Well, yeah there's snow there. Just not the city where I live. V.V
I just found the "Wiki Toad cussing" guy.
I've always hated snow, personally. Sure, it makes for pretty pictures, but having to endure the cold and shovel all the white crap every day or two day during the winter gets tiresome very quickly.
Yes, I'm a lame Canadian.
Though thinking back on it, grinding was probably not the reason I quit since I was hooked on RuneScape back then, which can be described as grinding, grinding and more grinding.
So... I got bored and crunched some numbers to see how balanced the current Hosting Queue system is. My results:
Based on the current Large Game hosting queue, a new game is submitted, on average, every 4.47 days.
I then calculated and averaged the period of time each of the most recent Large Games in the archives ran, starting from the day Sign-Ups were posted until the day the Host posted the endgame update:
Methodology note: Games with fewer than 14 roles (i.e. Small Games), as well as games that failed to launch, were excluded.
The average Large Game runs 24.5 days from when the sign-up is posted until endgame (though it should be noted that games are not immediately moved to the archives, so they actually occupy active game slots slightly longer than this).
Since five large games are run simultaneously, if perfectly spaced, games could launch approximately every 4.9 days. This puts us .4 days behind for every game launched. Every 11.175 games launched backs the hosting queue up one additional game.
The current Large Game queue contains 15 games. Given the above model, the queue will, on average, become one game longer every 54.75 days. In almost exactly two years and three months, the hosting qeue will be at 30 games.
In other words, given the admittedly limited pool of data, it would appear that the current hosting qeue system is almost at equillibrium. On the downside, the average waiting period on the Hosting Queue is currently sitting at 68 days and will grow as the Hosting Queue grows.
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... better prepare Bionicle mafia for it's return then. I don't want it starting when I return to college.
Edit: Done, it's a little more balanced now.
Wish me luck and a lot of players for this try.
Last edited by Neon Borealis; 30th October 2012 at 01:41 AM.
Winner of: Professor Layton Mafia, Warrior Cats Mafia, Kid Icarus Mafia, Star Wars Mafia,Legendary pokémon mafia, Make a Mafia, Smash Bros Mafia, Phoenix wright: Justice for all mafia and Eeveelution mafia
Other games won: Vigilantes, Trauma Center: Virus attack
At some point I started thinking what do I need to win. I realized my character has a horrible Egg Skill (Because years ago, we were just told that choosing the dragon egg will have an impact, and the decision will be permanent. Too bad the Egg Skills were released years later, so I had chosen poorly). So at this point, to even slightly increase my chances of doing this, I decided I'll quickly make another character with the best Egg Skill for this fight, and stop farming at 70. The Egg Skill turned out to be even better than what I expected, so I made my earliest attempts at the early 50's. For some reason, the monster had became stronger. Way, way worse than ever before.
I also realized the daily farming limit had changed in multitude of ways, and it ended up making me reach level 80 in 15 days. It's funny, because when the cap originally raised from 70 to 80, it took me almost an entire month.
I hate farming. I really do. Unless I have an actual reason for it, it's just not happening. I raced to 80, I was the first there, and I'm one of the three that legitimately went past 80.
P.S. The Egg Skill was apparently weakened because I'm not allowed to have nice things.
Sorry about the slightly tl;dr about stuff most don't have any idea about. D:
why am I a science major
A finished game isn't immediately closed and move to the Archives; players can comment on the game, host can post comments (such as ratings). After about five days (or longer if requested, if there are ratings expected), it's moved to the Archives.
Yes, we had a brief period when we were slow on games joining the Waiting List, and then a period when lots of games joined the list. It varies depending on the situation. The current situation with the queue is likely due to the latter. ^^;In other words, given the admittedly limited pool of data, it would appear that the current hosting qeue system is almost at equillibrium. On the downside, the average waiting period on the Hosting Queue is currently sitting at 68 days and will grow as the Hosting Queue grows.
That was a really interesting evaluation and I'd like to thank you for it XD
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Friend Safari Info: Flying (Pidgey, Hoothoot, Fletchfinder)
Eh, I figured I'd have to wait a while for my MLP mafia to launch. It looks like it'll launch sometime between Thanksgiving and December 1st, since it's getting close to the top of the list. I'm more concerned about the number of games that'll be going on or starting around the same time. People usually don't play in more than three games at a time, max, and I really want my first game to go well...
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Heart of Crystal - a Crystal Nuzlocke challenge story
"He had it comin'! He had it comin'! He only had himself to blame! If you'd've been there, if you'd've seen it, I bet you you would have done the same!"