Tier 1

    |Sandstorm| Tough | +10 |
    Tier 1

    |Scald| Beauty | +30 |
    Tier 3

    |Scary Face| Cute | +10 |
    Tier 1

    |Scratch| Cute | +20 |
    Tier 2

    |Screech| Cute | +10 |
    Tier 1

    |Searing Shot| Beauty | +40 |
    Tier 4

    |Secret Power| Cute | +30 |
    Tier 3

    |Secret Sword| Cool | +40 |
    Tier 4

    |Seed Bomb| Smart | +30 |
    Tier 3

    |Seed Flare| Smart | +40 |
    Tier 4

    |Seismic Toss| Cool | +30 |
    Tier 3

    |SelfDestruct| Cute | +50 |
    Tier 5

    |Shadow Ball| Smart | +30 |
    Tier 3

    |Shadow Claw| Smart | +30 |
    Tier 3

    |Shadow Force| Smart | +40 |
    Tier 4

    |Shadow Punch| Smart | +30 |
    Tier 3

    |Shadow Sneak| Smart | +20 |
    Tier 2

    |Sharpen| Cute | +10 |
    Tier 1

    |Sheer Cold| Beauty | +50 |
    Tier 5

    |Shell Smash| Cute | +10 |
    Tier 1

    |Shift Gear| Tough | +10 |
    Tier 1

    |Shock Wave| Cute | +30 |
    Tier 3

    |Signal Beam| Cool | +30 |
    Tier 3

    |Silver Wind| Cool | +30 |
    Tier 3

    |Simple Beam| Cute | +10 |
    Tier 1

    |Sing| Cute | +10 |
    Tier 1

    |Sketch| Cute | +10 |
    Tier 1

    |Skill Swap| Smart | +10 |
    Tier 1

    |Skull Bash| Cute | +40 |
    Tier 4

    |Sky Attack| Cute | +50 |
    Tier 5

    |Sky Drop| Cute | +30 |
    Tier 3

    |Sky Uppercut| Cool | +40 |
    Tier 4

    |Slack Off| Cute | +10 |
    Tier 1

    |Slam| Cute | +30 |
    Tier 3

    |Slash| Cute | +30 |
    Tier 3

    |Sleep Powder| Smart | +10 |
    Tier 1

    |Sleep Talk| Cute | +10 |
    Tier 1

    |Sludge| Smart | +30 |
    Tier 3

    |Sludge Bomb| Smart | +40 |
    Tier 4

    |Sludge Wave| Smart | +40 |
    Tier 4

    |Smack Down| Tough | +30 |
    Tier 3

    |Smelling Salt| Cute | +30 |
    Tier 3

    |Smog| Smart | +20 |
    Tier 2

    |Smokescreen| Cute | +10 |
    Tier 1

    |Snarl| Cool | +30 |
    Tier 3

    |Snatch| Cool | +10 |
    Tier 1

    |Snore| Cute | +20 |
    Tier 2

    |Soak| Beauty | +10 |
    Tier 1

    |Softboiled| Cute | +10 |
    Recover 50 move points - Tier 1

    |Solarbeam| Smart | +40 |
    Tier 4

    |Sonicboom| Cute | +10 |
    Tier 1

    |Spacial Rend| Cool | +40 |
    Tier 4

    |Spark| Cute | +30 |
    Tier 3

    |Spider Web| Cool | +10 |
    Tier 1

    |Spike Cannon| Cute | +55 |
    Tier 3

    |Spikes| Tough | +10 |
    Tier 1

    |Spit Up| Cute | +40 |
    Tier 4

    |Spite| Smart | +10 |
    Tier 1

    |Splash| Cute | +10 |
    Tier 1

    |Spore| Smart | +10 |
    Tier 1

    |Stealth Rocks| Tough | +10 |
    Tier 1

    |Steamroller| Cool | +30 |
    Tier 3

    |Steel Wing| Tough | +30 |
    Tier 3

    |Stockpile| Cute | +10 |
    Tier 1

    |Stomp| Cute | +30 |
    Tier 3

    |Stone Edge| Tough | +40 |
    Tier 4

    |Stored Power| Smart | +20 |
    Tier 2

    |Storm Throw| Cool | +20 |
    Tier 2

    |Strength| Cute | +30 |
    Tier 3

    |String Shot| Cool | +10 |
    Tier 1

    |Struggle| Cute | +30 |
    Tier 3

    |Struggle Bug| Cute | +20 |
    Tier 2

    |Stun Spore| Smart | +10 |
    Tier 1

    |Submission| Cool | +30 |
    Tier 3

    |Substitute| Cute | +10 |
    Tier 1

    |Sucker Punch| Cool | +30 |
    Tier 3

    |Sunny Day| Beauty | +10 |
    Tier 1

    |Super Fang| Cute | +50 |
    Tier 5

    |Superpower| Cool | +40 |
    Tier 4

    |Supersonic| Cute | +10 |
    Tier 1

    |Surf| Beauty | +40 |
    Tier 4

    |Swagger| Cute | +10 |
    Tier 1

    |Swallow| Cute | +10 |
    Tier 1

    |Sweet Kiss| Cute | +10 |
    Tier 1

    |Sweet Scent| Cute | +10 |
    Tier 1

    |Swift| Cute | +30 |
    Tier 3

    |Switcheroo| Cool | +10 |
    Tier 1

    |Swords Dance| Cute | +10 |
    Tier 1

    |Synchronoise| Smart | +30 |
    Tier 3

    |Synthesis| Smart | +10 |
    Recover 50 move points - Tier 1
    League of Legends SN: ATF Crysis



  7. #7

    Default re: Contest Moves List (B/W) [OUTDATED]

