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  1. #436
    Special Infected Kibblez's Avatar
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    Default Re: TAKE NOTE: All in-game teams go here.

    Steelix-Metal Coat
    Rock Climb
    Stone Edge
    Rock Polish
    Flash Cannon

    Seadra-Lax Incense

    Brine
    Agility
    Surf
    Twister

    Jolteon-Magnet

    Charge Beam
    Light Screen
    Thunder
    Iron Tail

    Golbat-Razor Fang

    Sludge Bomb
    Fly
    Mean Look
    Air Cutter


    I dont have my last 2 pokemon but, im going to put a tangela in one spot.
    Pearl FC-3223-8426-7119

    "I could go for a BBQ bacon burger.
    And a large order of fries, and... an orange soda with no ice, and a... piece of hot apple pie."

    -Coach from Left For Dead 2

  2. #437

    Default Re: TAKE NOTE: All in-game teams go here.

    Hey guys currently I'm doing a Ruby walkthrough with only Normal type pokemons. This is also the first time I've played Ruby. So far it hasn't been too hard minus for Wattson but I'm worried about E4 since I get a hard time beating Ghost and Steel Types. I wonder what pokemons in game I could use, or catch to make things easier.

    My team currently is:

    Exploud level 40 @ Soothe Bell with Mild Nature

    Stomp
    Pound
    Hyper Beam
    Supersonic

    Zangoone Level 39 @ Quick Claw Docile Nature

    Swords Dance
    Quick Attack
    Crush Claw
    Slash

    Pidgeotto level 32 @ Amulet Coin Bashful Nature

    Wing Attack
    Quick Attack
    Gust
    Fly

    Linoone Level 37 Bold Nature

    Headbutt
    Surf
    Fury Swipes
    Dig

    Slathking Level 37 @ Macho Brace Jolly Nature

    Slack Off
    Endure
    Slash
    Counter

    Swellow level 35 @ Silk Scarf Naive

    Endeavour
    Steel Wing
    Quick Attack
    Aerial Ace

    In my PC i have a Castform, a Kecleon and a Swablu (which I can't evolve) and a Delcatty. What could I do to round my team against Steel Types and be able to easily hit Ghost Types?

  3. #438
    Special Infected Kibblez's Avatar
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    Default Re: TAKE NOTE: All in-game teams go here.

    Quote Originally Posted by JioFreed View Post
    Hey guys currently I'm doing a Ruby walkthrough with only Normal type pokemons. This is also the first time I've played Ruby. So far it hasn't been too hard minus for Wattson but I'm worried about E4 since I get a hard time beating Ghost and Steel Types. I wonder what pokemons in game I could use, or catch to make things easier.

    My team currently is:

    Exploud level 40 @ Soothe Bell with Mild Nature

    Stomp
    Pound
    Hyper Beam
    Supersonic

    Zangoone Level 39 @ Quick Claw Docile Nature

    Swords Dance
    Quick Attack
    Crush Claw
    Slash

    Pidgeotto level 32 @ Amulet Coin Bashful Nature

    Wing Attack
    Quick Attack
    Gust
    Fly

    Linoone Level 37 Bold Nature

    Headbutt
    Surf
    Fury Swipes
    Dig

    Slathking Level 37 @ Macho Brace Jolly Nature

    Slack Off
    Endure
    Slash
    Counter

    Swellow level 35 @ Silk Scarf Naive

    Endeavour
    Steel Wing
    Quick Attack
    Aerial Ace

    In my PC i have a Castform, a Kecleon and a Swablu (which I can't evolve) and a Delcatty. What could I do to round my team against Steel Types and be able to easily hit Ghost Types?
    Swap out swellow for keckleon, teach it flamethrower, teach your slaking flamethrower. And give your other pokemon with all normals moves other types in order to easily KO ghost pokemon.
    Pearl FC-3223-8426-7119

    "I could go for a BBQ bacon burger.
    And a large order of fries, and... an orange soda with no ice, and a... piece of hot apple pie."

    -Coach from Left For Dead 2

  4. #439
    追放されたバカ
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    Default Re: TAKE NOTE: All in-game teams go here.

    Quote Originally Posted by Kibblez View Post
    Swap out swellow for keckleon, teach it flamethrower, teach your slaking flamethrower. And give your other pokemon with all normals moves other types in order to easily KO ghost pokemon.
    Kecleon can't learn Flamethrower, but Exploud can.

  5. #440
    now's the time to shine coolking503's Avatar
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    Default Re: TAKE NOTE: All in-game teams go here.

    no, kekleon can learn flamethrower, look here
    If we are having a battle and I disconnect, it is 100% unintentional; my power goes off often and each time my modem resets.

