Should Pokemon have to change "Tile" system in Gen VI? - Page 2

View Poll Results: Should Pokemon have to change "Tile" system?

Voters
40. You may not vote on this poll
  • Yes, Gen VI should get rid of old tile system.

    21 52.50%
  • No, Gen VI should have tile system.

    19 47.50%
Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 33
Like Tree14Likes

Thread: Should Pokemon have to change "Tile" system in Gen VI?

  1. #16
    Seriously, I'm a guy. Kaustic's Avatar
    Join Date
    Mar 2012
    Gender
    Male
    Location
    Las Vegas
    Posts
    328
    Blog Entries
    2

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    NO, I LOVE THE TILE SYSTEM.

    It would be easy enough to emulate the D-Pad feel via Analog Stick, anyway.

    Taking away the tile system would take away the "classic JRPG" feel. :/

  2. #17
    Slenderman's Avatar
    Join Date
    Feb 2010
    Gender
    Male
    Location
    Rosswood Park
    Posts
    1,961
    Blog Entries
    109

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    I think it'd be better if they let you walk diagonally like in PMD and the ranger series. I don't think it should be changed beyond that. It's give us more memory for the games, and it's still be the old school navigation the pokemon's always had. I say add diagonal walking, and leave the rest as is.
    I don't always resist, but when I do, it's with The Resistance. Stay resistant, my friends.
    Quote Originally Posted by Iron Defense
    After all, what is a Resistance member if he doesn't resist?

  3. #18
    七パーセント Blue Dragon's Avatar
    Join Date
    Mar 2011
    Gender
    Male
    Location
    London, United Kingdom, United
    Posts
    840
    Blog Entries
    5
    Follow Blue Dragon On Twitter
    Follow Blue Dragon on Tumblr

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    Yes in the new generation on 3DS (I assume) they should allow the character to move freely on a 3D based map instead of the up+down+left+right controls. This also would naturally include the "town map" itself and some other menu features.

    However I'm not saying I dislike the current format of controls, but rather assuming they will be updated naturally for the 3DS.

  4. #19
    Jacen the Robot Floatzel Robo-Floatzel's Avatar
    Join Date
    Oct 2010
    Gender
    Male
    Location
    Sinnoh Region
    Posts
    1,426
    Blog Entries
    2
    Follow Robo-Floatzel On Twitter
    Visit Robo-Floatzel's Youtube Channel

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    We've seen Colosseum and XD's way of movement, but applying a traditional 3D platformer's movement system to the main series would be too drastic of a change

    On a related topic, it would take longer to make 3D models of more than 650 Pokemon in Gen 6, Pokedex 3D is just a 3D picture book at most, and adding full attack movements and all would take quite a while.
    Avatar made by MelNathea on DeviantART
    SEA WEASELS: The group for Buizel and Floatzel fans!

    CLICK MY ROBOT POKEMON ARMY OR ELSE!!!!!!
    My DA account

  5. #20
    remember me jda95's Avatar Moderator
    Join Date
    Jun 2009
    Gender
    Male
    Location
    Castelia City
    Posts
    2,211
    Blog Entries
    24

    Follow jda95 on Tumblr

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    If Gen VI becomes a completely 3D game (which I highly doubt at this point in time), of course it would make little sense to retain the tile system. But as a 2D series, there's no need to change the system as it stands.

  6. #21
    What's this? Bouffalant Herdier's Avatar Forum Head
    Join Date
    Oct 2011
    Gender
    Male
    Location
    Bouffalant Farm, England
    Posts
    2,667
    Blog Entries
    36
    Follow Bouffalant Herdier On Twitter
    Visit Bouffalant Herdier's Youtube Channel

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    No. The puzzles would probably become a little more annoying to play and for the developers to design. The battle system is the main focus of the Pokemon games, and that's what they should concentrate on.

    Who is this git?

  7. #22
    I poke your snoot UnovaCastaway's Avatar
    Join Date
    Mar 2011
    Gender
    Female
    Location
    Aspertia City
    Posts
    1,413
    Blog Entries
    66

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    I guess it could work with the circle control thing right above the D pad, but I won't be depressed if they don't do it.

