It's kind of gotten old to talk about the regional map, but yesterday I realized two strange things (at least for me) about the sandy are left of Lumiose City.
First of all, if you haven't already memorized the whole map (like I), here it is. I chose this smaller pic on purpose, because it's useful for the first strange thing I noticed....
1. It looks out of place.
Really look at the whole pic at once. (Looking from a distance may help.) Everything kind of blends in together, even the icy areas in the east. But the sand is just a brownish yellow circle in the middle of nothing. It's not like the grass slowly begins changing colour, it's too random. (The grass doesn't change for the ice part, but the snow just seems to fit.)
After seeing this, I thought it was not likely that the artist was too lazy or something. It looks like they did it on purpose, especially considering the sand is pretty circular. So I started thinking, what if this has something to do with the story? What if the evil team put up those pods, for a project that takes out lava from the underground (?), causing extreme heat around those areas, leading to desertification?
What if the plot in the game has something to do with saving the environment..?
2. Extreme Inaccuracy...?
Now remember that around those pods, there looks to be only sand. But remember this from the first trailer? In that pic, we can see there are mountainous structure surrounding the pods. But they're not present in the map... Initially, I thought there could be two reasons for this:
A) The game footage was too early, and they changed it after so there were no mountains.
B) The map is extremely inaccurate.
Later, I remember this pic for a trailer in June. In it, you can still see mountains in the background. Hence, reason A must be wrong.
But I wonder about why they would make the map such... Of course, they never have made them accurate since Unova, but those mountains look big enough and significant enough to be drawn. And they rarely miss out on drawing mountains and caves, so why did they not do this one....?
Then, I thought maybe I was thinking backwards. It would make sense that they design the region's map first, and then make the graphics in the game, but even then, why did they decide to include those mountainous structures in the first place...?
(Maybe I went too far with this one, and there really is no reason other than making it look better...)