Trap Dodger: basically a VERY specific Magic Guard, so it wouldn't be broken, just annoying, although you could toxic them w/o spikes, since it would only protect against hazards.
Survivalist: sounds like solid rock to me, which is super-helpful, and not game-breaking at all, especially if you hit with a 4x effective move
Sweet Dreams: probably helpful for a restalker, in the event rest isnt chosen by sleep talk.
Sticky Surface: I like it, like intimidate, but it lowers speed instead. Probably the most useful to pair up with a Tailwinded, Chlorophyll, or Sand Rush poke, so they get the full benefit of the boost.
btw @Squeaky the first, I like how you transferred their effects from MD to main-series related abilities
Anyways, something I'd like... alongside Durant getting Earthquake, probably... Agh. slipped my mind while i was navigating here...