National Park Shop

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  1. #1
    Shōrai no Kaizoku-ō Trainer17's Avatar
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    Default National Park Shop



    National Park Shop
    Be fully prepared!


    ======================
    Pokemon Capture Items
    ======================


    Parkballs - $500 (Basic Park Pokeball; Doesn't work on Stage 1 or Stage 2 Pokemon)

    Superballs - $1,000 (Advanced Park Pokeball; Doesn't work on Stage 2 Pokemon)

    Hyperballs - $1,500 (Top-Notch Park Pokeball; Works on Stage 2 Pokemon)


    Dark Ball (ApriBall) – Meteor Valley/Ruined Manor - $3,000
    -2Black/1Blue


    Lava Ball (ApriBall) – Mt. Deckbi - $3,000
    -2Red/1Yellow


    Pasture Ball (ApriBall) – Botanical Gardens/The Woods - $3,000
    -2Yellow/1Blue


    Lure Ball (ApriBall) – The Great Lakes/Sandy Beach - $3,000
    -2Blue/1White


    Magnet Ball (ApriBall) – Abandoned Power Plant - $3,000
    -2Yellow/1Black


    Tough Ball (ApriBall) – Mt. Oktori - $3,000
    -1Red/1Yellow/1White

    Extra Info:

    If it hasn't evolved, it is a Basic Pokemon. Park Balls, Super Balls, Hyper Balls and ApriBalls will work on it. Examples: Caterpie, Happiny, Natu, Miltank.

    If it has evolved once, it is a Stage One Pokemon. Super Balls, Hyper Balls and ApriBalls will work on it. Examples: Whiscash, Charmeleon, Scizor, Porygon2.

    If it has evolved twice, it is a Stage Two Pokemon. Hyper Balls and ApriBalls will work on it. Examples: Beedrill, Meganium, Roserade, Dragonite.

    ======================
    Pokemon Fragrances
    ======================


    These Fragrances will calm any Pokemon that smells them, making them easier to capture. Use them to reduce the Minimum Character Requirement of any Pokemon by up to 20%. Please note that you can use an Item even if it would take off more than 20%, but the MCR will still only be reduced by 20%.

    Fragrance - $100 (Removes 100 characters)

    Soothing Fragrance - $500 (Removes 500 characters)

    Soothing Fragrance Plus - $1,000 (Removes 1,000 characters)

    Soothing Fragrance Super - $2,000 (Removes 2,000 characters)

    Soothing Fragrance Max - $3,000 (Removes 3,000 characters)

    Calming Fragrance - $4,000 (Removes 4,000 characters)

    Calming Fragrance Plus - $5,000 (Removes 5,000 characters)

    Calming Fragrance Super - $6,000 (Removes 6,000 characters)

    Calming Fragrance Max - $7,000 (Removes 7,000 characters)

    Ultra Relaxing Fragrance - $8,000 (Removes 8,000 characters)

    Hyper Relaxing Fragrance - $9,000 (Removes 9,000 characters)

    ======================
    Pokemon Repel Items
    ======================


    Repellent - $250 (Repels a Pokemon of your choice; One time use)

    Family Repellent - $500 (Repels a whole family of a Pokemon of your choice; One time use)

    Type Repellent - $1500 (Repels a specific type of Pokemon of your choice; One time use)

    !!!Note!!!
    - Not usable as Water Type Repellent at Great Lakes or Electric Type Repellent at Abandoned Power Plant (for Type Repellents)
    - You are able to use only 1 Repellent at a time, and it lasts for the whole expedition/trip/RP.

    ======================
    Pokemon-Attracting Items
    ======================


    Honey - $500
    -Use on trees to attract an additional encounter in the form of a Double Battle
    -There is a 15% chance it will be successful (item is used up either way)
    -Only one extra encounter can be gained per run

    PokePlayer - $5,000
    - Records and plays the voices of Pokemon recorded onto Discs (sold seperately).
    - 15% rate of encountering the Pokemon whose voice is on the Voice Disc being used.
    - Can use up to 3 Discs, and each Disc can be used up to 5 times.
    - After all uses of the Discs, the PokePlayer is disabled until your next Expedition.

    Voice Discs
    - Common $4,000
    - Uncommon $5,000
    - Borderline $6,000
    - Intermediate $7,000
    - Blank $5,000

    !!!Note!!!
    - When buying a certain Disc, mention the Pokemon that belongs to that particular Category as well for the initial recording so the Cashiers know what voice to put on the disc for you (Exmaple: A Common Disc w/ an initial recording of Ratatta).
    - Blank Discs can record ONLY the voices of Pokemon from the Rare/Special Categories. Doesn't have a failure rate in recording the Pokemon's voice. Blank Discs can only have voices recorded onto them when the Trainer encounters a Rare/Special Pokemon during one of their Runs.
    - Discs are permanent and after the initial recording when purchased, they can be re-recorded at the start of every Run for $1,500. Please mention in your application at the Front Gate if you have a Disc you'd like to re-record. Disks only need to be re-recorded if the Pokemon's voice is being changed.

