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  1. #16

    Default Re: Reffing FAQ

    Quote Originally Posted by Xali View Post
    You guys should add that bit to the Reffing Encyclopedia =o
    I think it would save time in the future instead of us having to find this post ^^
    Or you guys could just know it ;)

    But yeah I've updated the reffing encyclopedia.

  2. #17

    Default Re: Reffing FAQ

    Two changes!

    1. If used in succession, Protect, Detect, and Endure have a 50% success rate each time, as opposed to halving the success rate each time. Source
    2. Ref tests now pay the tester 2k.

  3. #18

    Default Re: Reffing FAQ

    This is the correct way to ref Roar and Whirlwind fyi.

    Roar and Whirlwind: Roll the slot first then random Pokemon, right? If you get a slot that is already used by a Pokemon in the battle, it is sent out.
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  4. #19

    Default Re: Reffing FAQ

    Hello!

    Refs will now be allowed to log multiple battles with the same Pokemon in one post. If a Pokemon evolves, or a trainer switches Pokemon, a new post should be made. When logging these battles, make sure to say how many battles were done, how many times each trainer won/lost, and how much money was earned overall for each person involved.

    Sample Log:

    1vs1
    BW
    No Items

    AIM

    Pidge VS. Monbrey
    Pidgeotto VS. Charmeleon

    Fire Blast 2HKOed 3 times, and missed twice in 2 battles. What luck Pidge has! :B

    Monbrey- wins 3 times, loses 2 times, $4000
    Pidge- wins 2 times, loses 3 times, $3500
    Me- refs 5 times, $2500
    Just a note though:

    MULTIPLYING BATTLES IS STILL ILLEGAL

    Thanks! :)
    Last edited by Stinky; 15th March 2011 at 02:38 PM.

  5. #20

    Default Re: Reffing FAQ

    So this question came up in the B/W tourney and none of the refs were sure on it.

    If a pokemon with a Substitute up attacks something holding a Red Card, is it switched out?
    URPG Official, Senior Referee, Head Judge, Elite Four Member, Johto LO, Mistralton City Gym Leader, Celestic Town Division Head, Kumquat Island Gym Leader
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    "You might think it’s to help you be a better battler. Really it’s just to make your battles less painful for the poor referee that has to face-palm every turn." - Monbrey

  6. #21

    Default Re: Reffing FAQ

    Quote Originally Posted by Ash K. View Post
    So this question came up in the B/W tourney and none of the refs were sure on it.

    If a pokemon with a Substitute up attacks something holding a Red Card, is it switched out?
    mewalcadiesmew (10:30:54 PM): Does Sub block Red Card?
    sniperxpwnage (10:34:33 PM): uhh im not sure tbh
    sniperxpwnage (10:34:45 PM): i will test for you on PO
    mewalcadiesmew (10:34:52 PM): Thanks
    sniperxpwnage (10:43:53 PM): nope it doesn't block
    sniperxpwnage (10:44:13 PM): that is if the sub breaks
    mewalcadiesmew (10:44:34 PM): It was the attacker with a Sub >.>
    sniperxpwnage (10:45:03 PM): oh
    sniperxpwnage (10:45:05 PM): yeah it (red card) still works
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  7. #22

    Default Re: Reffing FAQ

    Out of curiosity, does Rocky Helmet pop Balloons?
    (3:38:28 PM) [URPG Leaders]: (ojajrrj) TE is trolling
    (3:38:32 PM) [URPG Leaders]: (ojajrrj) the leaker has motives
    (3:56:16 PM) [URPG Leaders]: (sniperxpwnage) although it's also worth consideration of how we're seemingly pinpointing all the blame towards TE when supposedly, a staff of ours is at fault
    (3:56:47 PM) [URPG Leaders]: (imsocorn) Its important that we deal with TE
    (4:02:00 PM) [URPG Leaders]: (hkimf) Yes, permanently ban TE.

    good, you guys know how to pinpoint the error

  8. #23
    Stay Classy The Jr. Trainer's Avatar
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    Default Re: Reffing FAQ

    Quote Originally Posted by Team Evolution View Post
    Out of curiosity, does Rocky Helmet pop Balloons?
    Nope.