    T

    |Tackle| Cute | +30 |
    Tier 3

    |Tail Glow| Cool | +10 |
    Tier 1

    |Tail Slap| Cute | +55 |
    Tier 3

    |Tail Whip| Cute | +10 |
    Tier 1

    |Tailwind| Cute | +10 |
    Tier 1

    |Take Down| Cute | +40 |
    Tier 4

    |Taunt| Cool | +10 |
    Tier 1

    |Techo Blast| Cute | +40 |
    Tier 4

    |Teeter Dance| Cute | +10 |
    Tier 1

    |Telekinesis| Smart | +10 |
    Tier 1

    |Teleport| Smart | +10 |
    Tier 1

    |Thief| Cool | +30 |
    Tier 3

    |Thrash| Cute | +40 |
    Tier 4

    |Thunder| Cute | +40 |
    Tier 4

    |Thunder Fang| Cute | +30 |
    Tier 3

    |Thunder Wave| Cute | +10 |
    Tier 1

    |Thunderbolt| Cute | +40 |
    Tier 4

    |ThunderPunch| Cute | +30 |
    Tier 3

    |ThunderShock| Cute | +30 |
    Tier 3

    |Tickle| Cute | +10 |
    Tier 1

    |Torment| Cool | +10 |
    Tier 1

    |Toxic| Smart | +10 |
    Tier 1

    |Toxic Spikes| Smart | +10 |
    Tier 1

    |Transform| Cute | +10 |
    Tier 1

    |Tri-Attack| Cute | +30 |
    Tier 3

    |Trick| Smart | +10 |
    Tier 1

    |Trick Room| Smart | +10 |
    Tier 1

    |Triple Kick| Cool | +60 |
    Tier 3

    |Trump Card| Cute | +60 |
    Tier 3

    |Twineedle| Cool | +20 |
    Tier 2

    |Twister| Cool | +50 |
    Tier 3

    U

    |Uproar| Cute | +40 |
    Tier 4

    |U-turn| Cool | +30 |
    Tier 3

    V

    |Vacuum Wave| Cool | +30 |
    Tier 3

    |V-create| Beauty | +50 |
    Tier 5

    |Venoshock| Smart | +30 |
    Tier 3

    |Vicegrip| Cute | +30 |
    Tier 3

    |Vine Whip| Smart | +40 |
    Tier 4

    |Vital Throw| Cool | +30 |
    Tier 3

    |Volt Switch| Cute | +30 |
    Tier 3

    |Volt Tackle| Cute | +40 |
    Tier 4

    W

    |Wake-up Slap| Cool | +30 |
    Tier 3

    |Water Gun| Beauty | +30 |
    Tier 3

    |Water Pledge| Beauty | +30 |
    Tier 3

    |Water Pulse| Beauty | +30 |
    Tier 3

    |Water Sport| Beauty | +10 |
    Tier 1

    |Water Spout| Beauty | +30 |
    Tier 3

    |Waterfall| Beauty | +30 |
    Tier 3

    |Weather Ball| n/a | +30 |
    Appeal type is based on weather - Tier 3

    |Whirlpool| Beauty | +30 |
    Tier 3

    |Whirlwind| Cute | +10 |
    Tier 1

    |Wide Guard| Tough | +10 |
    Tier 1

    |Wild Charge| Cute | +40 |
    Tier 4

    |Will-o-Wisp| Beauty | +10 |
    Tier 1

    |Wing Attack| Cute | +30 |
    Tier 3