    ======================
    General Items
    ======================


    Poke-doll - $500 (Grants successful escape from any kind of Pokemon Encounter)

    Lava Cookie - $500 (Cures any status, including Sleep/Confusion)

    Energy Powder - $700 (Restores a Pokemon's HP by 50%)

    Energy Powder Plus - $1,000 (Fully restores the HP of your Pokemon)

    Energy Root - $1,500 (Fully restores the HP and status of your Pokemon)

    Revival Herb - $2000 (Revives a KO'd Pokemon and leaves it at 50% of its Max HP)
    *A Trainer can purchase only 2 per RP(Only for Revival Herb)

    ======================
    Miscellaneous Items
    ======================


    Digital Camera - $7000
    - Take a Legendary Pokemon's picture and sell it for $2000.
    - Take a Picture of a Special Pokemon and sell it for $1750.
    - Take a Picture of a Rare Pokemon and sell it for $1500.
    - Rangers can deduct up to 50% of the picture's value for poor quality.
    - Taking a Pokemon's picture startles it and makes it flee before you can battle and/or capture it, and your remaining encounters ARE affected.
    (Applies ONLY to Legends/Rares/Specials! No other category)

    Apricorn Box - $2,500
    - 20% chance to find an Apricorn after every encounter


    Aprijuice - $5,000
    -Use this item to change the Nature of your Pokemon
    -To make this, collect 1 Apricorn of every color and pay the fee
    -A Ranger will randomly roll 1 Nature from a list of 5 (of your choosing)
    -Pokemon caught in the Park cannot have their Nature changed with this item

    ======================
    Special Items
    ======================


    Check back here often for special new items!

    Park Shop Cashiers
    All Moderators and Officials
    All Rangers
    Ash K.
    CommBA
    Last edited by WinterVines; 27th March 2014 at 07:20 PM.

  2. #2
    Angry about Outer Heavens ChainReaction01's Avatar
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    Default Re: National Park Shop

    Assuming that this works the same way as the PokeMart and that I have to buy an Item before the Shop Credit promotion takes effect, I would like to buy the following:

    Starting Cash: 3000
    1x ParkBall
    Remaining Cash: 7500 (after adding promotion cash)
    2x Max Potion
    2x Full Heal
    2x SuperBall

    Remaining Cash after transaction: 2500 Pokedollars
    Items in trolley: 1x ParkBall; 2x SuperBall; 2x Full Heal; 2x Max Potion.

  3. #3
    Lover of Furrets Tsuki64's Avatar
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    Default Re: National Park Shop

    Quote Originally Posted by ChainReaction01 View Post
    Assuming that this works the same way as the PokeMart and that I have to buy an Item before the Shop Credit promotion takes effect, I would like to buy the following:

    Starting Cash: 3000
    1x ParkBall
    Remaining Cash: 7500 (after adding promotion cash)
    2x Max Potion
    2x Full Heal
    2x SuperBall

    Remaining Cash after transaction: 2500 Pokedollars
    Items in trolley: 1x ParkBall; 2x SuperBall; 2x Full Heal; 2x Max Potion.
    APPOROVED

    Paired with Shock on pe2k <3


  4. #4
    (See what? Hear what?) Akinai's Avatar
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    Default Re: National Park Shop

    I'd like to buy:

    Current Cash: 3000
    x1 Parkball
    Money after Promotion: 7500
    x3 Superball
    x3 Super Potion

    Remaining Pokedollars: 2400

  5. #5
    But a Shade of Darkness Fallen_Vanguard's Avatar
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    Default Re: National Park Shop

    Huh...I'll actually have what he/she's having:

    Current Cash: 3000
    x1 Parkball
    Money after Promotion: 7500
    x3 Superball
    x3 Super Potion

    Remaining Pokedollars: 2400


    "Darkness flows like blood through your veins, forever and always"

  6. #6
    Bam
    Bam is offline
    The New Guy Bam's Avatar
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    Default Re: National Park Shop

    Hi, I'd like to buy:

    3 Park Balls: $1500
    2 Hyper Balls: $3000
    4 Super Potions: $2800
    1 SquirtBottle: $700 (by the way, does this work only once or an infinite amount of times?)

    Total: $8000 - $5000 (discount) = $3000

    Current funds: $7000

    New funds: $4000

    Thanks, correct me if I'm wrong on anything.
    Last edited by Bam; 16th April 2010 at 04:11 PM. Reason: Edited my stats to reflect purchases.

