Gen I Disable. SCREECH and seizure flash.
Gonna agree with Gen IV Return...the Pokémon sorta bobs up and down a bit and there's a tiny smack...what?
Drill Run, probably. You expect to see this
gigahuge drill spiral toward your opponent with the metallic whine of a drill, but no, all you get is this dinky little drill-thing that doesn't even sound like a drill. :|
The Pledge moves were pretty lame to me, I thought they'd create some spiraling fusion of awesome but it just turned out to be...he does his move first, then he does his move...and then that's it. They hyped it up to be super awesome so I was disapointed when it wasn't
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Black and white- giga impact i thought well, was going to be GIGA! instead, they made a little bump. i expected more!
Just remembered. Gen V's Overheat. Looks tame.
I dunno, I suppose Gen1's Surf was awful. I mean, it looks more like a Rain Dance followed by Hydro Pump.
Return in Gen5 is kinda lame, with the PKMN essentially bouncing up and down, then hitting the opponent.
Tackle is also odd. I would expect the PKMN on the recieving end would get knocked back a bit.
Retaliate, I suppose, should be better. Maybe more like a powerful-looking version of the actual one, with each hit shaking the screen.
I remember in Generation II when Hyper Beam was used, the screen would go in negative and would tremble like a woodpecker with Parkinson's, and this awesome beam of negative tremblyness would shoot from one pokémon to the other while a massive beaming sound would sound. It was epic and terrifying.
Then came gen III, and Hyper Beam suddenly was a couple of lame orange circles moves tamely from one pokémon to the other.
Bubblebeam in every generation since II has also been a disappointment after the insane sound it made in generation I. It sounded like everything on the Earth was wiped out in a nuclear war, and the only things that survived it are two iron robots. But because the sky is all cloudy after the war and they work on solar energy, both of them can't do anything and just lie still and powerless. A hundred thousand years of intense corrosion, erosion, rust, metal fatigue, and irradiation later, the Earth's climate is finally beginning to recover from the war and the permanent cloud cover begins to dissolve. For the first time in a thousand centuries what's left of the two robots get power, and they start walking around the dead planet looking for anything that's not dead, a hundred millenia of rust's creaking making massive noise with each step they take. Finally, after another ten centuries of walking the planet, they run into each other and one proceeds to violently rape the other. At least, that's what I always interpreted that sound as.
Earthquake in Gen V. Freakin' Bulldoze looks cooler than Earthquake! The attack animations should've been switched between them imo.
Ice beam in Gen. 4 and 5
Typhlosion, the Volcano Pokemon.
I kinda like Gen Iv and V Icebeams.
That aside.... Why was Hyper Beam just a bubblebeam with different colors?
Gen I Bubblebeam for fun.
I liked how in gen. I and II the screen went negative for Hyperbeam and other powerful attacks. Hyperbeam in Gen. IV went close though with the high pitched WHRRRRRRRRRR noise in a black background.
Then there's Surf and Toxic. In gen. I, Surf was like a deluge with it raining and water coming from the ground-- and Toxic was basically Acid Rain. While the large water wave from later generations isn't bad, the acid rain got replaced by simply purple bubbles.
And Guillotine. In gen I and II it was like clamp in steroids, with a double cut causing the screen to shake and flash. Now it's just a pair of blades crossing on the pokemon.
Also in gen I, I always thought the Fire Blast animation looked like the fire 大 from Daimonji. (And in fact it WAS that) Though I see how other people wouldn't get the reference, so it became more of just a five-pointed blast. It still shows up as the daimonji in one way or another, but I liked how it was first the fire and when it went out it left the Kanji there for a while.
Last edited by Infinity Mk-II; 12th June 2011 at 07:39 PM.
Return always has the lamest looking animation of any move.
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