    |Wish| Cute | +10 |
    Recover 50 move points - Tier 1

    |Withdraw| Beauty | +10 |
    Tier 1

    |Wonder Room| Smart | +10 |
    Tier 1

    |Wood Hammer| Smart | +40 |
    Tier 4

    |Work Up| Cute | +10 |
    Tier 1

    |Worry Seed| Smart | +10 |
    Tier 1

    |Wrap| Cute | +10 |
    Tier 1

    |Wring Out| Cool | +30 |
    Tier 3

    X

    |X-Scisser| Cool | +30 |
    Tier 3

    Y

    |Yawn| Cute | +10 |
    Tier 1

    Z

    |Zap Cannon| Cute | +40 |
    Tier 4

    |Zen Headbutt| Smart | +30 |
    Tier 3
    Last edited by AmericanTreeFrog; 3rd January 2012 at 03:15 PM.
    League of Legends SN: ATF Crysis



  8. #8

    Default re: Contest Moves List (B/W) [OUTDATED]

    Contest Combos


    These are moves that, if used after one another, will earn you bonus Hearts during the Secondary Round. The Combo Standby move is the move you have to use first. Then, you may use any Combo Secondary to complete the Combo. These Combos are only for B/W.


    Confusion --> Psychic

    Defense Curl --> Rollout

    Endure --> Reversal|Flail

    Fire Pledge <--> Water Pledge|Grass Pledge

    Flamethrower --> Fire Blast

    Fusion Flare <--> Fusion Bolt

    Hail --> Blizzard

    Hypnosis --> Dream Eater|Nightmare

    Ice Fang <---> Thunder Fang|Fire Fang

    Ingrain <--> Leech Seed

    Jump Kick --> Hi Jump Kick

    Mega Punch <--> Mega Kick

    Quiver Dance --> Baton Pass

    Rain Dance --> Hurricane

    Reflect <--> Light Screen

    Rest --> Snore|Sleep Talk

    Scratch --> Slash

    Shell Smash --> Amnesia|Iron Defense

    Slam --> Heavy Slam

    Sludge --> Sludge Bomb

    Spikes <--> Toxic Spikes

    Stockpile --> Spit Up|Swallow

    Substitute --> Focus Punch

    Sunny Day --> Moonlight|Synthesis|Solarbeam|Morning Sun

    Surf --> Hydro Pump

    Swagger <--> Flatter

    Taunt --> Counter|Magic Coat

    ThunderBolt --> Thunder

    Thunder Punch <--> Fire Punch|Ice Punch


    *Combo Standby --> Combo
    **Combo Standby+Combo <--> Combo+Combo Standby - Moves can go on either side.
    Last edited by AmericanTreeFrog; 3rd January 2012 at 05:30 PM.
    League of Legends SN: ATF Crysis



  9. #9

    Default re: Contest Moves List (B/W) [OUTDATED]

    Here is how Abilities work in BW style of Contesting.
    If you spot an error please contact AmericanTreeFrog or another Moderator.