  9. #24

    Default Re: Reffing FAQ

    Me and Volcan tested some stuff over wifi on black/white:

    Roar against a Pokemon holding Red Card does not activate the Red Card (Same with thunderwave and all non-attacking moves pretty much) (some people didn't know )

    If you hit a Pokemon with Substitute and is holding Red Card, the Red Card won't activate even if the Substitute breaks

    might have been known already, but just confirming it
    Last edited by husnain; 31st May 2011 at 10:17 PM.
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  10. #25
    ice ice baby Volcanflame's Avatar
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    Default Re: Reffing FAQ

    Quote Originally Posted by husnain View Post
    Me and Volcan tested some stuff over wifi on black/white:

    Roar against a Pokemon holding Red Card does not activate the Red Card (Same with thunderwave and all non-attacking moves pretty much) (some people didn't know )

    If you hit a Pokemon with Substitute and is holding Red Card, the Red Card won't activate even if the Substitute breaks

    might have been known already, but just confirming it
    Yeah I confirm this!
    [12:45]: (husnainisme) the LS tournament
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  11. #26
    a Pidge's Avatar
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    Default Re: Reffing FAQ

    http://www.smogon.com/forums/showthread.php?t=79340

    ^ Some information for reffing for newer stuff and some older stuff too. ^

  12. #27

    Default Re: Reffing FAQ

    Lunatone 1% holding Life Orb vs Gyarados 100% with Red Card.

    Which happens first when Lunatone attacks? Below on PO me and Jr found out:


    Start of turn 2
    Lunatone used Ice Beam!
    The foe's Gyarados lost 23% of its health!
    Lunatone is hurt by its Life Orb!
    Lunatone fainted!
    The foe's Gyarados used its Red Card on Lunatone!
    Exeggutor was dragged out!

    The foe's Gyarados used Dragon Dance!
    The foe's Gyarados's Attack rose!
    The foe's Gyarados's Speed rose!

    Therefore. Life Orb KOs first, and then the referee randomly rolls the new dragged out Pokemon.
    Last edited by Fossil Fusion; 24th June 2011 at 03:51 PM.
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  13. #28

    Default Re: Reffing FAQ

    Status in Black and White - Smogon University

    Point of note: Sleep seems to last 1-3 turns instead? Also, when a Pokemon falls asleep due to Rest and switches out, the Pokemon would have to sleep for a full turn of 3 instead when it switches back in.

    The ability Early Bird reduces the duration of sleep—for Pokemon with the ability, the "fast asleep" message decreases the sleep counter by two rather than one. As the counter can be set to two, three, or four, an initial counter of two will lead to an immediate awakening, while a counter of three or four results in a single turn of sleep. Therefore, an Early Bird Pokemon has a 33.3% chance of waking up immediately, and a 66.7% chance of sleeping only a single turn.
    I don't quite understand this one, but it seems Early Bird Pokemon has a chance to wake up immediately after being afflicted with sleep?
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  14. #29
    the bug catcher pokémon Buoy's Avatar
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    Default Re: Reffing FAQ

    Quote Originally Posted by RUSTYREFBOT View Post
    Status in Black and White - Smogon University

    Point of note: Sleep seems to last 1-3 turns instead? Also, when a Pokemon falls asleep due to Rest and switches out, the Pokemon would have to sleep for a full turn of 3 instead when it switches back in.



    I don't quite understand this one, but it seems Early Bird Pokemon has a chance to wake up immediately after being afflicted with sleep?
    From what I can gather from the Early Bird thing, it means if you roll 2 turns of sleep, then Early Bird Pokémon will wake up immediately after being put to sleep. USEFUL.

  15. #30
    The Hero You Never Needed Neonsands's Avatar
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    Default Re: Reffing FAQ

    So it is now based on a counter. So the counter can be between 2 and 4, while every time the Pokemon sleeps the counter drops by 1. And Early Bird removes 2 counters every turn instead of the usual 1.

    The only thing I am unsure of is that it seems like when your turn starts, and the counter is at 1, you wake up.

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