This is a major issue and it needs to be solved.
As you know, it is possible for the reffing calc to show HP equal to 1 HP less than the % indicates. Many people have the wrong impression of how this works. Let's take Staraptor's Close Combat on Tyranitar.
Staraptor using 120 BP Fighting Physical on Tyranitar.
On URPG Reffing Calculator it shows 0 HP and 0.25%.
On URPG Reffing Calculator it shows 1 HP and 0.25%.
Now let's take Excadrill. It is Ground/Steel type and has 424 HP. As you probably know, Steel types are immune to Poison type moves. So if you use a Poison move on it it's health should remain unchanged, right? Put it at 423 HP and have Gengar repeatedly Sludge Bomb it (90 Poison Special). You'll find it takes damage until it reaches 87.5%.
This is a very important issue that can sometimes change the outcome of a battle.
I want to hear your thoughts on the matter, and possible solutions.
And no Mav, this is not the place to just say "I don't care, I'm the ref" as you have several times before.
@~Near @Alaskapigeon @AmericanTreeFrog @Ataro @august13th @Bumblebee @Buzzer @Captain Dude @ChainReaction01 @derian @DrStubbsberg @Ebail @Eeveedude @Fierce Deity @FlammenWarfare @Fossil Fusion @gmandiddy @husnain @iReign @MaverickKaiser @Monbrey @Mubz @Neonsands @Nitro @Roulette @Scourge of Nemo @SiberianTiger @Synthesis @The Crimson Rose @Team Evolution @TheEvilDookie @The Jr. Trainer @The pokemaster @Toxophilite @Volcanflame @We Taste Pies... @WebMaster @WinterVines @Xali @Zeferin
I mentioned all the refs I could think of that were active (I'm not sure if there's actually an up to date list of refs anywhere). If you think of someone else please show them this thread somehow.
Damnit Pidge, why do you have a name that you can't do anything with? :|