    Adaptability – Moves that are of the same Attribute as the bearer cost half the PP.

    Aftermath - If a direct attack by a non-bearer causes bearer to faint, that non-bearer loses 1/4 of total PP unless an active Pokémon that isn't rotated out has Damp.

    Air Lock – +1 heart each turn the bearer performs in weather.

    Analytic – +1 heart if the bearer moves after the opponent.

    Anger Point – PP is fully restored when bearer is hit by a critical.

    Anticipation – If Stats are in effect user Pokemon steals a quarter of those points and adds them to its own (random opposing Pokemon is chosen).

    Arena Trap - The opponent loses 10PP per turn.

    Bad Dreams – Sleeping opponents lose 20PP each turn they spend sleeping.

    Battle Armor – Opposing Abilities cannot cause extra PP loss.

    Big Pecks – All Cute-Attribute moves cost -10PP.

    Blaze – If current HP is 1/3 or less, Beauty-attribute appeals cost half the PP.

    Chlorophyll –+1 heart for each attacking move performed under sunlight.

    Clear Body – Opposing Abilities cannot cause extra PP loss.

    Cloud Nine – +1 heart each turn the bearer performs in weather

    Color Change – The Pokemon’s Attribute becomes the Attribute of the last attack to hit it.

    Compoundeyes – -20pp cost for each move that has 90% acc or less

    Contrary – The PP cost of a move is the following: 60 minus the move’s normal cost

    Cursed Body – 30% chance that the hitter loses 30PP (rolled separately to Disable chance)

    Cute Charm – 30% chance that the hitter loses 30PP if they’re of the opposite gender (rolled separately to attraction chance)

    Damp – -20pp cost for each Beauty-attribute move

    Defeatist – PP cost of moves is doubled if bearer is below 50% HP

    Defiant – Gain 50PP upon ability activation

    Download – Your Pokemon’s Attribute becomes one that is neutral to the scanned Pokemon’s Attribute (Trainer’s choice)

    Drizzle – -10pp for each Beauty-attribute move used while Rain is up

    Drought – -10pp for each Beauty-attribute move used while Sun is up

    Dry Skin – Recover 20PP each time you heal from Rain

    Early Bird – +1 heart each turn that user is asleep

    Effect Spore – +1 heart upon successful ability activation

    Filter – +2 hearts upon being struck by a super-effective move

    Flame Body – 30% chance that the hitter loses 30PP (rolled separately to Burn chance)

    Flare Boost – recovers 30PP each turn user is inflicted by Burn

    Flash Fire – recovers 50PP upon Ability activation

    Flower Gift – +1 heart upon Ability activation

    Forecast – +1 heart each time Castform transforms

    Forewarn – Divide the selected move’s BP by 50 then round to the nearest whole number. The Pokemon gets that many hearts.

    Friend Guard – Allies' move cost is reduced by 20PP

    Frisk – +1 heart upon Frisk detecting an item

    Gluttony – Recover 50PP upon Ability activation

    Guts - For every turn that the Pokemon is afflicted with a Status gain +1 heart.