    Gone until Aug, 10 or something for a trip w/out net access. C u after that. If I suddenly dissapear after that you can bet I got bad grades on my IGCSE's, since results are coming out the week afterwards.

  6. #441

    Default Re: TAKE NOTE: All in-game teams go here.

    Game: HeartGold
    Status: About to face off against Sabrina for the first time
    Current Lineup:



    Alright, so my team is pretty weak for this stage in the game, I think. I kind of went through the Elite Four banking on type advantages so they're still pretty underleveled. Only recently have I started experimenting with Stat/non-STAB TM combos, since this is the first Pokemon game I've owned that I was old enough to understand the stuff (Pokemon Trainer since Blue Version yeeeaaahhh).

    I kind of want an all-Johto team, but there aren't very good alternatives to my current lineup that I can think of, besides replacing Golem with Tyranitar (I have a lvl 29 Larvitar), but even that's somewhat long-term.

    So basically, I'm looking for advice on movesets to deal with some obvious weaknesses, and any ideas for replacements of the Kanto pokemon on my team.

    Maybe I should try replacing Machamp with Heracross? But Heracross suffers from some heavy weaknesses. And then for Gyarados? Kadabra? I feel as though Kingdra and Xatu just don't compare.

    Any ideas?
    Last edited by Gooblah; 12th May 2010 at 07:03 PM.
    Pokedex (HG): 173 Seen, 95 Captured
    Current Party: Typhlosion, Ampharos, Gyarados, Machamp, Golem, Hypno
    Badges: 7

  7. #442

    Default Re: TAKE NOTE: All in-game teams go here.

    I've already beaten Platinum. I just want different movesets for my team. Not using them for Wi Fi if that helps.

    Empoleon

    Bubblebeam
    Drill Peck
    Brine
    Hydro Pump

    Staraptor

    Aerial Ace
    Close Combat
    Fly
    Brave Bird

    Luxray

    Crunch
    Discharge
    Spark
    Thunder Fang

    Houndoom

    Flamethrower
    Faint Attack
    Crunch
    Fire Fang

    Toxicroak

    Poison Jab
    Sludge Bomb
    Sucker Punch
    Focus Blast

    Abomasnow

    Ice Shard
    Razor Leaf
    Blizzard
    Wood Hammer

  8. #443

    Default Re: TAKE NOTE: All in-game teams go here.

    wouldnt mind a bit of feedback on the balance of my team.
    im not talking moves/ev's alll that stuff. just for leveling through the single player. im thinking :
    heracros
    bayleef (not yet evolved)
    alahkazam
    pidgeot
    vaporeon
    houndoom

    any moves i should defo keep as they level up ? or teach them?

  9. #444

    Default Re: TAKE NOTE: All in-game teams go here.

    Is this a good or bad team. It is my first crack at writing one out, so bare with me please.

    Natural Cure Blissey:
    -Calm Mind
    -Softbodied
    -Thunderbolt
    -Substitute

    Blaze Infernape:
    -Close Combat
    -Flamethrower
    -Flare Blitz
    -Brick Break

    Guts Swellow:
    -Facade
    -Air Slash
    -Agility
    -Double Team

    Inner Focus Alakazam:
    -Psychic
    -Reflect
    -Calm Mind
    -Recover

    Clear Body Metagross:
    -Meteor Mash
    -Zen Headbutt
    -Iron Defense
    -Earthquake

    Marvel Scale Milotic:
    -Surf
    -Aqua Ring
    -Aqua Tail
    -Water Pulse

    The hold items I am still working on, but Swellow will be holding a Flame Orb (obviously) and Blissey Leftovers (still deciding over).


    Blissey is +HP,+SD,+D
    Infernape is +SA,+A,+SP
    Swellow is +SP,+A
    Alakazam is +SA,+SP
    Metagross is +A,+D
    Milotic is +SA,+SP

  10. #445

    Default Re: TAKE NOTE: All in-game teams go here.

    I've only recently started learning about EVs and keys for competitive battling, so I don't really have any teams set for competition.

    This is the team I commonly use:

    Meganium
    Nick: Gayleef
    Gender: Male
    Nature: Mild
    Ability: Overgrow
    Item: Miracle Seed
    Moveset:
    -Synthesis
    -Flash
    -Magical Leaf
    -Aromatherepy
    Stats:
    -Atk: 136
    -Def: 144
    -Sp.Atk: 137
    -Sp.Def: 158
    -Spd: 142
    He's my strongest pokemon at level 63, and I mostly use him as a special and physical wall, self-healer, accuracy dwindler and counterer in npc battles.

