XY's 3D Models: The Good and the Bad

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    Zeb
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    Default XY's 3D Models: The Good and the Bad

    With the move from sprites to 3D models a lot of the Pokemon were really brought to life, faring well in the transition to 3D... and others, well, let's just say they didn't look quite as good as they could.

    Which Pokemon's 3D models do you think look great and/or have good animations? Or which do you think don't look so hot and could have been much better in their model or animation (or potentially both)?
    Last edited by Zeb; 16th March 2014 at 01:05 PM.
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    LVL 7 Master Mew's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    Exploud continues his tradition of looking progressively more hideous with each generation.

    Gastly didn't fare too well, either, but I've never seen a 3D rendering of Gastly that I liked looking all the way back to Stadium 1.
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    Registered User The Outrage's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    Every single flying model--with sprites, they used to get action shots, now its just flapping wings. The worst part? They force flying models on a lot of Pokemon that would look better grounded (like Dragonite) simply because that's their exclusion criteria for Sky Battles (yet another reason to dislike that utterly useless format) even though these Pokemon have grounded models for Amie.

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    You think you're bad, don't ya? Karamazov's Avatar Administrator
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    Default Re: XY's 3D Models: The Good and the Bad

    No matter what anyone says, I think Togekiss looks the worst because of its model. Frankly, it looks like an ugly boomerang. It looks slightly better in Amie, since its wings are more closed, but it's really discouraging.
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    Registered User The Outrage's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    Actually, in terms of flying animation, Archeops is pretty cool. They got that whole "first bird" thing down. Now I'd love if they gave Hawlucha a flying sprite and it was as awkward as Archeops.

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    Default Re: XY's 3D Models: The Good and the Bad

    My only qualm is the fact that in its flying animation, Talonflame's wing feathers clip through its body. SERIOUSLY GF ARE YOU THAT LAZY

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    Registered User Stratelier's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    I agree that a number of Flying Pokemon (Archeops, Scyther, Xatu) should have been given standing battle animations because their hovering/flying animations just look weird.

    Gastly's model actually looks pretty neat, I think they nailed the gas effect in terms of rendering.

    I find Braviary's 3D model to be a little awkward.

    And while this one never existed in a sprite form, I love how well Braixen's special animation matches the use of Ember.
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    Default Re: XY's 3D Models: The Good and the Bad

    Xatu off the top of my head looks very awkward in its "flying" animation.

    I would have liked for Blastoise to use its cannons to attack since I don't really see why it doesn't...

    I also noticed Slurpuff, in Amie...its tongue seems to...slightly become detached when it opens its mouth...which sounds painful...

    As of now, I can't think of anything else; the models look great to me~

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    This profile is haunted. Aldus's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    I never really used to like Infernape until I saw it in 3D. It actually looks pretty great now.

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    Subete wo kagayakasu MizuTaipu's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    Mr. Mime's XY model is really disturbing.

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    Default Re: XY's 3D Models: The Good and the Bad

    I like the model for Elektross. It looks way cooler. And I have to agree that many of the flying pokemon look awkward. I do think that the move to 3D made some of the pokemon lose their charm. Some of the colors are a little washed out. And some pokemon should not have been made in 3D.
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    You Are (Not) Fine Winterdaze's Avatar Moderator
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    Default Re: XY's 3D Models: The Good and the Bad

    Hawlucha's model is the best, it looks great and the animations are just stunning. In the camp of "most improved by the switch to 3D", Sawk, Throh and Sigilyph look so much better as 3D models than they ever did as sprites.

    Swellow looks awful, the proportions are completely off and it's one of those perpetually gliding Pokemon that look like they're suspended on puppet strings.

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    Wordsmith Pavell's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    What bothers me about the flapping animations is the way they thrash at the air. You see this a lot in Zelda games too. I don't know why this bothers me so - Pokémon is built on absurd anatomy - but the flail-up-flail-down flying animations just wind me up. Would it be too much to ask for Talonflame to tuck its legs up and at least have a slightly more accurate flapping animation?

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    Registered User Norzan's Avatar
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    Default Re: XY's 3D Models: The Good and the Bad

    Alot of Gen 5 mons look freaking awesome in 3D, Reuniclus, Cofagrigus, Emboar (dat 3D fire beard), Krookodile, Chandelure and many others.

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    Default Re: XY's 3D Models: The Good and the Bad

    Quote Originally Posted by Pavell View Post
    What bothers me about the flapping animations is the way they thrash at the air. You see this a lot in Zelda games too. I don't know why this bothers me so - Pokémon is built on absurd anatomy - but the flail-up-flail-down flying animations just wind me up. Would it be too much to ask for Talonflame to tuck its legs up and at least have a slightly more accurate flapping animation?

    [/biological pedantry]
    You're definitely not alone on this one. A lot of wing flapping animations in XY look very unnatural to me as well, and some look way too stale (Moltres, for example). I think there needs to be more natural joints and bones in their rigs (as well as for the animations to animate them properly of course) to produce that natural wing flapping animation, cause right now a lot of them move like sine waves (especially when it comes to regular bird Pokemon like Pidgeot, Fearow etc.).
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