    Harvest – Recover 50PP upon Berry being restored

    Healer – +1 heart upon successful Ability activation

    Heatproof – Beauty-Attribute moves used by the opponent cost an extra 20pp

    Heavy Metal – Earn one extra heart for using a weight-based move

    Honey Gather – +1 heart for using Cool-Attribute moves

    Huge Power – 10PP cost for using Physical moves

    Hustle – -10pp cost for using Physical moves

    Hydration – Recover 20PP upon ability activation

    Hyper Cutter – Recover 50PP each time Ability negates an attack drop

    Ice Body – Recover 20PP each time you heal from Hail

    Illuminate – One extra heart upon completing a Combo

    Illusion – Recover 50pp upon Illusion being broken

    Immunity – Moves that can cause Poison/Toxic cost the opponent 20pp more to use

    Imposter – +1 heart upon Ability activation

    Infiltrator – Moves cost -10PP when Reflect, Light Screen or Safeguard is up

    Inner Focus – Moves that can cause flinching cost the opponent 20pp more to use

    Insomnia – Moves that can cause sleep cost the opponent 20pp more to use

    Intimidate – Pokemon affected by Intimidate loses 30pp

    Iron Barbs – +1 heart upon Ability activation

    Iron Fist – Punching moves cost -10pp to perform

    Justified – Recover 20pp when hit by a Dark move

    Keen Eye – Moves that can cause accuracy loss cost the opponent 20pp more to use

    Klutz – -10pp cost for all moves if the user is holding an item

    Leaf Guard – Recover 20pp every turn in sunlight

    Levitate – Tough-attribute moves cost the opponent 10pp more to use

    Light Metal – Cost for using weight-based moves is halved

    Lightningrod – recovers 50PP upon an electric attack being absorbed

    Limber – Moves that can cause paralysis cost the opponent 20pp more to use

    Liquid Ooze – HP-draining moves cost the opponent 20pp more to use

    Magic Bounce – Recover 20pp upon ability activation

    Magic Guard – Recover 10pp a turn

    Magma Armour – Moves that can cause Freeze cost the opponent 20pp more to use

    Magnet Pull – +1 heart each turn your opponent is Steel-typed

    Marvel Scale – All moves cost 50% pp while this ability is active

    Minus – Earn an extra heart for each move while a Plus-bearing mon is on the field

    Mold Breaker – +1 heart each time this Ability activates

    Moody – One of the following occurs randomly: Recover 30pp, Recover 20pp, Recover 10pp, Lose 40pp, Lose 30pp, Lose 20pp, Lose 10pp

    Motor Drive – Restore 50pp on activation

    Moxie – Restore 30pp

    Mulitscale – Moves cost -10pp when this ability is active

    Multitype – +1 heart every turn

    Mummy – Pokemon who don’t have Mummy as a natural ability cost double PP to perform moves

    Natural Cure – Recover 30pp upon healing using this ability

    No Guard – +1 heart each time a move would have missed without No Guard

    Normalize – All moves have the Cute Attribute.

    Oblivious – Moves that can cause attraction cost the opponent 20pp more to use

    Overcoat - +10pp per turn in hazardous weather

    Overgrow – If current HP is 1/3 or less, Smart moves cost half PP

    Own Tempo – Moves that can cause confusion cost the opponent 20pp more to use

    Pickpocket – Restore 10pp on Activation

    Pickup – 10% chance to pick up a berry of your choice after the battle. Trainers must post in the Berry Store to collect.

    Plus - Earn an extra heart for each move while a Minus-bearing mon is on the field

    Poison Heal - +10 PP per turn if you’re poisoned.

    Poison Point – Earn an extra Heart if you induce poison on your opponent.

    Poison Touch - Earn an extra Heart if you induce poison on your opponent.

    Prankster - –10PP cost for using Status moves

    Pressure - +10pp cost to all opponent moves, whilst ability is in effect.

    Pure Power – –10PP cost for using Physical moves

    Quick Feet - recovers 30PP each turn user is inflicted by Paralysis

    Rain Dish - +1 Heart every round when the weather is Rain

    Rattled - +1 Heart when hit by a Dark-, Bug-, or Ghost-type attack

    Reckless – Costs 10pp extra to use recoil-inducing attacks

    Regenerator – Regains a third of the maximum PP when switched back in.

    Rivalry – When the opposite gender is on the field, physical attacks cost half the PP

    Rock Head – Recoil attacks cost 10PP less.

    Rough Skin - Non-bearer loses 20PP on contact with the bearer of this ability.

    Run Away – +1 heart upon switching out

    Sand Force - +1 Heart when they use a Tough-attribute Move.

    Sand Rush - +1 heart for each attacking move performed under Sandy Weather.

    Sand Stream - -10pp for each Tough-attribute move used while Sandstorm is up

    Sand Veil – +1 heart if this Ability causes a miss

    Sap Sipper - +2 Hearts when hit by a Grass Move

    Scrappy +1 heart for each Normal-type attack to hit a Ghost Pokemon

    Serene Grace - +10 PP cost for every move that is affected by this ability.

