
Originally Posted by
Ghetsis-Dennis

Originally Posted by
YamiiDenryuu

Originally Posted by
Ghetsis-Dennis
There should be bonus EXP based on the type matchup between two Pokemon. Not sure if it has a slimmer chance of being abused like your idea of bonus EXP based on your current HP.
How easily that could be abused depends on the type of Pokemon involved (nearly all water-types have access to ice-type moves, but only some fire types can get grass-type moves, for example), but it's still abusable. It also puts some species at a disadvantage when it comes to gaining EXP compared to others, which seems like a bad idea.
My idea in detail is that if your Pokemon beats another Pokemon, who has the advantage over you in terms of typing, with a not very effective move, you earn bonus EXP that's higher than using a SE move.
I'd think that almost nobody in their right mind (at least, those who I know) would try this for the sake of EXP gain, especially Nuzlockers.
That brings me to my main topic point: Nuzlocke players would definitely disapprove of the system - because if the change went into effect, it might mean that we have to see a lower EXP yield than before in general at full health. Not good news for Nuzlocke players who wish to level grind, because if their Pokémon were on the verge of death they would probably try to flee rather than engaging in a potential battle that could take the Pokémon down for good.
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