    Mismagius
    Nick: Honey
    Gender: Male
    Nature: Naughty
    Ability: Levitate
    Item: Black Glasses
    Moveset:
    -Power Gem
    -Mean Look
    -Dark Pulse
    -Perish Song
    Stats:
    -Atk: 99
    -Def: 83
    -Sp.Atk: 128
    -Sp.Def: 121
    -Spd: 145
    I adore it's parish song, combined with mean look. Main problem is, as you can see, is that it doesn't take hits well at all. I usually use him to counter opposing types due to his speed, with the hope that the pokemon I'm up against isn't faster than him.

    Golem
    Nick: GEODUUUDE!
    Gender: Female
    Nature: Brave
    Ability: Sturdy
    Item: Hard Stone
    Moveset:
    -Stone Edge
    -Magnitude
    -Earthquake
    -Rock Climb
    Stats:
    -Atk: 150
    -Def: 165
    -Sp.Atk: 81
    -Sp.Def: 82
    -Spd: 81
    My physical wall and the one to dish out heavy damage, especially when dealing with electric types. I might want to work on his special defense, though. I also want to make her a little faster than regular golem.

    Lapras
    Nick: KINDMYASS!
    Gender: Male
    Nature: Mild
    Ability: Water Absorb
    Item: NeverMeltIce
    Moveset:
    -Ice Beam
    -Safeguard
    -Waterfall
    -Surf
    Stats:
    -Atk: 120
    -Def: 100
    -Sp.Atk: 122
    -Sp.Def: 119
    -Spd: 98
    My well-rounded surfer. He's a little crappy at dealing with fire types due to lack of defense, but I like using it against plant and ground types. It's safeguard is also very useful.


    Ampharos
    Gender: Female
    Nature: Mild
    Ability: Static
    Item: Magnet
    Moveset:
    -Charge
    -Rock Smash
    -Signal Beam
    -Thunder Punch
    Stats:
    -Atk: 99
    -Def: 78
    -Sp.Atk: 141
    -Sp.Def: 120
    -Spd: 93
    My answer to certain water types and flying, also to some fighting and psychic types with it's signal beam. It's "charge" move is awesome.


    Ho-Oh
    Nick: Magikarp
    Nature: Naive
    Ability: Pressure
    Item: Charti Berry
    Moveset:
    -Extrasensory
    -Fly
    -Sunny Day
    -Sacred Fire
    Stats:
    -Atk: 198
    -Def: 140
    -Sp.Atk: 169
    -Sp.Def: 201
    -Spd: 148
    Like to carry him along to fly, as well as a back-up plan if the training of weaker pokemon goes wrong.

  11. #446
    *Hugs a Growlithe* Jiur's Avatar
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    Default Re: TAKE NOTE: All in-game teams go here.

    My LEAFGREEN Team


    Pidgeot-Lum Berry
    Airial Ace
    Fly
    Roost
    Air Slash


    Venusaur-Leftovers
    Toxic
    Sleep Powder
    Synthesis
    Razor Leaf


    Vaporeon-Mystic Water
    Acid Armor
    Surf
    Waterfall
    Wish


    Raichu-Magnet
    Thunderbolt
    Double Team
    Flash
    Volt Tackle


    Hitmonlee-Black Belt
    Mind Reader
    High Jump Kick
    Bulk Up
    Close Combat


    Arcanine-Charcoal
    Extremespeed
    Flamethrower
    Sunny Day
    Solarbeam


    Thank You Zurr for the banner

    Clickie!

  12. #447
    Rocking the Lucario Thundagere's Avatar
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    Default Re: TAKE NOTE: All in-game teams go here.

    Quote Originally Posted by cohenmarioman View Post
    Is this a good or bad team. It is my first crack at writing one out, so bare with me please.

    Natural Cure Blissey:
    -Calm Mind
    -Softbodied
    -Thunderbolt
    -Substitute

    Blaze Infernape:
    -Close Combat
    -Flamethrower
    -Flare Blitz
    -Brick Break

    Guts Swellow:
    -Facade
    -Air Slash
    -Agility
    -Double Team

    Inner Focus Alakazam:
    -Psychic
    -Reflect
    -Calm Mind
    -Recover

    Clear Body Metagross:
    -Meteor Mash
    -Zen Headbutt
    -Iron Defense
    -Earthquake

    Marvel Scale Milotic:
    -Surf
    -Aqua Ring
    -Aqua Tail
    -Water Pulse

    The hold items I am still working on, but Swellow will be holding a Flame Orb (obviously) and Blissey Leftovers (still deciding over).


    Blissey is +HP,+SD,+D
    Infernape is +SA,+A,+SP
    Swellow is +SP,+A
    Alakazam is +SA,+SP
    Metagross is +A,+D
    Milotic is +SA,+SP
    It's pretty good. However, I would take Blissey, and rather than
    -Calm Mind
    -Softbodied
    -Thunderbolt
    -Substitute
    I would do
    ~ Softboiled
    ~ Thunder Wave
    ~ Toxic
    ~ Seismic Toss

    This way, Blissey bcomes about 5× more annoying. It will wall the toughest Pokemon, and from there you can either Paralyze them or Poison them. Plus, once the opponents health is way down, you simply Seismic Toss them. Blissey can be incredibly annoying. Additionally, I would add Psybeam to Alakazam's moveset.


    Also, you haven't got many Pokemon that can properly set up a move or screen. For example, Blissey walls Pokemon, but an Infernape with Stealth Rock and U-Turn (got this idea from coolking503) will let you set it up, then get out. But seeing as it's an in-game team, you shouldn't need that much. I would suggest getting an Ampharos and teaching it Reflect and Light Screen, as well as Rain Dance and Thunder. If there's a Pokemon giving you trouble, go kamikazi. Send out Ampharos, have it set up the screens, thn do Rain Dance, then Thunder THunder Thunder THunder on and on and on.

  13. #448
    Registered User Jammy2A's Avatar
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    Default Re: TAKE NOTE: All in-game teams go here.

    Quote Originally Posted by Youngster_Joey View Post

    Rather than Lapras, Id advise someone like Quagsire (or even Swampert, hes the best, only 1 weakness, great typing, good movepool, and not-too-shaby stats ^^). And perhaps instead of Ampharos, something with a Raichu or a Magneton/zone, better typing, and better stats, and the movepool is interesting in both cases. Of course, they can fulfil very interesting roles in a team ^^ I lack experience to detail more, but you can easily look them up on Smogon or somewhere else.

    Lastly, instead of Golem I'd go for Rhydon, Mamoswine or Donphan, but this is just my personal choice, I love those three pokemon ^^



    Quote Originally Posted by Gooblah View Post

    Well, for Kadabra, you can always pick Espeon like this: Morning Sun, Psychic, Future Sight, Psych Up. ALL come by levelling up ^^

    For Gyarados, Kingdra would be perfect, the typing is great, and the movest can be very interesting: Dragon Pulse, Dragon Dance (or Rain Dance), Ice Beam, Hydro Pump (or Water Pulse). All by levelling up (except Ice Beam/Rain Dance/Water Pulse.

    Finally for your Golem I suggest Donphan :D my favourite Gen II pokemon with interesting moveset once more ^^: Thunder Fang, Fire Fang, Earthquake, Giga Impact. You'll just need 2 Heart scales for fire/thunder fangs. The other two come by levelling up.

    For you Machamp though, I have no idea....sorry :s
    Last edited by Jammy2A; 20th May 2010 at 08:39 PM.

  14. #449

    Default Re: TAKE NOTE: All in-game teams go here.

    Quote Originally Posted by ƓƠƘƲƔƧƊƛƦƘԼƖƝƘ View Post
    3 of your pokemon have multiple moves of the same type. You don't need that.
    i completely agree

  15. #450

    Default Re: TAKE NOTE: All in-game teams go here.

    Quote Originally Posted by magic1636 View Post
    Well after reading the suggestions I have made some changes with my move sets. Any suggestions will be appreciated although there were some moves that I wasn't sure to replace with, I also changed out my Luxray for a Electabuzz.

    Torterra
    Solar Beam
    Earthquake
    Hyper Beam
    Rock Climb

    Garchomp
    Fire Blast
    Draco Meteor
    Earthquake
    Dragon Claw

    Electabuzz
    Thunderbolt
    Focus Blast
    Iron Tail
    Discharge

    Magmar
    Fire Blast
    Psychic
    Flamthrower
    Strength

    Staraptor
    Aerial Ace
    Fly
    Close Combat
    Return

    Floatzel
    Surf
    Ice Beam
    Dig
    Crunch
    As has been said previously, same type attacks on the same pokemon are unnecessary, your magmar does not need both fireblast and flamethrower, flamethrower should do the trick as it should be strong enough (making up in power for the many misses a fireblast would cause with its poor accuracy). Perhaps replacing it by sunny day or solar beam (as soon as you dont need your HM moves anymore, get rid of strength)? Floatzel : not bad... Electabuzz : that's an awful lot of electric moves. Iron tail isnt very super effective and has poor accuracy. Garchomp : no comment... Torterra: Quite acceptable, perhaps replacing hyperbeam by curse (ive noticed none of your pokemon have stat boosting moves) give it a quick claw to compensate...

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