    Shadow Tag – The opponent loses 10PP per turn.

    Shed Skin - +1 Heart if this ability works

    Sheer Force - -10PP cost for every move effected by this ability

    Shell Armor - +20pp cost for opponent to use moves with a crit chance

    Shield Dust - +1 heart each time the opponent uses a move that can potentially cause an effect blocked by this ability

    Simple – PP costs and heals are doubled

    Skill Link - Regain 5PP for each multi-hit move hit on opponent?

    Slow Start – All PP usage is doubled until 5 rounds, and then it returns to normal.

    Sniper - +2 Hearts if this ability activates

    Snow Cloak - +1 heart if this Ability causes a miss

    Snow Warning –-10PP cost for using Beauty-Attribute moves while Hail is up

    Solar Power – Earns an extra heart each turn if sun is play, however looses -10 PP at the end of the round.

    Solid Rock - +1 heart upon being struck by a super-effective move

    Soundproof +1 heart upon being struck by a Sound Move.

    Speed Boost - +10pp move cost if opponent is faster than bearer

    Stall - -10PP cost if the user moves after the opponent.

    Static - Earn an extra Heart if you induce Paralysis on your opponent through this ability.

    Steadfast - Earn an extra Heart if you are Flinched.****

    Stench – Earn an extra Heart if you cause the opponent to flinch.

    Sticky Hold - +1 Heart if someone tries to take your item away from you.

    Storm Drain - +2 Hearts when hit by a Water Move

    Sturdy - +2 Hearts if this ability is used

    Suction Cups - +1 Heart if your opponent tries to end or switch out. Bonus does not work when you try and withdraw it out yourself.

    Super Luck +1 heart for every Critical Hit.

    Swarm - If current HP is 1/3 or less, Cool-attribute appeals cost half the PP.

    Swift Swim - +1 heart for each attacking move performed under Rainy Weather.

    Synchronize - +1 Heart if you’ve been inflicted with a status.

    Tangled Feet - -10PP cost when you are confused.

    Technician - -10PP cost for all moves effected by this ability.

    Telepathy - +1 heart each time you avoid a move with this Ability

    Teravolt – -20PP cost for all moves when the bearer of this Ability is versus a mon with Turboblaze

    Thick Fat – Beauty-attribute moves used against the bearer of this ability, cost 10PP more.

    Tinted Lens - -10pp cost for all ineffective moves

    Torrent - If current HP is 1/3 or less, Beauty-attribute appeals cost half the PP.

    Toxic Boost - -10pp cost when the user is under toxic status

    Trace – Copies PP when switched in

    Truant - +2 Hearts for every move used.

    Turboblaze – -20PP cost for all moves when the bearer of this Ability is versus a mon with Turboblaze

    Unaware – -10pp cost when positive changes are ignored, and +10pp cost when negative stat changes are ignored

    Unburden – When an item is used up, -10PP cost for all moves.

    Unnerve - -20PP cost for all bearer moves if opponent is holding a Berry

    Victory Star - -10PP cost for the bearer and its allies.

    Vital Spirit – If the user is tried to put to sleep, +1 Heart

    Volt Absorb - recovers 50PP upon a Electric attack being absorbed

    Water Absorb - recovers 50PP upon a water attack being absorbed

    Water Veil - +1 heart upon being struck by a move that can Burn

    Weak Armor – User regains 10x number of physical hits in PP at the end of the turn.

    White Smoke - Opposing Abilities cannot cause PP loss.

    Wonder Guard - +1 heart for being struck by a move that doesn't deal damage

    Wonder Skin - +1 heart upon ability activation

    Zen Mode – When the ability has been activated, Darmantian will have 200PP. If the Darmantian had a PP lower than 200 before transformation, it will keep the same PP.
    Last edited by AmericanTreeFrog; 20th June 2013 at 09:26 PM.
    League of Legends SN: ATF Crysis



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