  8. #23
    Registered User
    Join Date
    Mar 2012
    Gender
    Male
    Posts
    775

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    I vote no.

    The main series Pokémon games have always been (and in my opinion should always be) grid-based movement on a fixed-camera environment. Not being an action-based game, there's really no need for 8 (or more)-directional movement.
    And it is one of the trademarked qualities of the Pokémon games. Remove it and you're changing what has been established. That's like, getting rid of sprites and switching to 3D models. Or removing the turn-based system. Depending on how it's done then it may or may not be "better" but it certainly wouldn't feel like the Pokémon games we know.

    Now if they were to change it to something like Animal Crossing's movement then that probably wouldn't be so bad, but it's still an unneeded change and I don't like it. Also that would really only look good if they switched to 3D models for everything, which is also an unneeded change that I wouldn't like.
    Gunaydin likes this.

  9. #24
    Registered User SatoMew's Avatar
    Join Date
    Oct 2012
    Gender
    Male
    Location
    Portugal
    Posts
    23

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    But the games don't use tiles anymore. Tilesets were replaced with textures in Generation IV.

  10. #25
    Face of mercy? NOPE Yato's Avatar
    Join Date
    Jul 2011
    Gender
    Male
    Location
    Anywhere
    Posts
    6,663
    Blog Entries
    435

    Follow Yato on Tumblr

    Default

    No. Sometimes, the tile systems just work fine. I've had enough with Golden Sun DS - it let you move diagonally, but it made the game more tough because I couldn't talk to some of the NPCs if I weren't facing them properly. Once it took me thirty minutes to adjust the PC to get the NPC talking - and I certainly don't want that in Pokemon.

    Maybe minimum diagonal moves like in PMD would be fine, but I'd like the tile system to stay.

  11. #26
    Lurker Zistal's Avatar
    Join Date
    Jan 2012
    Gender
    Genderless
    Posts
    417

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    Yes, definitely.

    It's clear the 4-directional movement is outdated at this point. As the overworld objects get more circular, the square tiles just get more awkward.

  12. #27
    Tyranitar Supporter metalamor's Avatar
    Join Date
    Sep 2010
    Gender
    Female
    Location
    BFE
    Posts
    162

    Follow metalamor on Tumblr

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    If it's going to be on the DS no tiles is impossible. The arrow pad won't let you move diagonally.

  13. #28
    Registered User
    Join Date
    Oct 2010
    Gender
    Male
    Location
    Hull, UK
    Posts
    137

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    Gen VI would be on 3DS.

    And Mystery Dungeon does use tiles, contrary to what was said earlier. Dungeon tiles - Bulbapedia, the community-driven Pokémon encyclopedia

  14. #29
    Cosmic Sky Demon Dragonfyre's Avatar
    Join Date
    Jun 2012
    Gender
    Female
    Location
    The Skies of Kalos
    Posts
    1,083
    Blog Entries
    126

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    It doesn't seem like a necessary change. The system's worked for 5 generations, why change it? Although it would be more aesthetically pleasing, I'd rather have the developers spend time on something that actually affects gameplay.

    [sources: sig gif|avatar]

  15. #30
    Arms... like... nooodles! The Togekiss's Avatar
    Join Date
    Jun 2012
    Gender
    Female
    Location
    Stuck inside my head.
    Posts
    706
    Blog Entries
    32

    Follow The Togekiss on Tumblr

    Default Re: Should Pokemon have to change "Tile" system in Gen VI?

    Yes. Most likely in genVI will be on the 3DS,which means it will be in 3D,which means the tile system might end up being pretty stupid.
    If they do keep the tile system though,idc.



    My deviantArt account... http://thetogekiss.deviantart.com/
    Claimed: Togekiss (yay!) ,Oblivious, Pokeradar,and Razor Fang! July 8th, 2012, Air Slash July 20th, 2012



Page 2 of 3 FirstFirst 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •