Does anyone else have a problem with some pokemon's sprites?

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    Default Does anyone else have a problem with some pokemon's sprites?

    Have a gripe with certain pokemon sprites?I mean,shiftry's B/W sprite looks like its farting,and golbat in gen 1.......Need I say more?

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    The Tiger In A Tie Tiger's Avatar
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    Default Re: Does anyone else....

    Well with Gen 1, the sprites certainly weren't as active and detailed as the Generations after it (though some of the sprites form Gen 1 I still love, like Arcanine and Kangaskhan).

    The most recent sprite that bothers my is Skuntank, with its leg lifted in the air.

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    Default Re: Does anyone else....

    Pikachu in every generation
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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    In Gen1 I prefer the Red/Green sprites to the Blue and US-release sprites.
    Overall I think the sprites are okay. Though I prefer "Static" sprites, rather than the animated ones, tbh. An entry animation is fine, but having them bounce around like someone gave them too much Coffee the entire fight is annoying to me.

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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Charizard's DPPt / Gen V sprite looks like it broke its neck. Its HGSS sprite looked much cooler. And Pikachu's HGSS sprite looks off model too.

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    Video Games Modegator GatoRage's Avatar Moderator
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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Houndoom's HG/SS and B/W sprite. Its snout just looks weird, especially compared to the very nice looking Platinum sprite.

    Then of course the endless amount of weird looking R/B sprites...although almost every Yellow sprite looks immaculate to be honest.

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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Off the top of my head, the only sprite I really dislike is HGSS Mewtwo. It's so ridiculous and goofy, like he's saying "look at how far I can stretch my arm! :D"; the DPPt sprite is WAY more badass and worthy of the most powerful Psychic Pokemon ever.
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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Quote Originally Posted by Jenni View Post
    In Gen1 I prefer the Red/Green sprites to the Blue and US-release sprites.
    Same here, for the most part. There are some exceptions (I really don't like Charizard for instance... he looks like Puff the Magic Dragon. And Mew looks odd. Kind of cool but not a Mew if you ask me.)

    One beef I got is the Red/Blue Koffing... what gives? That's obviously not an early design (because it was correct in Red/Green) and it's not an updated design because Koffing doesn't look like that.
    Also, Red/Blue Mewtwo. He's all hunched over and looks hideous. Maybe they were trying to portray that he is a "monster", but that's not what he looks like.

    Another beef I have... in every game starting with Generation II (and even the newer official art), Mew and Mewtwo are the wrong color. Mew is way too pink and Mewtwo is way too dark (except in Generation III Mewtwo is alright). In the older art and the anime, they are almost completely white and sometimes shown with a slight tint, but it's not all that extreme. And in my opinion the new colors just look bad.
    Last edited by Xenidal; 16th September 2012 at 07:12 AM.

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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Skuntanks dp/p/pt sprite disturbs me...
    And I dont really like a lot of the gen 1 sprites
    I do like the constantly moving sprites in BW and how they actually close their eyes when they sleep. And it's nice how when the pokemon is under a status condition, the sprite's movement slows down(and stops when frozen).
    But what i have a problem with is the fact that pokemon jump in their sleep. it looks like they're jumping iiiinnn slllloooooow-moooo....
    also flying pokemon still fly in their sleep. they should have the pokemon's sprite change when they sleep for some pokemon, so that some pokemon just stay on the ground as an almost-static sprite with a few frames of slow animation to give the illusion that it's breathing.
    Last edited by The Togekiss; 16th September 2012 at 09:34 PM.



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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Mightyena's BW sprite really annoyed me, it looked so small and fat, and not the cunning, agile wolf that it should be. :c

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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    azurill in BW. the poor baby looks so sad! the first time i saw one in the wild, i kinda thought i was in for a creepy pasta. why else would somehting so cute and loveable be all sad face? D:
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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    I have problem with that details have been removed from sprites after Gen I, and I think the Super Game Boy colours look better than the colours used on the DS. I have no problem with the Pokemon animations, just the attack animations.
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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    I'm sort of creeped out by Mew in pokemon green version. It just.... doesn't look right....
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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Quote Originally Posted by Te-em View Post
    I have problem with that details have been removed from sprites after Gen I, and I think the Super Game Boy colours look better than the colours used on the DS. I have no problem with the Pokemon animations, just the attack animations.
    What details were removed? Generation I was drawn in a different style but it was in no way "more detailed". Everything in Generation I was super-simplified so that it would look good on the original Game Boy. And not just sprites... the designs themselves were less detailed.
    And I do like the Super Game Boy colors, but as a style thing. I don't think that they're "better" than Generation V.

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    Default Re: Does anyone else have a problem with some pokemon's sprites?

    Meganium's back sprite in B/W makes it look retarded.

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