  7. #7
    Team Rocket recruit Zeferin's Avatar
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    Default Re: National Park Shop

    Starting Cash: 3000
    2x ParkBall -1000
    Remaining Cash: 7000 (after adding promotion cash)
    2x Max Potion -2000
    2x Full Heal -1000
    1x SuperBall -1000

    Remaining Cash after transaction: 3000 Pokedollars
    Items in trolley: 2x ParkBall; 1x SuperBall; 2x Full Heal; 2x Max Potion.

  8. #8
    Battle Master
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    Default Re: National Park Shop

    You are all approved!
    The squirt bottle only gives you 3 squirts per RP. You need to get back to the rangers outpost to refill it for your next adventure ^^

  9. #9
    Pkmn Trainer Dsarvess's Avatar
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    Default Re: National Park Shop

    Hmm.. I think I'd like to order...

    Cash on hand: $3000
    1x Parkball-$500
    Cash Remaining: $2500

    Promotion Cash: $5000
    5x Parkball-$2500
    2x Superball-$2000
    1x Squirtbottle-$700
    Remaining Promotion Cash $0
    Remaining Cash on Hand: $2300

    Total Order: 6x Parkball, 2x Superball, 1x Squirtbottle
    Last edited by Dsarvess; 16th April 2010 at 12:16 PM. Reason: For some reason thought that 2500+700= 5200. Added two superballs as my order hadn't been processed yet.

  10. #10
    Registered User
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    Default Re: National Park Shop

    I'll be using my 5000 credit for this.
    3 superballs (3000)
    2 full heals (1000)
    1 Max Potion (1000)

    That will cost 5000, using all of my credit.

  11. #11
    Brock's Pikachu LightningTopaz's Avatar Moderator
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    Default Re: National Park Shop

    The bells on the shop jingled as Maya entered the shop with Lita. Maya glanced around, admiring all the items there were for sale.

    "Hello there!" the shopkeeper smiled. "Is this your first visit?"

    "Yes, sir." Maya replied.

    "Then here is a free shop credit worth 5000 credits as thanks for dropping by." the shopkeeper replied, handing Maya a card with a green credit sign on it.

    [Maya received the Shop Credit!]

    [Maya earned 5000 credits!]

    [Funds remaining: 8000 credits]

    "If you see anything you like, just bring it here." the shopkeeper told Maya.

    After strolling down the aisles for a while, Maya returned with three Park Balls and three Full Heals. "I would like these, please."

    The Bill:

    Current funds: 8000 credits (3000 starter plus 5000 discount card)

    Items bought:

    Park Ball x3-1500 credits
    Full Heal x3-1500 credits

    Total: 3000 credits (paid via promotion cash)

    2000 credits remain on the discount card

    Maya has 5000 credits remaining
    My URPG stats: Maya's status

    SuBuWriMo status: 28,103 words in all!

  12. #12
    He Sees You... Dog of Hellsing's Avatar
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    Default Re: National Park Shop

    Everyone is approved, but keep in mind if you have any Shop Credit left over it WON'T carry to your next purchase! So spend all of it now, so you don't loose any of it ^^.

  13. #13
    Brock's Pikachu LightningTopaz's Avatar Moderator
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    Default Re: National Park Shop

    Then I will buy four more Park Balls to use up the remaining 2000 credits:

    Items bought:

    Park Ball x4

    Total: 2000 credits (paid by Shop credit)

    [No funds remain on the Shop Credit!]
    My URPG stats: Maya's status

    SuBuWriMo status: 28,103 words in all!

  14. #14
    Leader of the Autobots Dinobot's Avatar
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    Default Re: National Park Shop

    Quote Originally Posted by LightningTopaz View Post
    Then I will buy four more Park Balls to use up the remaining 2000 credits:

    Items bought:

    Park Ball x4

    Total: 2000 credits (paid by Shop credit)

    [No funds remain on the Shop Credit!]
    You're good to go, now go catch some Mons

  15. #15
    Registered User KingdomHeartsKeeper's Avatar
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    Default Re: National Park Shop

    Let's see... *browses* ... ... ((Starting off with $3,000))

    ... I'll buy 3 Park Balls (Cost: $500 x 3 = $1,500.) (Budget: $3,000 - $1,500 = $1,500)

    Recieving store credit (Budget: $1,500 + $5,000 = $6,500)

    ... now, I think I'll purchase 10 Scent Sprays; 2 Spicy Splendor(s), 2 Sweet Sensation(s), 2 Dreamily Dry(s), 2 Sour Starfruit(s), and 2 Bitter Berry(s) (Cost: $100 x 10 = $1,000) (Budget: $6,500 - $1,000 = $5,500)

    Final Total:

    Budget: $5,500
    Items:
    3 Park Ball(s)
    10 Scent Spray(s) (2 Spicy Splendor(s), 2 Sweet Sensation(s), 2 Dreamily Dry(s), 2 Sour Starfruit(s), and 2 Bitter Berry(s))

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