I ask again...
I recently purchased and restarted a used American English Pearl Version, with intent of catching Glameow and Palkia, and others to migrate to my Pokemon Black Version to help fill my Pokedex. I had migrated my first six soon before Veilstone City. This group included Kazza the Abra, originally owned by Hillary from Oreburgh City, and Charap the Chatot, originally owned by Norton from Eterna City. I had not even seen Abra's line in Black Version yet. After training both, I look in my Pokedex, and find that all four Pokémon have Japanese Pokédex entries. If you recall, only Foppa the Magikarp had a Foreign Pokedex entry in DPPt as far as in-game trades go. Has anyone looked into whether it's an easter egg by the programmers? Or are they actually Japanese in origins?
I really dont know, I think they may actually be japanese because I dont see any other way they'd have japanese dex entries.
If a Pokémon has the ability Guts but is Burned, will it still receive an attack bonus, or will its attack remain the same?
Besides the Little Court and Big Court in Nimbasa City, where is a good place where I can train pokemon Lv. 70 or higher?
How does Magic Bounce works? If my target uses Taunt on me, will the target get the Taunt effect as well?
Magic Bounce deflects Taunt back to the foe completely, as if it used it on itself.
Edit: I need a suggestion on a Cloyster I'm thinking of breeding.
Just wanted to say first, I'm not used to battle others, I'm mainly thinking of using this on Battle Subway or any other in game battles. I might battle with other but the way that Smogon seem to battle just look boring and I really hope not all of the trainers out there follow their rules and suggestions. Anyway;
I'm thinking of using this moveset: Rock Blast/Icicle Spear/Razor Shell/Shell Smash
The thing I'm having a huge problem with is to choose right nature, EVs and maybe IVs as well. When/if using Shell Smash, sp.def is DOOMED. What I'm worried about is that Cloyster will use Shell Smash before the target gets to move. Then if my target use a special move; I'm dead. Because I'm not thinking it's worth wasting 255 EVs and a sp.def boosting nature - right? But then again, if I see that my target is a slow special attacker, I'm not using Shell Smash. But then it's good if I have a speed boosting nature and EV'd in speed. But that won't be good if I'm hoping to move after the target... You see my problem here?
Or should I drop Shell Smash completely? I need suggestions please, anything is welcome!!!
Just a simple question about the move Foul Play.
I know that the opponent's Attack stat affects the move. The move still has a Base Power of 95.
So does Attack stats of the opponent affect the damage without affecting the Base Power of the move?