In the run up to the international release of "Pokémon Black Version 2" and "Pokémon White Version 2" next month, Junichi Masuda was interviewed by Game Informer. where he did give a few interesting tidbits. Here are the juicy things:
So Junichi Masuda has changed his tune compared to an interview with Official Nintendo Magazine back in the run up to Black and White's launch, where he was fairly adamant about wanting to stick with sprites.Q: In Pokémon Black and White, there are sprites and polygonal characters. Are you interested in a fully polygonal Pokémon game in the future?
A: There are definitely good aspects to both 3D and 2D. For example if you look at the Pokémon on the package you can really see how cool it looks as a 2D illustration and in the games, for the Pokémon characters, one of the reasons we use sprites, at least currently, is because we like to have more of a comical, kind of look like an animation, this kind of visual style is what we want to do for the Pokémon games. If we were able to take that style we have now and have it translate into 3D with no problems; that is definitely something we would be into. However, it’s not just about the visual appearance either. The feeling and the control of the character is also very important to us. There is definitely a certain feeling you have when you control these 2D characters. It may be different if we switched over to 3D.
So yeah, no MMO at this time.Q: How often do you hear requests from fans or the press about the possibility of a Pokémon MMO?
A: In terms of how often we get asked, I’m on Twitter and I get asked every once in a while, but it’s really not very often – from fans at least. I get the feeling that maybe not all of our fans are really interested in such an online game. It’s more so in interviews with the media and whatnot that I get asked about online games, like “Are you guys going to make an online version of Pokémon?” In terms of that, when you are playing remotely with someone very far away, obviously online, using the Internet like that is a really great option and it works great for that purpose, but with the Pokémon games, we really like to focus on face-to-face communication, and in-person communication, playing with people in the same space. One example might be like people from around the world come to the Olympics and have this huge event and that’s really exciting. While online play is a feature we also like and want to have in the games, encouraging this in-person face-to-face communication is something we want to continue to promote in our games.